BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Three-Barrel Pistol

Although considered to be the king of all pistols, they are dangerous and make an incredibly intimidating explosion when fired. Given the amount of gunpowder stuffed into the three barrels, it is no wonder that they're notorious for exploding in the wielder's hand.
Item Type
Weapon, Ranged, Martial, Gunpowder
Image

Three-Barrel Pistol Variants


NameLoadHandlingDistanceQualityTypeEnc.Price
Three-Barrel Pistol4 [AP]One-handed3+[PB] yardsGunpowder
 
Weapons of this Quality can be loaded and fired while standing in an Engagement.

These weapons cannot be Dodged or Parried.

Finally, the Fury dice for damage explodes on a '1' or a '6'.
, Repeating
 
Range weapons of this Quality can be fired up to three times without having to spend Action Points to load.
, Volatile
 
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
Gunpowder240gc
Castle-Forged
 
This Quality is typically conferred by excellent craftsmanship. Armor, weapons, and shields of this Quality cannot become Ruined!

All Castle-Forged trappings have an associated base cost of three times the listed price.
Three-Barrel Pistol
4 [AP]One-handed3+[PB] yardsGunpowder
 
Weapons of this Quality can be loaded and fired while standing in an Engagement.

These weapons cannot be Dodged or Parried.

Finally, the Fury dice for damage explodes on a '1' or a '6'.
, Repeating
 
Range weapons of this Quality can be fired up to three times without having to spend Action Points to load.
, Volatile
 
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
Gunpowder2120gc
Maker's Mark
 
This Quality is conferred by the handiwork of Guild Masters. Weapons of this Quality gain a +5 Base Chance to strike. Armor of this Quality reduces its Encumbrance Value by 2 (to a minimum of 1). Shields of this Quality add a passive +1 to your Damage Threshold Modifier. All Maker's Marked trappings have an associated base cost of six times the listed price.
Three-Barrel Pistol
4 [AP]One-handed3+[PB] yardsGunpowder
 
Weapons of this Quality can be loaded and fired while standing in an Engagement.

These weapons cannot be Dodged or Parried.

Finally, the Fury dice for damage explodes on a '1' or a '6'.
, Repeating
 
Range weapons of this Quality can be fired up to three times without having to spend Action Points to load.
, Volatile
 
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
Gunpowder2240gc
Maker's Mark
 
This Quality is conferred by the handiwork of Guild Masters. Weapons of this Quality gain a +5 Base Chance to strike. Armor of this Quality reduces its Encumbrance Value by 2 (to a minimum of 1). Shields of this Quality add a passive +1 to your Damage Threshold Modifier. All Maker's Marked trappings have an associated base cost of six times the listed price.
Castle-Forged
 
This Quality is typically conferred by excellent craftsmanship. Armor, weapons, and shields of this Quality cannot become Ruined!

All Castle-Forged trappings have an associated base cost of three times the listed price.
Three-Barrel Pistol
4 [AP]One-handed3+[PB] yardsGunpowder
 
Weapons of this Quality can be loaded and fired while standing in an Engagement.

These weapons cannot be Dodged or Parried.

Finally, the Fury dice for damage explodes on a '1' or a '6'.
, Repeating
 
Range weapons of this Quality can be fired up to three times without having to spend Action Points to load.
, Volatile
 
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
Gunpowder2360gc
Ruined!
 
The Ruined! Quality is conferred by specific Traits, Talents, or other occasions where the GM may decide that the integrity of your armor, weapon, or shield is in a state of disrepair.

Armor of this Quality does not add to Damage Threshold.

Shields of this Quality cannot be used to Parry.

Weapons of this Quality suffer a -3 penalty to Total Damage.

Fixing Ruined! trappings requires an appropriate tradesman who can fix it, for a fee of six day's wage. Alternatively, if you can make a successful Tradecraft Test after six days of repair, you may fix it yourself.

If already Ruined! trappings are once again Ruined! before they can be fixed, they are irrevocably destroyed.

If you attempt to trade or sell Ruined! items, they have no value whatsoever.
Three-Barrel Pistol
4 [AP]One-handed3+[PB] yardsGunpowder
 
Weapons of this Quality can be loaded and fired while standing in an Engagement.

These weapons cannot be Dodged or Parried.

Finally, the Fury dice for damage explodes on a '1' or a '6'.
, Repeating
 
Range weapons of this Quality can be fired up to three times without having to spend Action Points to load.
, Volatile
 
When you Critically Failan Attack Action or a Perilous Stunt when using weapons of this Quality, roll a Chaos Die . On a result of a 1-5, the weapon misfires, requiring an hour to clean and repair. On a result of a 6, it explodes, dealing 2d10+2 Damage from fire to you and destroys the weapon. This Damage cannot be Dodged, Parried, or Resisted.
Gunpowder2N/A