Euadnrae City Settlement in Thylea | World Anvil
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Euadnrae City

  • 01. Centaur, Silver (Metallic) Dragon. Take advantage on the next two rolls where it can be used.
  • 02. Human, Tungsten (Ferrous) Dragon. You are reduced to 1 HP.
  • 03. Leonin, Black (Chromatic) Dragon. All weapons within 30 feet of the caster are +1 weapons for 4 rounds. (Weapons greater than +1 become +1) (EFFECT)
  • 04. Satyr, Green (Chromatic) Dragon. Target enlarged for 6 rounds. (EFFECT)
  • 05. Human, Crystal (Gem) Dragon. Sleet Storm centered on the caster. Lasts 4 rounds.
  • 06. Dwarf, Iron (Metallic) Dragon. Random party member gains a random magic item (DM Discretion).
  • 07. Siren, Cobalt (Ferrous) Dragon. Target enlarged for 4 rounds. (EFFECT)
  • 08. Human, Tungsten (Ferrous) Dragon. Spell functions at 1 level higher than cast.
  • 09. Stygian, Elysian (Planar) Dragon. You are frightened by the nearest creature until the end of your next turn. (EFFECT)
  • 10. Human, Blue (Chromatic) Dragon. You turn into a chicken for 1 round. As a chicken you are immune to all damage. (EFFECT)
  • 11. Human, Amethyst (Gem) Dragon. Time freezes, you and all allies are teleported to a pocket dimension for 8 hours, then restored in time exactly as you were, but naked. (Instant long rest, but equipment doesn't return for another hour.)
  • 12. Half-Orc, Amethyst (Gem) Dragon. Massive flood waters appear! 12 feet of water fills the area instantly at a radius of 500'.
  • 13. Siren, Amethyst (Gem) Dragon. Roll a d10. Your age changes by a number of years equal to the roll. If the roll is odd, you get younger (minimum 1 year old). If the roll is even, you get older. The change is permanent.
  • 14. Minotaur, Nickel (Ferrous) Dragon. You lose your current highest level spell slot. If no slots left, you lose it next time you gain your slots back.
  • 15. Medusa, Bronze (Metallic) Dragon. The caster and each person affected by the spell is knocked prone. (EFFECT)
  • 16. Triton, Sapphire (Gem) Dragon. Spell is reversed if it is reversible. If the spell is not reversible, the DM should attempt to define a reverse effect (i.e. fire to water or ice, damaging spells heal). If a reverse effect is not possible, spell fails. The Daylight spell is in effect for 4 rounds emanating from the target for 500'.
  • 17. Centaur, Ice (Elemental) Dragon. Spell functions normally, but is accompanied by an intense flash, blinding the caster and all within a 30’ radius for 1d4 rounds. (EFFECT)
  • 18. Satyr, Flame (Elemental) Dragon. Mysterious gray beings materialize around you and shift out of existence with you. 1d4 rounds later, you're back exactly where you were. WTF?!
  • 19. Human, Tungsten (Ferrous) Dragon. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls.
  • 20. Medusa, Bronze (Metallic) Dragon. Spell has a minimum duration of 1 turn (i.e., a fireball creates a ball of flame that remains for 1 turn, a lightning bolt bounces and continues, possibly rebounding, for 1 turn, etc.) Spell goes off at maximum effect but the caster is affected with a hold person spell which lasts one minute or until DC 10 + Caster's Level CON save at the beginning of the caster's turn.
  • 21. Human, Amethyst (Gem) Dragon. Massive flood waters appear! 6 feet of water fills the area instantly at a radius of 500'. For the next minute, you regain 5 HP at the start of each of your turns. (EFFECT)
  • 22. Human, Gold (Metallic) Dragon. You instantly grow a long beard made of feathers that immediately causes you to sneeze, at which point the feathers explode out from your face. All dice rolls are at -2 until the next rest for the entire party. (EFFECT)
  • 23. Medusa, Brass (Metallic) Dragon. Your size decreases by one size category for the next minute. You become one with creation and briefly see a vibrant vision of the being known as the Great Gygax, 1st of all creators, then the vision fades and you are back in combat with a tick of divine inspiration. (Gain inspiration.)
  • 24. Centaur, Oceanus (Planar) Dragon. You cast grease centered on yourself. Creatures have advantage on saving throws against any spells you cast in the next minute. (EFFECT)
  • 25. Medusa, Copper (Metallic) Dragon. Spell fails completely. Slot burned. Each ally within 20' of you gains resistance to a random damage type for the rest of the encounter. (EFFECT)

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