Tribesman Dursk Gorelock Character in The Skyrunner Tribe | World Anvil

Tribesman Dursk Gorelock

Tribesman

All Character Pages are submitted to the Guild Master for display on the website at their discretion. All Content belongs to the player, not to the Guild or the Guild Master. All Content is copied directly word for word from the submission form.
Job
Trader, Smith, Leatherworker, Tailor
Use
Provides: Master level Tailoring of clothes, banners, or other cloth materials; is one of the Tribe's trade representative when Kireena is not directly present
Goal
Become a well-known trader, have a family, protect those he cares about
Competence
5 - Highly trained genius
Likeability
4 - Likeable
Proactivity
2 - Little effort

Tribesman Dursk Gorelock

Dursk is a rather un-astonishing man. He's average height and build for an orc, standing at roughly 6'8" and boasting the usual meaty mass that is token to his race. One of the most interesting things about Dursk that attracts attention or comments is his red hair that he keeps in a medium-length mohawk. He has a fairly short beard that he keeps relatively trimmed, although sometime it can get scruffy if he doesn't have access to a shaving kit. His face is fairly smooth, with only hints of wrinkles or marks on his face, giving him a rather youthful or less angry look. With an average build and uncommon looks, Dursk already seems slightly more approachable than most of his kind, but his personality is almost a complete 180 from what most would expect from a typical orc. Although he can be quick to anger, and enjoys a good fight, he has a fairly peaceful personality. He pays attention to subtle social cues, and is good at telling when another person is upset or uncomfortable. He is a skilled trader, and in following this career path has learned how to have a way with words, and can occasionally be quite the charmer.

Physical Description

Body Features

Whenever possible, Dursk shaves interesting patterns into the shaved part of his head, giving a little more "oomph" into his looks.

Mental characteristics

Personal history

Blackrock are typically known to be incredibly militaristic and Dursk was no different. From a young age he pursued combat and combat strategies, trying to accomplish as much as he could in as little time possible. He rose through the ranks quickly, partly due to his rather tepid personality, but after a series of emotionally crippling events, backed out of the military and chose a rather subdued life of smithing, tailoring and leatherworking, spending almost all of his free time on those before getting involved in the trading business. Now he spends his life traveling around with his pack kodo trading with far away villages and settlements.

  Basic Bullet Point History

Around 25 ADP (roughly age 21) was when Dursk really got involved in the Horde military as a grunt. Before, he was still involved, just on a less militaristic scale. He would help produce armor and weapons for the forces but didn’t see much combat until then, and he became a soldier around the time the events of vanilla WoW.

That same year is when the Horde entered Dire Maul to banish the corruption within. There, Prince Tortheldrin rallied his night elf forces inside and attempted to stand against the Horde but were promptly beaten down.From there, the force Dursk was involved with headed south to Silithus where there was open violence between the Horde and Alliance.

While in Silithus, Dursk would prove himself to be a rather brutal warrior, often using the decapitated heads of any Alliance he would fell to beat down their comrades. He was a strong believer that psychological defeat was equally as scarring as physical defeat, after all. While stationed in Silithus, Dursk would grow smitten with a orcess by the name of Shazi Blackmaw, a confident, firm yet surprisingly kind warrior.

Dursk, not quite the silver-tongued man he would grow into, was fairly straight-forward with his wishes, which Shazi found endearing. Shazi had an incredible intellect when it came to military strategies and movements, and preached honour whenever she fought on the battlefield. She was proud of her victories, but rarely gloated over them-- a burning opposite to Dursk who often flaunted his might whenever he could.

Roughly 26 ADP (age 22), A fact that Dursk keeps to himself is his involvement in the Northrend campaign. Due to being very much involved in himself, he hadn’t made any noteworthy friends, and despite rising to the senior sergeant rank within the Horde, he was still considered rather insignificant. At this point, Shazi and Dursk were official mates. They were together for most of the Northrend campaign, and though neither would admit it, they were both equally as horrified at the horrors they saw while there.

