Martial Ranged Table
Martial Ranged
Name | Load | Handling | Distance | Quality | Type | Enc. | Price |
---|---|---|---|---|---|---|---|
Arbalest Crossbow | 2 [AP] | Two-handed | 9+[PB] yards | Fast
Whenever a foe is struck by weapons of this Quality, they suffer a -10 Base Chance to Dodge or Parry.
Immediately after striking a foe, weapons of this quality may add a Fury Die to Total Damage in exchange for spending 1 additional Action Point immediately.
| Missile | 3 | 5gc |
Arquebus | 4 [AP] | Two-handed | 6+[PB] yards | Gunpowder
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'.
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
| Gunpowder | 3 | 15gc |
Cast-Iron Grenade | 2 [AP] | One-handed | 1+[PB] yards | Detonate
Whenever a weapon with this Quality is fired, it affects multiple targets in a Burst Template. In addition, Detonate weapons always inflict a Grievous Injury whenever a target suffers Damage.
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'.
Wapons of this Quality do not have a Medium or Long Distance increment for ranged weapons.
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
| Gunpowder | 1 | 1gc |
Composite Bow | 2 [AP] | Two-handed | 12+[PB] yards | Fast
Whenever a foe is struck by weapons of this Quality, they suffer a -10 Base Chance to Dodge or Parry.
Weapons of this Quality always reference [AB] whenever dealing Damage, instead of [CB].
| Missile | 3 | 5gc |
Dragon Pistol | 4 [AP] | One-handed | 1+[PB] yards | Gunpowder
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'.
Whenever a weapon with this Quality is fired, it affects multiple targets in a Cone Template.
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
| Gunpowder | 2 | 15gc |
Dueling Pistol | 3 [AP] | One-handed | 3+[PB] yards | Gunpowder
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'. | Gunpowder | 2 | 25gc |
Flintlock Pistol | 3 [AP] | One-handed | 3+[PB] yards | Gunpowder
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'.
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
| Gunpowder | 2 | 10gc |
Hand Bombard | 4 [AP] | Two-handed | 4+[PB] yards | Detonate
Whenever a weapon with this Quality is fired, it affects multiple targets in a Burst Template. In addition, Detonate weapons always inflict a Grievous Injury whenever a target suffers Damage.
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'.
After being fired, weapons of this Quality force its wielder to Resist with Toughness or be shoved out of the Engagement. If they Critically Fail this Skill Test, they also suffer an Injury based on their current Damage Condition. If Moderately Wounded, they suffer a Hyperextended Elbow; if Seriously Wounded, they suffer from a Stress Fracture; and if Grievously Wounded, they suffer a Splintered Elbow. Finally, these weapons require three ammunitions to Load instead of one.
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
| Gunpowder | 3 | 68gc |
Longbow | 1 [AP] | Two-handed | 12+[PB] yards | Finesse
Weapons of this Quality always reference [AB] whenever dealing Damage, instead of [CB].
| Missile | 3 | 3gc |
Musket | 4 [AP] | Two-handed | 9+[PB] yards | Gunpowder
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'. | Gunpowder | 3 | 30gc |
Three-Barrel Pistol | 4 [AP] | One-handed | 3+[PB] yards | Gunpowder
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'.
Range weapons of this Quality can be fired up to three times without having to spend Action Points to load.
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
| Gunpowder | 2 | 40gc |
Wytchfire Jezail | 4 [AP] | Two-handed | 9+[PB] yards | Finesse
Weapons of this Quality always reference [AB] whenever dealing Damage, instead of [CB].
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'.
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
After a foe is struck with a weapon of this Quality, they must succeed at a Coordination Test or be set On Fire. Additionally, a foe suffers 3 Corruption whenever they suffer Damage from these weapons.
| Gunpowder | 4 | N/A |
Wytchfire Pistol | 3 [AP] | One-handed | 3+[PB] yards | Finesse
Weapons of this Quality always reference [AB] whenever dealing Damage, instead of [CB].
Weapons of this Quality can be loaded and fired while standing in an Engagement.
These weapons cannot be Dodged or Parried. Finally, the Fury dice for damage explodes on a '1' or a '6'.
Weapons of this Quality grant an additional Chaos Die to determine weather you inflict an Injury upon a foe.
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
After a foe is struck with a weapon of this Quality, they must succeed at a Coordination Test or be set On Fire. Additionally, a foe suffers 3 Corruption whenever they suffer Damage from these weapons.
| Gunpowder | 4 | N/A |