Aundair Organization in Taridad | World Anvil
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Aundair

Fertile farmlands surround the grand cities of Aundair. The floating towers of Arcanix and the grand campus of Strixhaven University are the finest institutes for arcane study in Noyatu, and magic is deeply ingrained in Aundairian culture. The nation produces more magewrights and wandslingers than any other in Noyatu.   From the nobles lounging in the towers of Fairhaven to the common folk working the vast vineyards of Bluevine, Aundairians value wit and wisdom. Kruphix, Keranos, and Ioun are the main gods worshipped in Aundair, but many of the other Prime Deities have their place.   Although Aundair is a small nation, its arcane superiority allows it to remain a powerhouse on a global scale. The people of Aundair know that knowledge is power and they take pride in their nation's magical advancements. To ensure her nation's magical prosperity and dominance, Queen Aurala ir'Wynarn instituted the Arcane Initiative, an aggressive series of programs intended to forward the development of mystical infrastructure and battle magic.
Arcanix
 

Arcanix

This farming village on the Scion's Inlet provides food for the nearby floating towers of wizardry that serve as a home to Aundair's Arcane Congress - a cutting-edge research facility and one of the finest schools of magic in Noyatu. The members of the congress oversee the magical research conducted in the towers, advise Aundair's queen on all things magical, and confer with colleagues visiting from other nations. Apprentices come from all over Noyatu to train at Arcanix.  

Fairhaven

The capital of Aundair is one of the most beautiful cities in Noyatu, and even in Taridad. Stunning displays of magical light and other arcane wonders enhance the exquisite architecture. This is the seat of the University of Wynarn, a prestigious institution that draws students from across Noyatu.  

Hupperdook

The gnomish community of Hupperdook is built along the northern edge of the Byeshk Mountains, marked by the ever-rising columns of dark smoke and steam. Predating all the modern countries of Noyatu, Hupperdook remained autonomous until Aundair absorbed the community through diplomatic agreements over rising tensions with Droaam. This smoke-stacked city is now the heart of industry (other than the lightning rails) in Aundair, manufacturing technological marvels and large-scale weapons of war for the country.

Passage

Located on the shores of Lake Galifer, the city of Passage is the heart of House Orien. Resources include production and maintenance facilities for the lightning rail and the Orien caravans.  

Stormhome 

This island city is the seat of House Lyrander, and Queen Aurala allows the house free rein in governing the island. It is the finest resort and vacation spot in Noyatu. Spies, charlatans, sailors, and house agents all have a place in Stormhome.  

Strixhaven University

A magical world boasts many places where students can study magic and many sages who take eager learners under their wings. But being accepted to Strixhaven University is a special honor, the dream of many young students. Strixhaven is a place of enlightenment and learning, and both its graduates and its delegates are typically welcomed and respected wherever they go.
Capital: Fairhaven   Government: Queen Aurala ir'Wynarn (Female Human)   Hallmarks: Education, Fashion, Grains, Wine, Wizardry

Interesting Things About Aundair

   
  • Arcanix and Strixhaven University are the most prestigious academies of magic in Noyatu. Most of Arcanix's sages specialize in ritual magic and abstract theory and don't have the full powers of wizards. Strixhaven, on the other hand, focuses on arcane research.
  • Magic permeates many aspects of Aundairian life - more so than other nations. A cleansing stone graces every village, and you might encounter animated farming equipment in the fields. The Knights Arcane are an elite unit of eldritch knights, and the spies of the Royal Eyes of Aundair specialize in divination magic.
  • Some Aundairian nobles are bound by arcane pacts handed down through generations. Only remarkable heirs develop into warlocks. Most such lines have an Archfey patron.
Type
Geopolitical, Country
Subsidiary Organizations
Controlled Territories

Articles under Aundair


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