The Disciples of Thule
Career: Tech-Priest
Homeworld: Forge World or Void Born.
Cost: 100 xp
If the Adeptus Mechanicus explorators operating out of the Calixis Sector can be said to have an overall leader or spiritual guide, it is the Archmagos Paracelsus Thule. Many centuries old, Thule’s fleet, which disappears out beyond the edge of mankind’s domain for decades at a time, is vast and many explorator Adepts and Magos have served under his tutelage over the years, passing on his teachings to their juniors in turn. Thule’s instruction centres on identifying pre-Imperial human technologies and sets the goal of finding the relics of mankind’s glorious past above all other concerns and risks. This lack of caution makes Thule and those following him something of a radical faction within the Cult Mechanicus, but a powerful and influential one in the Calixis Sector.
Thule’s disciples centre their studies entirely on analysis and study, valuing the acquisition of knowledge above all other concerns. They distain physical confrontation and are often so wrapped up in cogitation they fail to notice what is in front of them. Some Inquisitors appreciate this curiosity in their tech-priests, finding it preferable to the narrow thinking and conservatism many others of their kind demonstrate, even though curiosity almost always carries its own dangers.
Characteristics: Reduce starting Weapon Skill and Perception each by –5.
Skills: You gain Common Lore (Machine Cult) (Int), Evaluate (Int), Forbidden Lore (Archaeotech) (Int), Logic (Int), and Scholastic Lore (Cryptology) (Int) as bonus Skills.
Homeworld: Forge World or Void Born.
Cost: 100 xp
If the Adeptus Mechanicus explorators operating out of the Calixis Sector can be said to have an overall leader or spiritual guide, it is the Archmagos Paracelsus Thule. Many centuries old, Thule’s fleet, which disappears out beyond the edge of mankind’s domain for decades at a time, is vast and many explorator Adepts and Magos have served under his tutelage over the years, passing on his teachings to their juniors in turn. Thule’s instruction centres on identifying pre-Imperial human technologies and sets the goal of finding the relics of mankind’s glorious past above all other concerns and risks. This lack of caution makes Thule and those following him something of a radical faction within the Cult Mechanicus, but a powerful and influential one in the Calixis Sector.
Thule’s disciples centre their studies entirely on analysis and study, valuing the acquisition of knowledge above all other concerns. They distain physical confrontation and are often so wrapped up in cogitation they fail to notice what is in front of them. Some Inquisitors appreciate this curiosity in their tech-priests, finding it preferable to the narrow thinking and conservatism many others of their kind demonstrate, even though curiosity almost always carries its own dangers.
Effects
Apply all of the following changes to your character:Characteristics: Reduce starting Weapon Skill and Perception each by –5.
Skills: You gain Common Lore (Machine Cult) (Int), Evaluate (Int), Forbidden Lore (Archaeotech) (Int), Logic (Int), and Scholastic Lore (Cryptology) (Int) as bonus Skills.
Comments