Ode to the Living Primer in Prima | World Anvil
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Ode to the Living Primer

Disclaimer

  This primer makes certain assumptions about the conclusion of the Ode to the Dead campaign, some of which may constitute spoilers. Spoiler tags will be used for sections that I am less confident about or may contain spoilers for the current game, obscuring text unless you specifically choose to view it. Open these at your own discretion.  

Overview

  The date is January 21st 739, and tales of an apocalypse have been largely exaggerated. Ever since Show Spoiler
Izar transmitted a psychic message to The multiverse explaining The World of Forms and the events of Ragnarok
the residents of the Prime Material Plane have been preparing for disaster. Fortunately for everyone involved, however, the disaster never quite came.   There was signifcant damage of course, with a great many gods turned into mortal beings, and yet life as a whole has managed to carry on. The churches and religious nations were hit the hardest, with many populations having to completely redefine themselves in light of the new world order. Despite these setbacks, however, the world surges onwards, reaching greater technological heights than any known age.   The magical items used by adventurers are still outrageously expensive for the common man, but many simpler enchantments are becoming more widely available thanks to the recent discovery of Ley Lines, previously undetectable rivers and currents of magical energy that permeate all existence. In a few select places these lines reach near enough to the surface for artificers to tap into them, dramatically simplifying the construction of some kinds of magical goods.   Most people of means can now own arcane lanterns that fuel themselves on magical energy instead of burning oil. Major towns have sending stations capable of transmitting messages to distant regions much faster than traditional messengers. Arcane fertilizers can provide significantly higher crop yields than were previously possible. In short, Prima is in the early stages of a technological revolution.  

Campaign Pitch: Mad Scientist Murdoch

  The nation of Durhambia, located just west of Esma, is the centerpiece of this revolution, creating a massive railway network and a modest fleet of airships. The nation is filled with both scientific and magical academics, but the most famous among these is Murdoch, a tabaxi with a fascination for transportation technology. He made considerable improvements in the manufacture and operation of airships and also invented the arcane locomotive as a means to transport large quantities of goods far more efficiently than a wagon.   Neither of these accomplishments hold any interest for him anymore, however. Instead, Murdoch is setting his sights somewhere that not even the greatest of wizards has been able to go before: the moon. He has been recruiting able bodied adventurers to aid him in his research and retrieving the artifacts necessary to achieve his dreams.
Starting Level 3
Background the party works for Murdoch, performing whatever duties he deems necessary. Players have a familiar working relationship before the campaign, but need not be close friends
Inspiration

Campaign Pitch: The Moon Plague

  Esma by and large continues to follow in Bahamut's teachings, even though the platinum dragon himself is no longer alive to guide them. This provides an important stability for the people as they deal with the ongoing crisis: the rise of the so-called "Moon Plague".   Technically the Moon Plague is neither a singular condition nor even a plague. What it actually refers to is various forms of therianthrophy, which have all taken hold in Esma. Werewolves, werebears, wererats, werehogs, and even a few more exotic creatures have been spotted in the wild. The Esman Government has locked down the nations borders and frequently stops travelers to test them for the plague. Mandatory curfews are enacted on nights when the moon looms bright in the sky, exerting its influence on the cursed inhabitants.   The victims of this plague have gathered in a village called Moonbrook. Nestled deep within the mountains and surrounded by a thick forest, the region is very difficult to reach unnoticed by its inhabitants. It is an extremely tight-knit community, and its residents look after each other as if they were family. The pack mostly keeps to themselves, but outsiders do occasionally wander in to gawk or seek assistance of some form or other.  
Starting Level 3
Background The pack has recently taken in a small child that was found wandering the woods. When the moon is full in a few days they will find out if the child has been infected. If the youth is infected they will raise it as their own. If not, then someone will have them to a nearby town in search of the parents.
Character Requirements All members of the party must either live in Moonbrook or be well-known to at least one of the other party members and have a reason to visit. Therianthropy is not required to live within Moonbrook, but is highly recommended.
Inspiration

