Wood Elves Species in The Ground | World Anvil
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Wood Elves

A subspecies of elves particularly in touch with nature.

Additional Information

Geographic Origin and Distribution

The wood elves have two capitals: Entler, deep within the forest Frej; XXX, deep within the southern jungles of XXX. Many wood elves also choose to roam the forest Frej as Children of Frej, migrate to Sora, the party capital of the sun elves of The Day Realm, or reside with the Kealans or the Amorians. Although elves and magical beings are hated by the Berthans, some wood elves have even been permitted to own land in Camille, despite the controversy this has caused.

Genetic Ancestor(s)
Related Organizations
Related Ethnicities

Wood Elves

ability score increase: Your Dexterity score increases by 2, and your Wisdom score increases by 1
age: Baby/Toddler: 0-11, Child: 12-29, Teen: 30-45, Young Adult: 46-67, Adult: 68-157, Elder: 158+, Average Lifespan: 225 years
Size: Medium
speed: 35
Languages: Common, Elvish
parent race: Elves
race features:

Wood Elf Weapon Training

You have proficiency with the longsword, shortsword, shortbow and longbow.

 

Fighting Style

You gain a plus +2 bonus to attack rolls you make with ranged weapons.

 

Natural Explorer

You are particularly familiar with the forest and are adept at traveling and surviving in such regions. When you make an Intelligence or Wisdom check related to the forest, your proficiency bonus is doubled if you are using a skill that you’re proficient in.

While traveling for an hour or more in the forest, you gain the following benefits:

  • Difficult terrain doesn’t slow your group’s travel.
  • Your group can’t become lost except by magical means.
  • Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.
  • If you are traveling alone, you can move stealthily at a normal pace.
  • When you forage, you find twice as much food as you normally would.
  • While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.
 

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can't put you to sleep.

 

Trance

Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

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