Euadne's Wizard Tower
The Wizard's Library
The Wizard's library is a bastion of knowledge & research best hidden from the mundane world. It creates the following effects:
Demesne Effects
If the gold is supplied the stronghold automatically commences construction. Though it needs to be fully upgraded before starting on the next level.
- -The library of the Wizard's stronghold has a copy of every nonmagical book anyone brings into Euadne's demesne.
- -By concentrating 10 minutes, Euadne can scry on any person or location in their demesne as per the scrying spell. Euadne can do this anywhere, including another plane.
- -Once per day, Euadne can control the weather in her demesne. Euadne doesn't have to be in her demesne to do this. The effect is otherwise the same as control weather spell.
- -Euadne casts a spell from her list of prepared spells. This doesn't use a spell slot.
- -Euadne casts flesh to stone on all enemies within 90 feet. This doesn't use a spell slot.
- -Euadne recovers all her spent spell slots as though she had finished a long rest.
- Bedroom
- Small study
- Small kitchen that doubles as a workshop
- Upgrade 1 to 2: 3,000 GP [40].
- Upgrade 2 to 3: 6,000 GP [80]
- Upgrade 3 to 4: 12,000 GP [120]
- Upgrade 4 to 5: 18,000 GP [160]
- Teleportation Circle: 20,000 GP [365]
- Private Sanctum: variable [365]
- Guards & Wards: Variable [365]
- Glyph of Warding: variable
- 1 Crafted Masterwork Armour & Weapons (Mithral for Air, Adamantine for Earth, Brass for Fire, Cold iron for Water. as an example)
- 2 Enchant Armour with Modify memory during creation
- 3 Cast Magic Circle, Place the Armour in the Magic circle,
- 4 Cast Conjure elemental (6th level slot)
- 5 Instruct elemental to Don the armour
- 6 Cast Planar Binding
- Air: Requires 600gp to craft armor plus 12gp for the flail.
- Earth: Requires 600gp to craft armor plus 12gp for the maul.
- Fire: Requires 600gp to craft armor plus 60gp for the two scimitars.
- Water: Requires 600gp to craft armor plus 6gp for the trident.
- Ice pick
- Morning star
- Warhammer
- Shortsword
- Rapier
- Greataxe
- Longsword
- Battleaxe
- Greatsword
- Maul
- Scythe
- Quarterstaff
- Greatclub
- Bastard sword
- Katana
- -Elemental Myrmidons
- -Dragons & Takhesis (Tiamat)
- -master of past, present, & future
- Gateway magics.
Upgrades | Gold | Time (Days) |
---|---|---|
1-2 | 19,500 | 240 |
2-3 | 39,000 | 480 |
3-4 | 67,500 | 720 |
4-5 | 96,000 | 960 |
Maps
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Wizard Tower Level 1
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Wizard Tower Sideview
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Wizard Tower Level 2
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Wizard Tower Level 5
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Wizard Tower Level 4
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Wizard Tower Level 3
Founding Date
0
Type
Tower, Mage
Parent Location
Connected Rooms
Owner
Ruling/Owning Rank
Owning Organization
Characters in Location
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