Gnoll Flesh Gnawer Species in KELLDORIA (DRAGON REALMS) | World Anvil
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Gnoll Flesh Gnawer

The Gnoll Flesh Gnawer

  If any group of gnolls could be said to be more feral than the others, that distinction would go to the flesh gnawers. These gnolls eschew the use of ranged weapons in favour of short blades that they wield with speed and efficiency. In the thick of a fight, they are capable of dashing across the field, slashing and snarling as they run down stragglers and finish off wounded foes.

Additional Information

Perception and Sensory Capabilities

  • Darkvision 60ft, and
  • Passive Perception 10.

Civilization and Culture

Major Language Groups and Dialects

A Gnoll Flesh Gnawer by gmbinder
Genetic Ancestor(s)
Origin/Ancestry
Humanoid (Gnoll)


Cover image: A Gnoll Flesh Gnawer by gmbinder

Gnoll Flesh Gnawer CR: 1 (200XP)

Medium humanoid (gnoll), chaotic evil
Armor Class: 14 (Studded Leather)
Hit Points: 22 (4D8+4)
Speed: 30 ft

STR

12 +1

DEX

14 +2

CON

12 +1

INT

8 -1

WIS

10 +0

CHA

8 -1

Saving Throws: Dexterity +4.
Senses: Darkvision 60ft, and Passive Perception 10.
Languages: Gnoll
Challenge Rating: 1 (200XP)

Rampage

When the gnoll reduces a creature to 0 Hit Points with a Melee Attack on its Turn, the gnoll  can take a Bonus Action to move up to half its Speed and make a Bite Attack.

Actions

Multiattack

The gnoll makes Three Attacks: One with its Bite and Two with its Shortsword.    

Bite

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit: 4 (1D4+2) Piercing Damage.    

Shortsword

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit: 5 (1D6+2) Piercing Damage.    

Sudden Rush

Until the end of the Turn, the gnoll's Speed increases by 60 Feet and it doesn't provoke Opportunity Attacks.

Comments

Author's Notes

The Original Article from Volo's Guide to Monsters 5e By Wizards of The Coast (WoTc).


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