Scope
The motivation behind building Stellaria Aeterna
Stellaria Aeterna, as a scope aims to create a deeply connected network of relations between civilizations through Space and land, supported by an extensive.
As a whole, it means an experimentative territory to my mind and thinking about how to formalize various concepts, from elaborate magic to abstract psychology.
The goal of the project
A deep and profound Lore and Power System that will fuel creations centered around the keys of the universe (System, Nations, Characters) :
A System of TTRPG based upon D&D 5e around the Primentis Front, actors of stability around the whole of Paranis.
Concepts of Civilizations and Leaders as in Civilization VI, expanding on the identity and strengths of civilizations.
Excelsior Game Concept
A MOBA based upon its key characters and fantasies, articulated around map handling and Aspects handling.
Stellaria Aeterna's Unique Selling point
Stellaria as a whole is centered around key points to draw in spectators :
• A Universe with a complete Power System to develop a large system of abilities and ways of manipulating the world !
• The discovery of a rich Space Sector filled with cultures, civilizations, nations all moved by iconic Characters !
• The possibility to play and enjoy every of the 6 major Eras of the world thanks to its deep, intertwined and layered history !
What it means, is that it is meant to give massive amount of matter to work with, most notably for future DMs & Players searching a flexible and rich system and just have fun nerding the exploration of the depths of History in Paranis and wondering how to turn around concepts in ever new ways.