Tzynnia
Tzynnia is a habitable desert world, notable for being the homeworld of the Tzynn and the capital of the Tzynn Empire. The planet is the third satellite of the Sal'Tzynn System, and has two orbiting moons of its own. The surface is Tzynnia is extremely hot and dry, particularly around the equator, and there are few major water sources on the surface. Terrain is typically vast sand dunes and rocky outcrops, with more temperate regions near the poles.
Aside from the isolated seas across the planet's surface, most water exists in deep underground aquifers. These aquifers are identifiable on the surface by oases, springs, and large amounts of vegetation. Due to the lack of available water, Tzynn settlements were formed around the edges of isolated seas and oases, or in the more temperate and wet poles. With the expansion of cities limited by water availability and stable, rocky ground, many became highly urbanised to maximise room for agriculture. Today, however, most agriculture comes from more efficient offworld farms, allowing for substantially more living space on the capital.
With few agriculture operations remaining on Tzynnia, the planet's economy revolves around industry, mining, and energy production. The lack of clouds allows for extremely efficient solar power generation, and vast swathes of the Tzynnia desert are covered in massive solar farms. Stable and rocky regions away from water sources are used as the basis for mining operations, as the sandy dunes have (until technological developments in the 23rd century CE) prevented the construction of mines. In addition to large amounts of heavy industry, Tzynnia is also home to the core of the Imperial bureaucracy and the Imperial Palace. The Palace itself is located in the capital city of Gal'Mezak, named for the founder of the Empire, Hask'Mezak.
The population of Tzynnia is approximately fourteen billion, with two-thirds free and one-third slaves. Slaves typically work in menial or dangerous jobs, such as domestic servitude, farming, and mining, while free Tzynn are oftentimes trained specialists. However, large numbers of slaves are trained from birth for roles as specialists. Thanks to extensive conditioning and cybernetic implants, these slaves are among the most trustworthy individuals the Tzynn have at their disposal, and many work in the Imperial bureaucracy or the various military installations across the planet.
Aside from the isolated seas across the planet's surface, most water exists in deep underground aquifers. These aquifers are identifiable on the surface by oases, springs, and large amounts of vegetation. Due to the lack of available water, Tzynn settlements were formed around the edges of isolated seas and oases, or in the more temperate and wet poles. With the expansion of cities limited by water availability and stable, rocky ground, many became highly urbanised to maximise room for agriculture. Today, however, most agriculture comes from more efficient offworld farms, allowing for substantially more living space on the capital.
With few agriculture operations remaining on Tzynnia, the planet's economy revolves around industry, mining, and energy production. The lack of clouds allows for extremely efficient solar power generation, and vast swathes of the Tzynnia desert are covered in massive solar farms. Stable and rocky regions away from water sources are used as the basis for mining operations, as the sandy dunes have (until technological developments in the 23rd century CE) prevented the construction of mines. In addition to large amounts of heavy industry, Tzynnia is also home to the core of the Imperial bureaucracy and the Imperial Palace. The Palace itself is located in the capital city of Gal'Mezak, named for the founder of the Empire, Hask'Mezak.
The population of Tzynnia is approximately fourteen billion, with two-thirds free and one-third slaves. Slaves typically work in menial or dangerous jobs, such as domestic servitude, farming, and mining, while free Tzynn are oftentimes trained specialists. However, large numbers of slaves are trained from birth for roles as specialists. Thanks to extensive conditioning and cybernetic implants, these slaves are among the most trustworthy individuals the Tzynn have at their disposal, and many work in the Imperial bureaucracy or the various military installations across the planet.
Category
Desert World
Designation
Empire Capital
Desert World
Designation
Empire Capital
Alternative Name(s)
Sal'Tzynn III
Type
Planet
Location under
Included Locations
Included Organizations
Owning Organization
Related Traditions
Inhabiting Species
Comments