Eventually, the pair was split up. While Shazi assisted more with the assault on the Scourge, Dursk’s attentions were drawn elsewhere-- to Wintergrasp. Without Shazi (his metaphorical moral compass) around, Dursk let go all of the anxieties and fears he had experienced fighting the undead and took them out on the Alliance, enemies that he much preferred, as not only did they bleed when you cut them, they could be tortured for information. And that’s what Dursk did. At first, he did it to gain information on Alliance whereabouts and to find out anything the Horde could find on what the Alliance knew about their own movements. At first, this only consisted of removing or crushing fingers and toes, anything he could do to pry information out of them, and after a while, he grew to find a sick satisfaction in it, and even after the alliance had given everything they could have (or not), Dursk would find other ways to execute them in a horrendous fashion. Be it rats, letting them get so filthy that maggots and disease took them, or other questionable forms of killing such as fastening their entrails to a tree and forcing them to run around it like a macabre maypole dance.

It didn’t take long for others to find issue with it, though there were some that participated in the dark activities. Eventually, Shazi and Dursk were reunited, but Shazi had caught wind of what Dursk had been up to. Disgusted with the orc Dursk was turning into, she berated him, saying that what he had become was no longer an orc, and that there must have been some sort of demon that had possessed him, as the Dursk she had fallen in love with would never dream of doing such horrible things. Shazi then left, disappointed in who her (now ex) mate had become.

It took Dursk until roughly 28 ADP to realize that something was off with what he had chosen to do. He served in the Horde’s efforts up until the Goblins escaped Kezan, and on a brief return home to Orgrimmar, he stumbled upon a goblin refugee named Eevi Hagglepot, a particularly silver-tongued woman who took an immediate interest to thoroughly embarrassing Dursk with quick wit and guile.

Much to Dursk’s disinterest, Eevi continued to get after him, determined to make this orc’s life a living hell by breaking him down piece by piece. Eventually, their odd comradery got to the point where one night, over drinks, Dursk opened up about his confusion over what had happened with Shazi, and how he didn’t quite understand why she left and what he had done wrong. Eevi basically told him that what he did was pretty messed up, and that she absolutely understood where the issues were, and then proceeded to give him a 10 page verbal essay on exactly where he went wrong, why it was wrong, and reversed the situation on him so that she made absolutely sure he was aware that what he did wasn’t right, even by goblin standards.

The whole process took many hours and at first it seemed as if Eevi’s lengthy explanation was all for naught, but over the next few days that Dursk spent away from the goblin, he realized that he had been excruciatingly wrong. Distraught, Dursk spent the next two years reverting to his former role within the Horde, forging and mending weapons and armor. He would enter battle whenever ordered to, but he used much of his power to stay away from the fighting until around year 30 ADP (age 26) where he inevitably was forced to leave the military.

Through this period, he still spent much of his free time with Eevi. Most of the time it was for simple companionship. Despite Eevi’s sly ways, she was patient with Dursk, and taught him a surprising amount of lessons. One of the first things he learned was how to speak goblin, as Eevi said she was the only one allowed to scam Dursk, and didn’t trust other goblins to not do the same. Other lessons were less obvious to Dursk-- Eevi would rag on him about showing people compassion, yet turn around and scam a fancy looking elf into a horrible deal on faulty parts. They were confusing, but within the next year or so, they had entered a deal with each other where Eevi would teach Dursk everything she knew about people and business, and Dursk would help insure the quality of goods.

By 32 ADP (age 28) Dursk and Eevi had become fast trade partners with their main hub in the backstreets of Orgrimmar. Their business was doing well, and their trade network spanned a ways East and South of Orgrimmar. At this point, Dursk hadn’t heard from Shazi in years (rightfully so) but from what he knew, she was still a respectable orcess within the military.

