Orc Claw of Luthic CR: 2 (450XP)
Medium humanoid (orc), chaotic evil
Armor Class: 14 (Hide Armour)
Hit Points: 45 6D8+18)
Speed:
30 ft
Skills: Intimidation +2, Medicene +4, and Survival +4.
Senses: Darkvision 60ft, and Passive Perception 12
Languages: Orcish, and Kelldorian (Common) or Amorian (Northern Commom).
Challenge Rating: 2 (450XP)
Spellcasting
The Orc is a
5th level Spellcaster. Its
Spellcasting Ability is
Wisdom (
Spell Save DC 12, +4 To Hit with
Spell Attacks). The orc has the following
Cleric Spells prepared:
Cantrips (At Will)
- Guidance,
- Mending,
- Resistance, and
- Thaumaturgy.
1st Level (4 Slots)
- Bane,
- Cure Wounds, and
- Guiding Bolt.
2nd Level (3 Slots)
- Augury, and
- Warding Bond.
3rd Level (2 Slots)
- Bestow Curse, and
- Create Food and Water.
Aggressive
As a
Bonus Action, the Orc can move up to its
Speed toward a hostile creature that it can see.
Actions
Multiattack
The orc makes
Two Claw Attacks, or
Four Claw Attacks if it has fewer than half of its
Hit Points remaining.
Claw
Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. HIT:
6 (1D8+2) Slashing Damage.
Comments
Author's Notes
The Original Article from Volo's Guide to Monsters 5e By Wizards of The Coast (WoTc).