Kobold Dragonshield Species in KELLDORIA (DRAGON REALMS) | World Anvil
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Kobold Dragonshield

Kobold Dragonshield

  A kobold dragonshield is a champion of its race. Almost all dragonshields begin life as normal kobolds, then are chosen by a dragon and invested with great powers for the purpose of protecting the dragon's eggs, but once every few years a kobold hatches with an innate version of the dragonshield's abilities. Accomplished at hand-to-hand combat, it bears many scars from desperate fights and carries a shield made out of cast-off dragon scales.  

Uncommon Courage

  A dragonshield knows that it has a place of honour in the tribe, but-being kobolds at heart-most of them feel unworthy of their status and thus desperate to prove themselves deserving of it. A dragonshield's natural kobold cowardice is still present in its makeup, and thus it might still run away from a threat. But it also has the ability to rally in the face of certain death, inspiring other kobolds to follow it in a charge against the invaders of their warren.

Additional Information

Perception and Sensory Capabilities

  • Darkvision 60ft, and 
  • Passive Perception 11

Civilization and Culture

Major Language Groups and Dialects

Genetic Ancestor(s)
Origin/Ancestry
Humanoid (Kobold)

Kobold Dragonshield CR: 1 (200XP)

Small humanoid (kobold), lawful evil
Armor Class: 15 (Leather Armour & Shield)
Hit Points: 44 (8D6+16)
Speed: 20 ft

STR

12 +1

DEX

15 +2

CON

14 +2

INT

8 -1

WIS

9 -1

CHA

10 +0

Skills: Perception +1.
Damage Resistances: See Dragon's Resistance Below.
Senses: Darkvision 60ft, and Passive Perception 11.
Languages: Draconic, and Amorian (Northern Common), or Kelldorian (Common).
Challenge Rating: 1 (200XP)

Dragon's Resistance

The Kobold has Resistance to a type of Damage based on the colour of Dragon that invested it with power (choose or roll a D10): 1-2, Acid (Black 3-4, Cold (White 5-6, Fire (Red 7-8, Lightning (Blue 9-10, Poison (Green).    

Heart of The Dragon

If the kobold is Frightened or Paralyzed by an effect that allows a Saving Throw, it can repeat the Save at the start of its Turn to end the effect on itself and all kobolds within 30 feet of it. Any kobold that benefits from this trait (including the dragonshield) has Advantage on its next Attack Roll.    

Pack Tactics

The kobold has Advantage on an Attack Roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't Incapacitated.    

Sunlight Sensitivity

While in sunlight, the kobold has Disadvantage on Attack Rolls, as well as on Wisdom (Perception) Checks that rely on Sight.          

Actions

Multiattack

The kobold makes Two Melee Attacks.    

Spear

Melee or Ranged Weapon Attack: +3 To Hit, Reach 5ft, or Range 20/60ft, One Target. Hit: 4 (1D4+1) Piercing Damage, or 5 (1D8+1) Piercing Damage if used with Two hands to make a Melee Attack.  

Comments

Author's Notes

The Original Article from Volo's Guide to Monsters 5e By Wizards of The Coast (WoTc).


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