Flind Species in KELLDORIA (DRAGON REALMS) | World Anvil
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Flind

Flind

 

A Flind is an exceptionally strong and vicious Gnoll that commands and directs the War band it is part of. It wields a flail imbued with powerful magic by Yeenoghu himself.

 

A War band can have only one Flind, and that creature sets a War band's path. Because of its special connection to Yeenoghu, a Flind uses god-given omens and Demonic insight to guide the Gnolls toward weak prey ripe for slaughter.

 

Unlike other Humanoid leaders that might skulk behind their minions, a Flind leads the charge in battle. Its flail causes wracking pain, paralysis, and disorientation in those struck by it.

Basic Information

Anatomy

Humanoid (Gnoll), Flind: The Flind has the standard Gnoll form but is slightly larger but more muscular. Thick Blackish-Grey fur covers the body. Arms and legs both end with vicious claws and the mouth is a sharp toothed maw

Dietary Needs and Habits

Carnivore.

Additional Information

Facial characteristics

With the facial features of the Hyena, Red Eyed and the tooth filled maw, the Flind is quite a sight.

Perception and Sensory Capabilities

  • Darkvision 60ft, and
  • Passive Perception 15.

Civilization and Culture

Major Language Groups and Dialects

Common Dress Code

The Flind typically wears blood stained Chain Mail, some wear Leather or hide armour.
A Flind by forgottenrealms
Genetic Ancestor(s)
Origin/Ancestry
Humanoid (Gnoll)
Lifespan
80-120 Years Old (Averaging 90 years of age)
Average Height
8ft to 9ft 6" Tall (8ft 6" Average)
Body Tint, Colouring and Marking
Blackish-Grey fur.
A Flind will sometimes have a SHOOSUVA as a Guardian which will protect it's Flind Master with it's own life.  
A Shoosuva by forgottenrealms


Cover image: A Flind by forgottenrealms

Flind CR: 9 (5,000XP)

Medium humanoid (gnoll), chaotic evil
Armor Class: 16 (Chain Mail)
Hit Points: 127 (15D8+60)
Speed: 30 ft

STR

20 +5

DEX

10 +0

CON

19 +4

INT

11 +0

WIS

13 +1

CHA

12 +1

Saving Throws: Constitution +8, and Wisdom +5
Skills: Intimidate +5, and Perception +5.
Senses: Darkvision 60ft, and Passive Perception 15.
Languages: Gnoll & Abyssal
Challenge Rating: 9 (5,000XP)

Aura of Blood Thirst

If the Flind isn't Incapacitated, any creature with the Rampage Trait can make a Bite Attack as a Bonus Action while within 10 feet of the flind.

Actions

Multiattack

The Flind makes Three Attacks: One with each of its different Flail Attacks or Three with its Longbow.  

Flail of Madness

Melee Weapon Attack: +9 To Hit, Reach 5ft, One Target. Hit: 10 (1D10+5) Bludgeoning Damage, and the target must make a DC 16 Wisdom Saving Throw. On a Failed Save, the target must make a Melee Attack against a random target within its reach on its next Turn. If it has no targets within its reach even after moving, it loses its Action on that Turn.    

Flail of Pain

Melee Weapon Attack: +9 To Hit, Reach 5ft, One Target. Hit:10 (1D10+5) Bludgeoning Damage Plus 22 (4D10) Psychic Damage.  

Flail of Paralysis

Melee Weapon Attack: +9 To Hit, Reach 5ft, One Target. Hit: 10 (1D10+5) Bludgeoning Damage, and the target must Succeed on a DC 16 Constitution Saving Throw or be Paralyzed until the end of its next Turn.  

Longbow

Ranged Weapon Attack: +4 To Hit, Range 150/600ft, One Target. Hit: 4 (1D8) Piercing Damage.

Comments

Author's Notes

Original Article written for Volo’s Guide to Monsters D&D 5e by Wizards of the Coast (WotC)


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