Campaign Pitch: Sky Admiral Izar

  The neighboring nation of Milcia also lost its patron deity Corellon Larethian, and is now in disarray. Their only land border is with Esma, so the country finds itself isolated from the outside world and has been facing economic hardship for several months. Recently however they began to place large orders for various goods from distant lands. These items range from everyday essentials such as food and water to luxury items such as furniture, fine art, and gemstones. This is because the residents have recently become exceedingly wealthy despite their isolation.   The nation's newfound wealth is thanks to the arrival of a new trading firm known as Fresh Start Soul Traders. They are at the cutting edge of shady business transactions. Gone are the days of selling your entire soul for some vaguely defined favor. Instead, customers can sell only a fraction of their sould and in return receive cold, hard cash up front at fixed prices. The firm will also offer loans using a fraction of the borrower's soul as collateral. Show Spoiler
This firm is run by Penguin, and as such has deep ties to Avernus and the rest of The nine hells.
  Sky Admiral Izar runs a small merchant fleet that has been making runs to and from Milcia. He flies on the strangely-named Barry the Airship with a small crew of trained adventurers. He and his companions know each other very well, but Izar himself has not been forthcoming regarding his intentions. He is in desperate need of money, but will not say for what purpose.
Starting Level 3
Background The party serves as the crew on Izar's vessel, starting from Durhambia. They are carrying a heavy load of high end furniture through the plague-infested Esma and into Milcia.
Inspiration

Campaign Pitch: The Astral Sea

  Across The multiverse, no plane has changed more than the Astral Plane. Now referred to as the Astral Sea, the once empty voids have been replaced with an infinite ocean. With the passing of the The Raven Queen a year ago, her duties as overseer of death have been taken over by Olidammara. The new ruler quickly set about flooding the plane so that travelers could "have something more interesting to look at than an endless empty void". The water swirls and churns with extremely powerful divine energy, causing extreme harm to most creatures who come into contact with it, akin to lava.   For his part, however, Olidammara has neither the time nor inclination to take as direct control over proceedings as his predecessor. Instead he employs teams of "tour guides" who roam the sea in divine vessels. These guides are charged with locating the recently departed, determining their ideal destination, and then escorting them to a portal leading to the appropriate afterlife. This task is difficult, as the portals are constantly shifting around. Even the few islands that can be found scattered across the sea move, floating, swaying, or even orbiting each other. These islands house their own indigenous populations of people who have either chosen to remain in the astral sea for their own reasons or who the guides could not assign anywhere else.
Starting Level 8
Background The party serves as a team of tour guides working for Olidammara
Character Requirements All characters work in service to Olidammara. It is not required to play a divine character class, however any characters with a divine power source must use Olidammara as their patron.
Inspiration

Campaign Pitch: The Window

  Ragnarok was over, and a deal had been met. Now it was time for Penguin to make good on his promises. He stood in front of The Window, next to a particularly large door, cursing with a vigor that could only come from decades of experience. Beside him stood Pixo, leader of The Window, high priest of the Church of the Broken Wing, and newly elected governor of Sigil. His old friend was getting understandably anxious. A little impatient too, Penguin thought, but he chose to let that go. After all, he was getting impatient too.   He had spent the last three weeks trying to create a stable portal from this door. Technically speaking creating the portal was easy, but it never seemed to go where he told it to. It would also close on its own after some time, usually 24-36 hours. This was not the only oddity, of course. Time had ceased to flow in the traditional manner here in The Outlands. In the entire time Penguin had spent on the plane he had yet to see a single sunrise. According to the locals it has been over two months since the last time they saw the sun, and over twice as long since the doors began closing. Now the last door was closed, and it was up to Penguin to give these people a portal. His own feelings for the residents aside, he faced possible prosecution from The Bronze Prince if he could not get a portal working.   The Traveler, currently in the form of a human wizard with a beard approximately four feet in length, stands on the other side of the door looking contemplative. In truth he had known what the problem was several hours ago, but he was debating how to say it. He needed to dumb the explanation down enough that the youngest duke of The nine hells would understand his words, but not so much as to cause offense to the man. Eventually he settled on something and began to speak.  
Well, the problem we have is that everything is moving. The doors are opening to where they are supposed to, based on the runes, but the plane we're after isn't actually at that spot anymore. That by itself wouldn't be too bad on its own, but as planes shift and slide against each other sometimes the destination isnt a place at all. After that your portal gets unstable and collapses. Even if you make another with the same coordinates you could just end up in The Void. Frankly, there is no way to make a stable portal under these conditions.
  This was bad news for Penguin, but not entirely unexpected. Impossible or no, he still had to make his best effort. If a stable portal could not be created, he would just have to settle for an unstable one. He and The Traveler quietly started making the necessary adjustments, and a day later they had finished their work. It wasn't stable in the slightest, but whenever it closed it would start randomly trying different coordinates until it was able to open a doorway. It wasn't an ideal solution at all, but at least it was something. He tasked Izzik to stay behind and do any maintenance work the spell might require and then returned to Avernus.   That was over seventeen years ago, and though it is far from ideal it has been enough. Sigil still stands, and its people still live and breathe. The Window now governs the city, and is therefore responsible for keeping its 8,720 residents alive and healthy. From time to time squads are sent out through the gate, but they do not always return.
Starting Level 5
Background The party does not serve as explorers. Instead, the party are all members of The Window tasked with keeping order in the city. We will create a map of the city together and use it as the set of the campaign.
Inspiration

