Kemnór
Ecosystem Cycles
Length of Day: 20 hours
Traditional 4 seasons.
History
Sea Elf - The sea elves, are a nomadic sea-faring nation, who dominate the oceans of Kemnór
Wood Elf - The wood elves, are druid in nature, and tend to stick to their smaller tribes and villages buried far from civilization
High Elf - The high elves, thinking themselves the most superior. Used magic to levitate their cities off the surface to distance themselves from the other elves, with aspirations of one day, ascending to the stars.
Drow - Due to their dislike for sunlight, the Drow were limited to their travelling, and thus stayed primarily underground, only moving aboveground at night. Eventually the Drow dug deeper into the Underdark and thus discovered the Quaggoths, beginning the War for Below
Quaggoth - The Quaggoths were a once isolated race, apex predators of the Underdark. However, once the Elvish populace discovered them, they came under attack, and fought back to defend their subterrean homes. It was a losing war, and those who did not surrender, perished.
Most larger Quaggoth settlements have been wiped out, with only some small groups surviving in isolated pockets once more.