Wild Hunt

Summary

Guided by fear-fueled hate, the Wild Hunt stalks the wilds of Venarus for dreaded innovations that may lead the realm to its own destructions like realms past. So dedicated is the Wild Hunt to retrogression that much of Venari society has been able to learn the wonders of agriculture, instead forced to rely upon migratory nomadism for survival. Those few societies that band together in defiance of the Wild Hunt are dealt with swiftly and violently.
This article was created for WorldEmber 2024 and may contain errors.

General Information

Type
Religious, Pantheon
Location

Representatives

The Wild Hunt is made up of over a dozen divine beings known as Representatives. Each of these Representative is meant to function as divine ruler and spokesperson of their species. It is unstated how one becomes a Represantive and their number rarely changes according to the little of recorded history that has been allowed of Venarus.

Canna

Representative of the Canna'Gar

Gol

Representative of the Gol'Gar

Govveneth

Representative of the Centaurs

Harsh of Usoni

Representative of the Pangara

He of Night

Representative of the Huntborn

Lon

Representative of the Vul

Nest-Mother

Representative of the Kisset

Snaggle Gris

Representative of the Gnaftar

Soiran

Representative of the Dusk Elves

Samwa

Representative of the Lunngow

Torgal

Representative of the H'romk

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