Kenshi

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The year is 228 A.E. of the Third Age and the tidal locked moon of Kenshi has seen little peace. An unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a gruelling struggle… You are not great and powerful...

You are not special



The Moon of Kenshi
This map is a representation of your characters knowledge of the world, not a physical item your character owns. Your map will be different from ever other party member and may include false or misleading information.

T
he north, where the fanatical Holy Nation rules with an iron fist, enslaving those who don’t fit their human ideal. In the west, the proud Shek Kingdom wages endless wars for honor, while the insect-like Hivers build strange cities on the edge of the world. The southern swamps crawl with smugglers, assassins, and drug lords organizing under one Swamper council. While the eastern coasts are the domain of the Brethren of the Coast, a conglomerate of pirates and scavengers. To the far south, the remnants of the Second Empire lie in ruin, a broken machine of a bygone age, and yet, the Southern Hive rises anew. A garden of twisting walls that scrape the clouds, rising like jagged chitin against the sky, a kingdom of silence where no outsider treads unmarked. Between it all lies the Border Zone, a lawless wasteland where exiles, mercenaries, and drifters fight for scraps of freedom. There are no heroes here.

Before
The Great Dry