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NN54 Hazards Report

Fires and Radiation:

Night City faces escalating chaos as fires spread, and radiation levels spike in the combat zones in the city. Conflict-fuelled blazes are spreading unchecked, casting the skyline into a harsh glow. Radiation levels continue to pose a severe heath risk as new radioactive debris being uncovered causes a new high in the radiation levels present. Residents are urged to avoid affected areas and stay tuned for updates.   Being on Fire causes you to take damage, depending on the source of the fire, at the end of each of your turns (every 3 seconds), directly to your HP. This does not interact with your armour, so it isn't ablated.   Low Level Radiation exposure won't kill you immediately. Over time, it will make you sick, and then it will kill you, eventually, possibly through cancer. This is up to the GM to interpret.   High Level Radiation is immediately dangerous. Every Turn that you remain in the hot zone, you are treated as being Mildly on Fire. If you are in an extremely hot zone, like being in a leaking reactor, you are Deadly on Fire instead.  
Intensity Example Damage
Mild Wood Fire, Hot Zone Radiation 2 HP
Strong Gasoline Fire 4 HP
Deadly Thermite, Extremely Hot Zone Radiation 6 HP
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