Muha
Aesthetic inspiration for Muha includes Chinese farmland from Dongchuan and Quijung and red-soil villages such as Abyaneh. Skellig Michael in Ireland inspires quarries. These images invoke red, earthy, primitive themes.
Saram
Saram's aesthetic inspiration comes from tropical locales such as Maui and Cinnamon Bay. The Mermaid Falls are inspired by the Ban Gioc-Detian Falls. Caverns and coves are inspired by places like the Banagil Sea Cave and the Cenotes in Mexico. The lights and sounds of Las Vegas and the orange groves in Southern California also play a role in Saram.
Plessium
The desertlands in Plessium are inspired by deserts such as Atacama, Kalahari, and Sahara. You may also find oases like the ones in Saudi Arabia and trees like the ones from the Dragon's Blood Forest in Yemen. There are also mud volcanoes like the ones in Azerbaijan. Towns include motifs from Jaipur, India, and Morocco. As for the volcanoes, you can find ones similar to Krakatoa, Mauna Loa, and Masaya.
Hatan
Many of Hatan's features come from places in Ireland and Kyoto, Japan. There may also be elements from the Tunnel of Love in Ukraine, the Healing Springs in Saturnia, and Pasighat in Arunachal Pradesh.
Thoril
The megalopolis of Thoril might look something like Hong Kong, Singapore, or Tokyo. It may also incorporate elements from the Clockwork City in Elder Scrolls and Cyberpunk cities in video games.
Eiriel
Eiriel's architecture might resemble locales in Italy and Spain, such as Rome, Florence, and Barcelona. It might also take inspiration from Istanbul, Turkey, and Ashgabat, Turkmenistan (the city of white marble.)