The Veilwalker Character in The Legend of Elemental | World Anvil
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The Veilwalker

The Trusted Vincent Hematite (a.k.a. Veilwalker)

"Immortality has taught me to take nothing for granted."

Physical Description

General Physical Condition

Vin is in peak physical condition for a small bear.

Physical quirks

Right handed, flexes it when nervous.

Special abilities

Vin is a Tier 6 Light and Shadow Wizard.

Apparel & Accessories

A black cloak and leather armor.

Specialized Equipment

The Destiny Blades

Mental characteristics

Personal history

Vin never says a word about his past to any but his closest friends. He was once trusted with the Destiny Blades and holds them to this day.

Gender Identity

Masculine

Accomplishments & Achievements

Has defeated Apathy in single combat. Is the only immortal Human.

Mental Trauma

Everyone he knows dies. Vin relies on no one.

Intellectual Characteristics

Vin is a realist.

Morality & Philosophy

He will do anything to protect the Destiny Blades.

Taboos

Vin knows Shadow magic.

Personality Characteristics

Motivation

Protecting the Destiny blades at any cost.

Virtues & Personality perks

Vin cannot always help himself when it comes to protecting others.

Vices & Personality flaws

Vin is extremely slow to trust and looks for the bad in people.

Hygiene

Vin keeps his himself relatively clean.

Social

Contacts & Relations

Master Grey of the Adventurer's League   Sedi, the Adventurer

Social Aptitude

Vin is usually quiet and aloof, but friends will bring out his kindhearted spirit.

Relationships

Sedi

Treasured Friend (Vital)

Towards The Veilwalker

5

Honest


The Veilwalker

Guardian (Vital)

Towards Sedi

3

Frank


Nicknames & Petnames

Sedi refers to the Veilwalker as Vin

Commonalities & Shared Interests

Both of them enjoy wandering and are each other's only real friend.

Legal Status

Party Members

The Forlorn Captain

Adopted Son (Important)

Towards The Veilwalker

0

Dishonest


The Veilwalker

Mentor and Best Friend (Important)

Towards The Forlorn Captain

3

Honest


History

It was Issac's sacrifice that prompted Vincent to take up the Destiny Blades as Architect's immortal champion. Vincent often makes trips to Wander and visits Issac, though the boy has long since lost most of his humanity.

The cold and evasive wanderer. Vincent is known throughout the world as a drifter who is gone almost as soon as he arrives. He also holds one of the seven ruling seats in the city that bears his name, though he has never sat in it.

Character Location
Current Location
Dawnbreak
View Character Profile
Alignment
Neutral Good
Ethnicity
Year of Birth
519 AM 37279 Years old
Spouses
Siblings
Children
Gender
Male
Eyes
Black, hollow
Hair
Short, thick, midnight black
Height
6'2"
Weight
130 lbs
Quotes & Catchphrases
"No."
Aligned Organization
Known Languages
All of them.

The Veilwalker

Medium Ironborn Champion , Lawful Good

Armor Class 24
Hit Points 80
Speed 30ft Swim: 10ft Climb: 15ft

STR
16 +3
DEX
18 +4
CON
20 +5
INT
26 +8
WIS
24 +7
CHA
15 +2

Saving Throws Wisdom, Intelligence
Skills History +12, Acrobatics, +5, Arcana +10
Damage Resistances Fire, Necrotic, Physical
Damage Immunities Curse, Holy
Condition Immunities All magical conditions
Senses Passive Perception: 18
Languages Common
Challenge 30


Description

Rumored to be the single most powerful Mortal in the world, Vincent is a legend among legends.

Ideals

Looks out for himself, and his few friends.

Flaws

Vincent is not a forgiving man and will often dispense death without a second thought.


Intelligence +9

At will: Umbral Chains: Chains of shadow pin a target, reducing their AC by half and preventing movement until they can beat the spell DC of 19.   Godly Smite: Vincent calls down a bolt of devastating light that deals 4d6 damage without a save to one target, and an additional 2d6 damage to targets aligned to the Shadow.   Wrath of Chaos: 1d20 targets take 3d20 damage with a DC of 3d10.   Keeper's Decree: Prevents the target from using magic for 1 minute, requires concentration.

1/day: Wielder of Destiny: The target is healed to full health and cleared of all status effects.   Touch of the Father: Cures all curses and afflictions except the Fading Curse and Chaos Taint.


The Veilwalker can mimic any spell he sees.   The Veilwalker may make three melee attacks per turn.


Actions

Strike of Dawn Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d6) slashing damage. (6d6) holy damage.   Abyssal Slash Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d6) slashing damage, (6d6) curse damage.


 

Legendary Actions

Champion of Dusk: The target becomes vulnerable to all magical forms of damage for one minute. This ignores and nullifies all resistances.   Champion of Dawn: All allies within a 50 foot radius of Vincent gain advantage on all rolls for 3 turns.

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