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Cities, and Settlements info

in Techno Revolution

List of all cities:   Everwinter: Capital of this region. Largest population center, largest working port. Primary city of the Engine on the Prime Material Plane.   Deadthorn: Medium sized village, provides lodgings for the shipyards and treasure hunters in the Bay of Dead Men.   Greyfields: Rebuilt near the ruins of an old farming community called Goldenfields, these lands, while fertile for farming also hold an ancient curse which turns plantlife grey.   Luskan: One of the few settlements to survive the sealing, lost histories and resurgence, this is primarily a small fishing village, although the vast evergreen forests that surround it also make it a valuable source of hardy timber.   Bauldur's Gate: Another one of the few settlements to survive the ages. This city has fallen and risen numerous times over the millennia. Known for its many churches and temples now due to the large influence of The Luminites.   Koln: An under-mountain city spread throughout the Sword Mountains. Koln is a collection of small settlements build into old mining tunnels that have been enlarged overtime. Generally considered the least wealthy city, for the general populace at least, although sections of Koln are extremely opulent.   Triville: A trio of villages built on the western shores of the Evermore have banded together for increased stability.   Inkton: A settlement in the center of the High Moor. This settlement was extremely remote due to the generally hostile areas that surround it. This was both a blessing and a curse for the settlement. Since the start of the Lost Histories this settlement has been in existence. Built upon the bones of ancient beasts and building alike, this city has a supernatural connection to the arcane and elemental planes. As such it is a large holding for The Clairvoyant due to the high concentration of magically capable citizenry.   Froststar: A settlement built at the base of the Star Mountains. With its vast woodlands, and ready access to the mineral resources of the star mounts. This settlement has built a name for itself with its aerial vehicles production, and being a good destination for tourists/vacationers.   Black Hallows: A small fortified city built into the bones of an ancient volcano deep. Not much is known to the outside world of this settlement in the far reaches of the wilderness.     List of ancient ruins.   Ruins of Waterdeep: As yet reclaimed ruins of the ancient city of Waterdeep due to them being under water. Treasure hunters dive here frequently combing the lost city for treasures that may have survived.   Ruins of Delymbir River: Abandoned settlements dot this river, a testement to the many attempts for the civilzed races to adapt and survive in the chaotic era known as The Lost Histories. This region is largely uninhabited.   Ruins of the Frost Hills: Long abandoned mining cities lost to the ages. It is known that they exist, but how to get into them has been lost to the ages.             List of all important geological areas.   Bay of Dead Men: Once called the Mere of Dead Men, this massive bay is best known for unusual water creatures, and treasure hunters diving into its murky depths. It also houses a large ship building yard.   Moonshae Archipelagos:

World Codex

  • Deadthorn
    Settlement | Sep 9, 2019
  • Everwinter
    Settlement | Sep 9, 2019
  • Greyfields
    Settlement | Sep 9, 2019
  • Bauldur's Gate
    Settlement | Sep 9, 2019
  • Bay of Dead Men
    Building / Landmark | Sep 9, 2019
  • Froststar
    Settlement | Sep 9, 2019
  • Inkton
    Settlement | Sep 9, 2019
  • Koln
    Settlement | Sep 9, 2019
  • Luskan
    Settlement | Sep 9, 2019
  • Triville
    Settlement | Sep 9, 2019

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