A Brief History of How We Got Into This Mess

What if Necromancy actually worked?
   
That is the central premise of the world of the Necro-Industrial complex.   Magic works, and mankind does what it always does: grind away until the most practical application reveals itself. Here, Necromancy proved itself the most useful. What was once taboo became industry. Magic is not good or evil, not even necromancy. It is a tool.    
Necromancy
Technology / Science | Jul 10, 2021

The art of raising the dead and force them to do your bidding, powered by electricity and driven by will.

   

by Mike Hawthorne

   
The world of the Necro-Industrial Complex is one of smog-belching coal plants and turn-of-the-century industrial nightmares. Humanity's advance come at a breakneck pace and the fabric of society has come apart only to be reassembled over and over with every new invention and revolution.   Warfare is entering a new, lethal age. The age of the gatling, artillery, barb-wire and poison gas.   All of it is powered by a legion of undead, working for humanity instead of against it. They man the factories and mines, the farms and lumber-mills, the trenches and the deadly charges across no-man's-land. The very meaning of death and dying is no longer the same: once a cause for mourning, it is now the beginning of a business.    

The Abhimaan Monarchy   The first to embrace the use of Necromancy, the Abhimaan Monarchy is a proud nation. It draws strength from tradition, but its a weakness that has seen them mired in the decades long Great War.
The Obryad Federation   Ancient and imperial, the Federation's countless noble-families squabble in the Summer Court while the war rage. Only two things are certain in the Federation: the blistering summer's heat and the dysfunction of its feudal courts.
 
Korero-Take Republic   Bloody revolution has seen the Korero cast off kings and queens. A young and vibrant nation, they trade age and experience for enthusiasm and innovation. No other nation can match the Gigants of the Republic.
Shinomas Magocracy   While the Abhimaan were the first, the Shinomas are the most fervent. It is a nation whose success is fueled by magic and now run by magi. It is said that one Nekrobiotek from Shinomas is worth three from any other nation; other contend this is to underestimate them.
   
Humanity, Dead and Alive
Species | Oct 20, 2019
 
But from beyond the shroud of reality, something stirs.

 
Humanity has attracted the hungry gaze of cosmic parasites. Magic weakens the shroud between realities and ravenous talons begin to rend it asunder. After centuries of predation, of appetites sated on every human soul that has left its failing form, the shroud has grown so thin that human and horror can soon reach out and touch the other.   They will stride across the world, and madness follows in their jagged shadows.   Will they be greeted as gods or devils? Will humanity continue their descent into savagery or unite? Will the undead, once reviled as blasphemous abomination, be the salvation of mankind?   Will we be cattle, prey or masters of our own destiny once more?    
The Occultarum
Species | Oct 22, 2019

That chittering, scraping, scratching isn't just in your head.


Comments

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thefirstguardian
Nichole Roach
9 Sep, 2018 21:23

I really like the advert for Necromancy. The article seems a little sparse and you don't really describe how it all started. Who was the first of the Abhimaan to discover the uses of Necromancy? Do these undead have any humanity left to speak for themselves, or do they mindlessly perform the tasks they are set?

9 Sep, 2018 21:26

That's expanded upon in the other articles; the prompt for this one was an "elevator pitch", so I wanted to avoid making it too long... More like a teaser. :)   Maybe it might need some more hooks to it, though?


Creator of Araea, Megacorpolis, and many others.
thefirstguardian
Nichole Roach
9 Sep, 2018 22:00

Looks good for an elevator pitch, then! I'll have to take a look at the other articles.

11 Sep, 2018 19:12

Let me know what you think! :D


Creator of Araea, Megacorpolis, and many others.
9 Sep, 2018 23:08

LOL, the advertising is really nice. I like how you made your magic system special: I tend to not like the "magic does all the things we can't do in real life" type and made my own system built on extreme luck. Nice one!

11 Sep, 2018 19:14

You can read more about it in the Necromancy prompt. :) I wanted to figure out all the how's and why's, and all the limits to it.


Creator of Araea, Megacorpolis, and many others.
Dryant
Dryant Feywright
10 Sep, 2018 04:13

Amazing! This industrialization of Necromancy and Undeath does make you think about if this was real and the repercussions of such an industry. Good job in this article, hope to see more!

11 Sep, 2018 19:13

Thanks! All the prompts for the TF competition are done and written, so I am eager to hear how the entire world fit together. :)


Creator of Araea, Megacorpolis, and many others.
Journeyman RwbyMoon
Benjamin Andula
10 Sep, 2018 12:20

Holy.. Freak. Necromancy.. In real world.. With a rich, amazing.. and horrifying description. It also had an interesting way of develop your world Qurilion, I never seen this side of your creations :p   Still, are there other "magical" particular aspects than necromancy in this world ?   Note : The advert for this horrible magic type is amazing.

"Nothing great has been accomplished in the world without passion" -- G.W.F. Hegel
11 Sep, 2018 19:18

There are and they're mentioned a bit more detail in the Necromancy prompt. Short version; they exist, but Necromancy is by a wide margin the most popular kind of magic.   Glad you enjoyed the read!


Creator of Araea, Megacorpolis, and many others.
3 Dec, 2018 20:23

This is such an interesting concept! And yikes, looks like not even death itself is safe from capitalism.

3 Dec, 2018 20:26

That's a great way of putting it. :D One of the basic ideas behind this world was "What would we really do if we had access to Necromancy?"   I am glad you found it interesting! :D


Creator of Araea, Megacorpolis, and many others.