Change Log | Dungeons and Dragons 5e in Sheet Creation Discussion Boards | World Anvil
Sat, Oct 9th 2021 06:32   Edited on Mon, Apr 8th 2024 03:26

Change Log

2021-09-27
  • class, item, monster, race, spell, npc: cleanup + fixes
  • npc sheet: added proficiency bonus (for upcoming D&D statblock changes)
  • 2021-09-24
  • smaller boxes
  • 2021-05-20
  • fixed black on black in CodeMirror edit sections
  • 2021-04-28
  • fixed layout, background color, padding etc.
  • fixed edit field size, padding and color
  • 2021-01-14
  • added several rule options
  • 2020-10-31
  • layout and color fixes for block view
  • 2020-10-24
  • character sheet: allow overwriting Initiative value
  • redo race block
  • 2020-10-18
  • redo class block
  • 2020-10-02
  • fix AC calc.
  • 2020-09-26
  • sheets created (revised version of the previous one)
  • Sat, Nov 13th 2021 05:37

    Character Sheet: [fix] Links to the statblocks point to the correct 2020 versions now.
    Thu, Dec 2nd 2021 05:30

    Character Sheet: [mod] Added modifier fields for AC and saving throws (for modifiers through curses, magical items etc).
    Sun, Jan 9th 2022 11:38

    Race Block: [fix] do not show the two description sections when they are empty (or they would show as white blocks).
    Sun, Jan 9th 2022 05:27   Edited on Sun, Jan 9th 2022 08:35

    Character Sheet:
  • [fix] DEX/STR based weapons add DEX/STR mod to damage now.
  • [mod] full width + format buttons for the longer text fields in input form.
  • [mod] class blocks more compact
  • [mod] hide empty sections completely
  • Mon, Jan 10th 2022 06:27   Edited on Tue, Jan 11th 2022 04:31

    Character Sheet:
  • The sheet allows entering spells now (Spell Book at the end of the input form)
  • Presentation Sheet:
  • [mod] smaller attribute boxes
  • [mod] when spellcasting attribute NONE is selected, all magic related boxes disappear
  • [new] toggle: optional Initiative Score instead of Initiative Roll (DMG p270)
  • [new] added Prof. Bonus/Prof. Dice box
  • Input Form:
  • [mod] input form: changed initiative to initiative modifier
  • [new] base attribute of all skills is changeable now (for who needs it)
  • [fix] saving the sheet does not reset the current hitpoints anymore
  • Tracker:
  • [mod] added the notes to the tracker
  • [mod] formatted tracker to be less space consuming
  • [fix] tracker fields get properly populated with values
  • [fix] display of current HP were wrong
  • Badge:
  • [mod] HP and attributes added
  • [mod] content formatted
  • Fri, Jan 21st 2022 04:18   Edited on Sun, Jan 23rd 2022 12:12

    Character Sheet:
  • [fix] Calculation of "Jack of all Trades" bonus. Now starts correctly at bard level 2, and not at general level 1.
  • Sun, Jan 23rd 2022 12:11   Edited on Sun, Jan 23rd 2022 03:15

    Character Sheet/Tracker:
  • [fix] Separate tracking of Hit Dice when multiclassing.
  • [fix] Scaled Heal/Damage was missing the possible spellcasting ability modifier.
  • [fix] Batch stats are readable now on the dark mode game stream page.
  • Sun, Feb 6th 2022 12:03   Edited on Sun, Feb 6th 2022 12:10

  • [fix] Presentation Sheet: Fix AC and Hit Dice per class calculation.
  • [fix] Badge: scrollbars don't appear anymore for stats when the screen is really small.
  • Sun, Feb 13th 2022 08:29   Edited on Sun, Feb 13th 2022 09:38

  • [fix] if you leave the HP field(s) empty, the sheet now calculates the HP correctly based on the different hit dice of each class + con modifier.
  • [mod] new field "Hit Points 1st Level". Use this to set the HP your hero got when you created it. If this field is empty, the default calculation will be taked (max roll of the hit dice + CON modifier).
  • [fix] checking all variables if they are defined.
  • Wed, Feb 16th 2022 06:07   Edited on Fri, Feb 25th 2022 07:26