Campaign Pitch: Einherjar

  After the events of Ragnarok, some mortals chose to remain in Vigrid. Not just chose, in fact, bbut demanded they be allowed to stay and hold vigil over Dénouement for all eternity. These warriors, dubbed Einherjar in honor of a clan of warriors from an earlier age, are constantly training against each other in Training Games, though the old tradition of granting wishes to the victors has been discontinued in favor of gold.   These warriors spend their days in relative comfort, despite fighting each other to the death on a weekly basis. They have learned how to love and hate with all of their might, and are truly a force to be reckoned with. It is said that A sizeable squad of Einherjar could bring down a god even without the aid of Dénouement, though none are eager to test that theory.   Now, however, the world is changing. A new Form has arrived, and but its exact nature is unknown. A squad of Einherjar are summoned to investigate, however they find that travel throughout the planes is considerably more difficult than it once was.
Starting Level 11
Background The party serves as a squad of Einherjar investigating the new form. Note that this begins roughly six months later than the other campaign pitches on this page, so many events will have transpired without a chance for player intervention. This one begins in an apocalypse
Inspiration

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  • 378 AR

    18 March

    Hobbs born
    Life, Birth

    Hobbs born

  • 614 AR


    Fall of Serenity
    Disaster / Destruction
  • 642 AR


    The First of Many
    Life, Identity

    Natsu has a vision of the future. When it proves to be true, the village praises Natsu, but Kei shuts them down.

    Additional timelines
  • 655 AR

    15 March

    Tsukiko "Prime" Arrives From the Future
    Metaphysical / Paranormal event

    Tsukiko "Prime" arrives from the future, intent on saving her husband from a gruesome fate.

  • 655 AR

    17 March

    Loss of a Hunter
    Life, Death

    Kei's hunting group ventures out against Natsu's vision. The only one that perished was Kei, who was eaten by an Owlbear

    Additional timelines
  • 655 AR

    1 April

    Tsukiko Meets Tsukiko
    Metaphysical / Paranormal event

    Tsukiko "Prime" meets her present-day counterpart and confesses that she is responsible for Kei's death, due to a previously unknown Moon Plague infection. When "Prime" reveals that Natsu becomes the goddess of secrets, and warned of this exact thing, both versions of Tsukiko decide to work together for their daughter's benefit.

  • 655 AR

    2 April

    A Wife's Sorrow
    Life, Death

    Natsu wakes up to her mother having vanished without a trace. The village Elders suggest she killed herself from grief.

    Additional timelines
  • 655 AR

    14 April

    Moved in with Faren
    Life, Milestone

    Faren offers Natsu to live with him instead of in an empty house.

    Additional timelines
  • 667 AR

    6 April
    683 AR

    15 July

    Tsukikos Train Under Hobbs
    Life, Education

    Both Tsukikos train under an Archfey by the name of Hobbs. Only one of them ever attends lessons at a time, to hide the truth, but Hobbs is insightful and eventually catches on.

  • 667 AR

    22 June

    Wedding
    Life, Supernatural

    Natsu gets ready for her wedding, she feels like she's making a mistake. She has a vision about newborns that knocks her out cold for 3 days.

    Additional timelines
  • 667 AR

    28 June

    Natsu in Chains
    Life, Failure / Mishap

    Natsu wakes up in the basement of Elder Arrius ' house in chains

    Additional timelines
  • 667 AR

    1 August

    Forced Visions
    Life, Supernatural

    Elder Arrius learns how to push Natsu's buttons to force visions of his choosing

    Additional timelines
  • 683 AR

    16 July

    Ouroboros Founded

    Tsukiko prime reveals her plans to help Natsu by undermining the competition instead of helping her daughter directly. Ouroboros is founded for this purpose, with Hobbs and his brother Simolio as founding members.

