The Foreign Quarter
"The Foreign Quarter is among the most multicultural districts of the city, and it boasts fine apartments and restaurants."
Though entering the Free City of Greyhawk is relatively simple, earning formal citizenship is another matter entirely. A petitioner must reside within the city for seven uninterrupted years before even applying, secure two citizen sponsors, and maintain a spotless record with the City Watch and influential guilds. Until then, hopeful residents and weary travelers alike must make their home in the Foreign Quarter.
The most densely populated district in the New City, the Foreign Quarter is a tapestry of cultures, its streets alive with the sights, sounds, and flavors of distant lands. Refugees, Attloi wagon-gypsies, and fortune-seekers from across the Flanaess and beyond form close-knit communities, creating small, distinct neighborhoods within the greater whole. This blending of traditions makes the quarter a destination for those in search of exotic cuisine, lively markets, and stories of far-off places.
Despite its transient nature, the Foreign Quarter is a district bound by pride and resilience. Its residents watch out for their own and take a dim view of outsiders who stir up trouble. Should an incident arise, the City Watch responds within 3d6 rounds—often finding that local hands have already restored order by the time they arrive.
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