  • [fix] NPC sheet: CodeMirror entry fields not readable.
  • Mon, Feb 21st 2022 02:47

  • [mod] Character sheet: two additional class resources.
  • [fix] Character sheet, spell list: "+" missing between d20 and proficiency die.
  • Fri, Feb 25th 2022 07:25   Edited on Fri, Feb 25th 2022 07:25

  • [fix] more undefined variables cleaned up (backend fix).
  • [mod] Money is now accessable on the sheet.
  • Sun, Mar 13th 2022 06:29   Edited on Tue, Mar 15th 2022 07:30

  • [fix] The spell list did not appear when creating a new character (bug introduced when cleaning up the sheet to make it ready for the dndbeyond importer).
  • Tue, Mar 15th 2022 07:25

  • [fix] INT as spell casting ability for a spell didn't stick and fell back to "None".
  • Wed, Mar 30th 2022 02:29

  • [mod] Race sheet: alignment label now showing anymore if the alignment field stays empty.
  • Mon, Apr 18th 2022 07:52

    Character:
  • [mod] cleanup display of curr/max HP display
  • [mod] move labels closer to the input field they belong to
  • Fri, Jul 8th 2022 12:05

  • [fix] Some elements were printed in light colors, making them hard to read.
  • [fix] Attributes cut into the framing box when printing.
  • Sun, Jul 10th 2022 08:04

  • [mod] refined some comment sections on the form
  • [mod] highlighted all comment sections on the form
  • Mon, Jul 11th 2022 10:15

  • [fix] all stat blocks: css fix to keep the "source" tag color white when a block gets embedded into an article.
  • Sat, Jul 16th 2022 02:36

  • [mod] spell block: added attack/save
  • [mod] spell block: added damage/effect
  • [mod] spell block: sorted fields
  • [fix] spell block: removed to superfluous hyphen
  • Mon, Dec 26th 2022 05:06

  • [mod] added CON as possible spell casting ability
  • Wed, Dec 28th 2022 06:52   Edited on Wed, Dec 28th 2022 08:44

    Sheet+Form:
  • [fix] HP calculation for higher levels when player chooses to use the auto-calculation.
  • [fix] Typos.
  • Form:
  • [mod] Mandatory fields marked and a comment added.
  • [mod] Class resource fields grouped together on the form sheet.
  • [mod] Larger fields for money.
  • [mod] Cleanup descriptions.
  • [mod] Grouped together spellcasting values.
  • [mod] More placeholder information for form fields.
  • Thu, Feb 9th 2023 07:54

  • [mod] css cleanup
  • [mod] visual changes to spell attribute etc.
  • Mon, Feb 27th 2023 07:26

    Monster Block:
  • [mod] redo form layout
  • [mod] adde second size field to allow a from/to size range
  • [mod] Alignment is a text field instead of a dropdown box, as multiple alignments might be possible
  • [mod] cleanup sheet output: from/to size range, CR moved to the top right, fixed image positioning, larger roll buttons
  • Fri, Apr 21st 2023 08:06

  • [fix] added a missing "source" field and cleaned up those for all blocks.
  • Sat, Jun 10th 2023 06:30

    Character Tracking Sheet:
  • [mod] Death Save markers added
  • [fix] fixed some modifier calculations
  • Mon, Sep 18th 2023 09:24   Edited on Mon, Sep 18th 2023 11:41

    NPC block:
  • [mod] bonus actions added
  • Monster block:
  • [mod] bonus actions added
  • [mod] proficiency bonus added
  • [mod] xp added
  • [mod] layout changes
  • [mod] MOTIVATION/COMPULSION and USUAL TACTICS added
  • Sat, Oct 21st 2023 12:34

    NPC, Monster:
  • [mod] movement units are now customizable (eg m or sq. instead of ft.)
  • Fri, Dec 1st 2023 08:10

    Monster:
  • [fix] "can hover" saves properly now
  • Mon, Apr 8th 2024 03:26   Edited on Mon, Apr 8th 2024 03:27

    Item:
  • [mod] Code and CSS cleanup, better armor handling (select box -> checkboxes)
  • [mod] armor and weapon data grouped together
  • [mod] sorted the sheet for quicker item creation
  • [mod] color difference between data and placeholder text more obvious
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