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Eigersmith Blacksmith

The blacksmith shop in the Ascertus district of Penthos.
   
  • Weapon Cost Damage Weight Properties
  • Simple Melee Weapons
  • Club 1 sp 1d4 bludgeoning 2 lb. Light
  • Dagger 2 gp 1d4 piercing 1 lb. Finesse, light, thrown (range 20/60)
  • Greatclub 2 sp 1d8 bludgeoning 10 lb. Two-handed
  • Handaxe 5 gp 1d6 slashing 2 lb. Light, thrown (range 20/60)
  • Javelin 5 sp 1d6 piercing 2 lb. Thrown (range 30/120)
  • Light hammer 2 gp 1d4 bludgeoning 2 lb. Light, thrown (range 20/60)
  • Mace 5 gp 1d6 bludgeoning 4 lb. -
  • Quarterstaff 2 sp 1d6 bludgeoning 4 lb. Versatile (1d8)
  • Sickle 1 gp 1d4 slashing 2 lb. Light
  • Spear 1 gp 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8)
  • Simple Ranged Weapons
  • Crossbow, light 25 gp 1d8 piercing 5 lb. Ammunition (range 80/320), loading, two-handed
  • Dart 5 cp 1d4 piercing 1/4 lb. Finesse, thrown (range 20/60)
  • Shortbow 25 gp 1d6 piercing 2 lb. Ammunition (range 80/320), two-handed
  • Sling 1 sp 1d4 bludgeoning - Ammunition (range 30/120)
  • Martial Melee Weapons
  • Battleaxe 10 gp 1d8 slashing 4 lb. Versatile (1d10)
  • Flail 10 gp 1d8 bludgeoning 2 lb. -
  • Glaive 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed
  • Greataxe 30 gp 1d12 slashing 7 lb. Heavy, two-handed
  • Greatsword 50 gp 2d6 slashing 6 lb. Heavy, two-handed
  • Halberd 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed
  • Lance 10 gp 1d12 piercing 6 lb. Reach, special
  • Longsword 15 gp 1d8 slashing 3 lb. Versatile (1d10)
  • Maul 10 gp 2d6 bludgeoning 10 lb. Heavy, two-handed
  • Morningstar 15 gp 1d8 piercing 4 lb. -
  • Pike 5 gp 1d10 piercing 18 lb. Heavy, reach, two-handed
  • Rapier 25 gp 1d8 piercing 2 lb. Finesse
  • Scimitar 25 gp 1d6 slashing 3 lb. Finesse, light
  • Shortsword 10 gp 1d6 piercing 2 lb. Finesse, light
  • Trident 5 gp 1d6 piercing 4 lb. Thrown (range 20/60), versatile (1d8)
  • War pick 5 gp 1d8 piercing 2 lb. -
  • Warhammer 15 gp 1d8 bludgeoning 2 lb. Versatile (1d10)
  • Whip 2 gp 1d4 slashing 3 lb. Finesse, reach
  • Martial Ranged Weapons
  • Blowgun 10 gp 1 piercing 1 lb. Ammunition (range 25/100), loading
  • Crossbow, hand 75 gp 1d6 piercing 3 lb. Ammunition (range 30/120), light, loading
  • Crossbow, heavy 50 gp 1d10 piercing 18 lb. Ammunition (range 100/400), heavy, loading, two-handed
  • Longbow 50 gp 1d8 piercing 2 lb. Ammunition (range 150/600), heavy, two-handed
  • Net 1 gp - 3 lb. Special, thrown (range 5/15)
Alternative Names
Black Hammer
Type
Craftsman, Blacksmith / Smithy
Parent Location

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