Morrigan's Affliction
The Disease of Doom
Disease has shaken the fabric of Totania many times throughout its storied history, and though most point to Dragon's Doom as the most influential plague, one cannot ignore the impact of the Korvian Plague. Morrigan's Affliction, also known as "the Disease of Doom", is still dormant in all Korvians and Avians, from birth to death, and through them it can sway events wherever they may go.
The Reaper Parasite
The Korvian Plague is a parasitic infection that latches onto its hosts. Made by the Goddess of Death herself, it only targets her creations, Avians and Korvians, and in its purest form, it drains the nutrients from its host's body until they die. Those infected by the disease refuse to eat, with their bodies rejecting whatever they consume, and no matter how much they drink, they remain thirsty. Their emotions are dampened, with only sorrow, grief, and depression rising to the surface while all others are suppressed, even eventually losing control of their bodies entirely.Korvian Abilities
However, this is only the symptoms one faces if they cannot overcome the disease. All Korvians and Avians are born with this disease (though it now lies dormant in most Avian populations), and while a great many do succumb to it every generation, it is only those who do not have the willpower to push through the symptoms. It only takes willpower and perseverance to keep oneself alive while infected with Morrigan's Affliction, fostering an awareness of the parasite inside oneself and latching onto it with one's soul. Once this is done, the parasite will instead begin to feed off of the soul, and it shapes itself into the form of the host's willpower. No longer a burden, it takes on unique powers for its host, creating what is known as the Korvian Ability. Korvian Abilities differ for each host, as they reflect the unique shape and extension of their spirit and will. Some powers are minuscule, even dangerous to the host, while others can be so powerful that they go beyond the limits of normal magic. After all, this is the power of the Goddess of Death, meant to be a quick and painful end for the host, but when given new form it may retain that level of power if its host has the willpower for it.Notable Examples
Many Korvian abilities have shaped not just Korvian politics, but global history, and below is a list of some of the most notable as an example of what the plague can do.- Warbler- Makes the host and those around him immortal, though individual invulnerability can be toggled by the host for anyone around him, including himself.
- Monster- Grants the host the ability to turn anyone he pleases into a creature of some sort, subservient to him and his Army of Monsters.
- Etcher- The host is given access to the abilities of anyone he touches, learning what it does and, if he pleases, taking it for himself. He stores abilities, unable to use them, but can distribute them out to others, including non-Korvians who otherwise could not have an ability.
- Tyrant- Creates the Hall of the Mountain King, a throne room inside of a mountain, which gains more control over the land around him exponentially each year. Within two years, he'd built a new mountain chain across Udai, and within twenty he could shape the entire planet of Totania.
- Sinner- Grants control of a new, second sun, which can influence personal luck and that of those around the host. Can further shape situations by rigging them in favor of the host.
- Pretender- Creates a vestigial hood over the host's body, which changes the shape of his body when pulled down. He can shapeshift into anyone he has touched with the palm of his hand, taking on their voice, abilities, and memories as well.
- Puffer- Gives the host access to all things that share the color of black, allowing him to move himself through black surfaces and even take control of them.
- Growler- Takes the form of an invisible companion who acts as a secondary extension of the host's will, doing what he wants without the need to ask.




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