Sexuality

Relationship Status: Divorced (Single)

Education

Military Training, Business

Employment

Former: Military Current: Trader

Mental Trauma

Mild PTSD (Military)

Personality Characteristics

Likes & Dislikes

  • Likes: Animals, Night-time, Campfires
  • Dislikes: Rude people, unnecessary injury/death, berries

Virtues & Personality perks

Takes a while to anger and is quick to calm down

Vices & Personality flaws

Can be quite harsh when annoyed enough

Personality Quirks

Crosses his arms whenever uncomfortable, puts his hands on his hips when confident or happy

Hygiene

Particularly clean

Social

Contacts & Relations

Kireena Skyrunner: Trade Partner

Social Aptitude

An even mix of extraverted and introverted, quite friendly and polite to strangers

Speech

Well-spoken, polite

Wealth & Financial state

Middle-Class
Table of Contents

Dursk Dice Sheet   Dursk Dice Sheet PDF Species

Orc

Ethnicity

Blackrock

Primary Affiliations

Orgrimmar Trade Circles

Secondary or Former Affiliations

The Skyrunner Tribe

Year of Birth
4 ADP 30 Years old
Children
Current Residence
Nomadic- Trader
Gender
Male
Eyes
Steel Grey
Hair
Vibrant red hair that's kept in a clean mohawk that matches a typically well-kept beard.
Skin Tone/Pigmentation
Medium green with yellow undertones
Height
6'8"
Weight
280lbs
Known Languages
Orcish, Taurahe, Goblin, Thalassian (Rough)

Skyrunner Dice System Information

Basic Character Information
  • Race: Value
  • Base Class: Value
  • Health: Value
  • Armor Class: Value
  • Action Points per Encounter: Value
  • Action Points per Turn: Value

Abilities

AbilityName
AquiredFromWhat
FlavorText
  • Cast Time:
  • Duration:
  • AP:
  • Charges:
Description
AbilityName
AquiredFromWhat
FlavorText
  • Cast Time:
  • Duration:
  • AP:
  • Charges:
Description
AbilityName
AquiredFromWhat
FlavorText
  • Cast Time:
  • Duration:
  • AP:
  • Charges:
Description
AbilityName
AquiredFromWhat
FlavorText
  • Cast Time:
  • Duration:
  • AP:
  • Charges:
Description
AbilityName
AquiredFromWhat
FlavorText
  • Cast Time:
  • Duration:
  • AP:
  • Charges:
Description
AbilityName
AquiredFromWhat
FlavorText
  • Cast Time:
  • Duration:
  • AP:
  • Charges:
Description

Companions

Samiwa

"Winter's First Snowfall"

Role/Status: Huntress/Alive
Ethnicity: Cloudlord
Sex: Female
Age: 8
Classification: Endurance
Temperament: Submissive
Special Note: N/A

Pysical Description: A blue-grey female wyvern with such a light-colored pelt that it appears white from far away. Her eyes are dark grey, matching her mane. Her horns lack the distinctive curl most Cloudlord wyverns have making them tall and straight like spikes that just barely clear six inches.

Personality and History: Samiwa is companionable with a submissive personality but is not easily frightened or crippled by insecurities. She's often described as serene, curious, and up for an adventure. She was born just as fall turned to winter as a late clutch and her fur was so bright that the Wyvern master at the time believed she was albino or leucistic. As she grew older her fur darkened to take on a bluish hue and a grey mane. She is a favorite companion for travelers and traders as she is comfortable flying for days at a time and is a great listener and conversationalist. To riders that treat her right she is loyal to a fault.

Abilities
  • Cloudlord Venom Strike:
  • Once stung the target takes +1 damage from anyone that attacks it for 3 rounds. At the end of three rounds they also take 3 additional damage or die if they have 2hp or less at the end of the dot

Items

Backpack Items
Carried Items
ItemName
AquiredFromWhat
FlavorText
  • Slots:
Description
ItemName
AquiredFromWhat
FlavorText
  • Slots:
Description
ItemName
AquiredFromWhat
FlavorText
  • Slots:
Description

Character Portrait image: by Mahala Farsinger

Comments

Please Login in order to comment!