House Do-Fish
Leader- Watter Do-Fish
Great house- House Dinn
Parent House-House Do
Province- Emburn
Economic- House Do-Fish commands one of the largest aquatic enterprises in the Oligarchy. Their sprawling fishing fleets fan out daily across coastal waters and river networks, hauling in everything from common catch to bizarre deep-sea creatures. These fleets are famed for their speed, resilience, and sheer size—some vessels are floating fish markets, while others are armed leviathan-hunters.
Beyond the waves, Do-Fish operates a series of private fisheries and breeding pools tucked along Emburn’s rivers. These are heavily fortified pens and flooded cellars where dangerous aquatic species such as razor-eels, squid-kids, and the infamous Quipper are bred, fed, and harvested. These monstrous fish are cultivated for their flesh, teeth, ink, or oil, and are rarely seen by anyone outside the house.
Alchemists and dark kitchens pay top coin for the oddities Do-Fish supplies, such as "Abyss Tongue" (a bioluminescent eel meat used in truth-serums) or “Shellbreather Claws” (used to grind potent aphrodisiacs). The house also deals in bulk kelp, pickled barnacle cores, and tide salt.
Military- While House Do-Fish lacks a formal land army, its naval presence is formidable. Dozens of fishing ships double as agile war-sloops when needed, their crews hardened by brine and Quipper bites. Harpoons, net-cannons, and enchanted anchor-shaped flails are common weapons among their sailors. Though land enforcement is left to House Do-Dis or House Do-Biz’s mercenary clerics, Do-Fish vessels are fierce in their element.
One of their biggest ongoing threats are the Pyre-Rats, fire-loving were-rat pirates in service to The Em-Purr-Ess. Shipboard clashes are frequent and brutal, often ending in wreckage or burning fleets. The rivalry is so intense that some Do-Fish captains will refuse to dock in certain ports if a Pyre-Rat flag was seen there within the month.
Culture- Salt-soaked and sun-scarred, House Do-Fish is defined by a singular, obsessive reverence for the water. Politics are considered distractions, and gold is only as good as the ship it buys. Their halls are adorned not with banners, but with nets, driftwood, and trophies pulled from the depths.
The house regards the sea as both god and judge. Superstitions abound, and rituals before launches include fish-bone divinations and singing to river spirits.
As a result of their obsession with the seas and rivers, Members of this house are rarely considered intelligent. Rivals from the furred side of the racial tensions among the furred vs scaled races of Emburn often spread rumors of their lack of brains far and wide, futhering the devision among the races. Some members of radical House Do-fish even go so far as to claim that all furred races are merely oppressing the scaled and that they must resist them in firey revolution. These members are often ignored but have managed to cause great tension with their fellow cadet house, House Do-dis.
History- The third of House Do's cadet houses and widely considered the stupidest. Founded by Complit Do-Fish, a shrewd and silent lizardfolk who built a fishery empire along Emburn’s river veins, House Do-Fish has always preferred currents to courts. When Complit passed his title to his son, begining a long line of Do-fish's, many nobles scoffed at the houses disinterest in wealth or politics.
The current head, Watter Do-Fish, inherited more than his ancestors love of the sea. A near-mythical figure, Watter is a lizardfolk of few words and fewer fingers, having lost three and a half toes, and half a finger to Quippers. But nothing stops him from diving into the nets, hauling lines, or whispering to the waves.
To nobles, House Do-Fish is a joke that accidentally caught success. But to the waters of Emburn, they are apex predators wielding deadly spears.
Comments