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Naut's Portcall

While the Nauts' life typically stays on their various ships, every major city with a Sea trade has a harbor office for the regional Commodores.  These offices, while controlled by the Nauts, can be considered neutral ground in matters brought up by the lesser factions of Halruaal - unless of course there is a grievance against the Nauts themselves.  In Corio, the Portcall serves as a embassy of sorts for Corio's Imperial Senate and house Pythia. It is not an extremely large building like the Congregant's Hall, but meets all the necessary requirements that is needed.

Purpose / Function

The Portcall is primarily a embassy and meeting ground for the various nobles, senators, and Naut Captains.  The secondary purpose is as a strategic response center for military actions at sea in the area.

Architecture

The Portcall is a mixture of warehouse and manor.  It follows the design of the rest of the city, being constructed in white stone and columns with jade slanted roof tops.
Type
Seaport
Parent Location
Owning Organization

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