  • 684 AR

    29 May 16:00
    684 AR

    3 December 23:00

    Dr. Eversong Killings
    Life, Death

    Doctor Namelford Eversong sacrifices 23 newborn infants to Lolth over the course of several months

    Location
    Feywild
    More reading
    Namelford Eversong
  • 684 AR

    14 June

    Hobbs recruited by Vecna
    Religious event

    Hobbs becomes a follower of Vecna, charged with secretly undermining Lolth by capturing Namelford Eversong

  • 684 AR

    12 September

    Hobbs Leaves the Feywild
    Life, Relocation

  • 684 AR

    3 December

    Eversong brought to justice
    Life, Achievement/ Win

  • 698 AR

    16 February

    Hinfyire Born
    Life, Birth

  • 711 AR

    13 November

    Dreamonskii Exiled
    Population Migration / Travel

    Dreamonskii is exiled from Montia

  • 712 AR

    30 January

    Sedna Sunk
    Disaster / Destruction

    The vessel Sedna is attacked and sank. Of the 80 souls aboard, only three survive. These are Amadeus, Hobbs, and Dreamonskii.

  • 712 AR

    8 February

    Sedna Memorial Created
    Life, Trauma/ Loss

  • 712 AR

    11 February

    Hobbs Murdered
    Life, Death

    Amadeus, still wracked with grief, blames Hobbs for what happened to Sedna. Their argument becomes heated and Amadeus murders Hobbs.

  • 716 AR

    19 May

    Dreamonskii Dies
    Life, Death

    Dreamonskii, having been a drunkard ever since Sedna, finally dies to alcohol poisoning

  • 716 AR

    23 May
    717 AR

    7 July

    Hobbs and Dreamonskii
    Life, Relationship change

    Through sheer coincidence, Hobbs and Dreamonskii meet each other once again aboard El Pollo Diablo. Hobbs and company determine Dreamonskii belongs in The Nine Hells, but it takes over a year for the ship to find a portal to that destination. Hobbs and Dreamonskii grow very close to each other during the journey, and even become lovers.

  • 718 AR

    13 March

    Dreamonskii Returns to the Prime Material Plane
    Life, Relocation

  • 719 AR

    28 April 23:00

    A unicorn's Plea
    Metaphysical / Paranormal event

    Izar appears in billions of dreams simultaneously to tell the truth about The World of Forms

    More reading
    The Unicorn's Plea
  • 719 AR

    29 April

    Einherjar Established
    Founding

    By a vote of the gods, the Preservation Proclamation is modified and the Einherjar are founded

    Location
    Mechanus
    More reading
    OttD Session 43: The End
  • 719 AR

    30 April 04:00

    Age of Mortality Ends
    Era beginning/end

    The mortal gods go to war with Iapetus and emerge victorious, putting an end to The Age of Mortality. This also marks the beginning of a new age, though its identity is not yet known.

  • 719 AR

    30 April 05:00

    Age Of Coalescence begins
    Celestial
  • 719 AR

    20 October

    Theft of Vecna's Orb
    Life, Crime

    Hobbs, Lenora, Hinfyire Soriel, and Tsukiko work together to steal Vecna's Orb from Penguin. Tsukiko intentionally reveals herself in the keep to allow the others to escape safely.

    Additional timelines
  • 720 AR

    27 November

    Hobbs reborn
    Life, Supernatural

    In order to prevent his secrets from getting out, Hobbs has his memory wiped out and is reborn on the mountain Thul. He suffers significant intelligence reduction as a side effect.

  • 721 AR


    Lenora Cursed
    Life, Supernatural

    Lenora refuses to divulge important information to Penguin and is punished to live as a medusa.

  • 721 AR

    19 October

    Kiri comes to Prime Material Plane
    Life, Relocation

    Kiri arrives in the Prime Material Plane

    Additional timelines
  • 725 AR

    25 October

    Zarinn Dies
    Life, Death

    Zarinn Klaedris is slain protecting a visiting diplomat from an assassination attempt.

