Alice Weathermay
Alice Weathermay
The oldest daughter of Mordentshire's current lord, Alice has grown up in complete comfort and total boredom. To combat this, she took up hobbies like fencing and falconry to try and learn what she thought adventurers needed to know. When the Conjunctions began to appear and the new doctor in town mysteriously left in the night, she followed him and found herself in Barovia.
Since then, she has taken to traveling with the ghost of Ireena Kolyana and a dire wolf wearing a cape, who Ireena calls Pan. For the past three years, Alice has learned new skills to match and enhance her old ones, making her a decent fighter and woodsman. With those skills, she's made the creatures of the night and their allies suffer, harassing supply lines, disrupting attacks, and so on.
Relationships
History
A few months into Alice's stay in Barovia, she attempted to steal weapons from Ezmerelda's stash and was caught. Rather than punish her, however, Ezmerelda realized she could pass on knowledge to Alice, furthering the cause. Now largely separate, Alice still tries to follow the advice and lessons learned from the Vistani woman.
Alignment
Chaotic Neutral
Current Location
Species
Year of Birth
703
14 Years old
Birthplace
Mordentshire
Spouses
Siblings
Children
Current Residence
Gender
female
Aligned Organization
Other Affiliations
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Comments