  • 727 AR


    Natsu's Escape
    Life, Relocation

    On her 100th birthday, Natsu learns how to disguise herself to look like a human. With the help of Faren, she flees the village and the Feywild.

    Additional timelines
  • 729 AR

    22 May

    M-Series Airship Engine
    Technological achievement

    Izar completes the first airship delivery using Murdoch's new M-series engine.

    Additional timelines
  • 731 AR

    14 August

    Hobbs joins Admiral's Delight Trading Company
    Life, Career

  • 736 AR

    24 March

    Feathren discovered
    Discovery, Exploration

    The Malwe Isles are discovered on the Astral Sea. The Isles are home to a previously unknown race known as the Feathren.

  • 738 AR

    1 October

    Arianna Killed
    Life, Death

    Thaiva Phenol's Girlfriend, Arianna Weskey, is slain by her brother Chaze Weskey.  Chaze had contracted the moon plague and turned into a blink dog.

  • 738 AR

    13 October

    Esma Struck By Moon Plague
    Plague / Epidemic

    Esma declares the recent rise of Therianthropy cases to be a pandemic, known as the Moon Plague, and closes its borders to prevent it from spreading outside their lands

    Additional timelines
  • 738 AR

    23 October

    Founding of Fresh Start Soul Traders
    Founding

    Fresh Start Soul Traders opens for business in Lucileastil

    Additional timelines
  • 739 AR

    21 January

    Beginning of OttL Campaign
    Miscellaneous

    Beginning of the Ode To The Living Campaign

    Additional timelines
  • 739 AR

    21 January 15:00

    Depart Rainwatch
    Population Migration / Travel

    Depart Rainwatch with the following cargo:

    size shipment contents destination recipient
    large furniture Lucileastil direct sale to residents
    moderate fine art Lucileastil Fresh Start Soul Traders
    moderate medical supplies Kilead The Cobalt Sanctuary
    small adventuring gear Shuffle direct sale to residents

  • 739 AR

    23 January 17:00
    739 AR

    24 January 05:00

    Inspections
    Civil action

    There will be at least 12 hours waiting period before debarkation for cargo inspections and crew interviews due to the Moon Plague.

  • 739 AR

    24 January 05:00
    739 AR

    25 January 06:00

    Kilead
    Financial Event

    Deliver:

    size shipment contents destination recipient
    moderate medical supplies Kilead The Cobalt Sanctuary
    Sell:
    size shipment contents destination recipient
    small adventuring gear Shuffle direct sale to residents
    purchase:
    size shipment contents destination recipient
    large furniture Lucileastil direct sale to residents
    Depart Kilead with the following cargo:
    size shipment contents destination recipient
    large furniture from Durhambia Lucileastil direct sale to residents
    large furniture from Esma Lucileastil direct sale to residents
    moderate fine art Lucileastil Fresh Start Soul Traders
    Schedule Diversion: Scheduled departure time was Jan 26, 7AM. Left early for "Detour - Birthday Party!"

  • 739 AR

    25 January 18:00
    739 AR

    26 January 08:00

    Detour - Birthday Party!
    Gathering / Conference

    Unplanned visit to Polaris for Hobbs to have a party with The church of Olidammara. Seek new cargo to make up for lost time. Listed departure time is the latest Barry can leave and still meet the original delivery date in Lucileastil.

  • 739 AR

    27 January 20:00

    Lucileastil
    Financial Event

    Deliver:

    size shipment contents destination recipient
    moderate fine art Lucileastil Fresh Start Soul Traders
    Sell:
    size shipment contents destination recipient
    large furniture from Durhambia Lucileastil direct sale to residents
    large furniture from Esma Lucileastil direct sale to residents
    Obtain additional (undetermined) cargo

  • 739 AR

    30 January

    Polaris
    Life, Milestone

    Attended a memorial for the Sedna

  • 739 AR

    31 January

    kilead
    Disaster / Destruction

    Had an eventful discussion with caritate

  • 739 AR

    31 January

    Moonbrook
    Population Migration / Travel

    sold medical supplies to moonbrook

  • 739 AR

    4 February

    strange journey
    Celestial

    visited murdoch in stasterry, penguin in avernus, an unknown destination in the prime material plane, the shadowfell, and the elemental plane of air all in one day

  • 739 AR

    5 February

    Siege on Aaqa
    Military action

    Unwittingly tangled up in a siege on the vale of Aaqa by the forces of lolth

  • 739 AR

    6 February

    Attempted Assasination of Kilfras
    Criminal Activity

    An attempt is made against the life of Kilfras Klaedris.

  • 739 AR

    8 February

    Dreamonskii hires the crew to clear Duncat
    Diplomatic action

    Dreamonskii hires the crew of Barry the Airship to clear out Duncat of hostile forces.

  • 739 AR

    10 February

    Checking on Polaris
    Population Migration / Travel

    The party stops by Polaris on the way to Duncat.

  • 739 AR

    11 February

    Full Moon in Duncat
    Life, Supernatural

    The crew of Barry the Airship arrives in Duncat to clear it of hostile forces. Inside they find a party from Moonbrook that has also come to claim the fortress, including Lenora, Caerbor Klaedris, Amadeus, and Memento Ipsum. While clearing the dungeon both Hobbs and Natsu contract Moon Plague, and both roll displacer beast on the infection table.

  • 739 AR

    14 February

    Turning in Quests
    Population Migration / Travel

    The party turns in quests, getting a diamond for clearing Duncat and immediately delivering it to House Klaedris in Xumasha.

  • 739 AR

    15 February

    Saving Daisy
    Life, Relocation

    The crew finds Arianna Weskey and Chaze Weskey at a cottage on The Toad's Boardwalk. The siblings are relocated to The Wandering Tavern for their own safety.

  • 739 AR

    16 February

    Age Identified
    Discovery, Scientific

    In conversation with Murdoch, it is revealed that this is The Age of Coalescence.

  • 739 AR

    18 February

    Death of Memento Vitae
    Life, Death

    Memento Vitae is slain in combat with Arrius

  • 739 AR

    26 February

    Hobbs and Natsu Married
    Life, Relationship change

    They have a hasty-yet-wonderful ceremony at The Wandering Tavern

    Additional timelines
  • 739 AR

    6 March

    Dagda Sieges Polaris
    Military action

    Forces led by The Dagda attack Polaris, with the intent to genocide Moon Plague patients.  They are pushed back by the player party, with help from the forces of Zerrof and Olidammara

    Additional timelines
  • 739 AR

    10 March

    Poker with the gods
    Gathering / Conference

  • 739 AR

    24 March

    Arrius Slain
    Life, Death

    Arrius is slain with extreme prejudice.  The fight does not last long.

  • 739 AR

    12 April

    Nildar Slain
    Life, Death

    Nildar Aleantyl is assassinated.

  • 739 AR

    23 April

    Ectraph Acdri Overthrown
    Military action

    House Klaedris successfully overthrows Ectraph Acdri. Shortly after, most of Montia is divvied up amongst various nobles from House Klaedris.

    Additional timelines
  • 739 AR

    26 April

    Council Rules Against Vecna
    Celestial

    The Divine Council rules to punish Vecna for her many crimes by exiling her and the entire plane of Gehenna.

    Additional timelines
  • 739 AR

    27 April

    End of OttL Campaign
    Era beginning/end

    With the Divine Council having taken action, the party no longer had to.  The campaign came to a close.

    Additional timelines
  • 739 AR

    30 April

    Dagda has Amnesia
    Celestial

    The Dagda is given amnesia as a punishment delivered by the Divine Council.

    Additional timelines
  • 739 AR

    23 May

    Gehenna Exiled
    Disaster / Destruction

    Gehenna is expelled from The multiverse. Along with Vecna, The Morrigan, and The Dagda.

    Additional timelines
  • 739 AR

    24 May

    End of the Age of Coalescence

    The Age of Coalescence comes to a close.

  • 740 AR

    10 June

    To The Moon
    Discovery, Exploration

    Murdoch leaves on his journey to reach the moon, bringing along Barry the Airship and a contingent of researchers, including Ignacio Icarsus

    Additional timelines
  • 740 AR

    3 September

    Vitrinn Born
    Life, Birth

    Vitrinn Klaedris hatches.

    Additional timelines
  • 742 AR

    2 June

    Lily born
    Life, Birth
  • 743 AR

    25 November

    Thaiva's Miscarriage
    Life, Birth

    Thaiva Klaedris has a miscarriage, losing her first attempt at having children.

    Additional timelines
  • 746 AR

    23 December

    Famros Born
    Life, Birth

    Famros Klaedris hatches.

    Additional timelines