Druid
Druids are one of the most versitile and effective spellcasters. Using Wildshape to support their combat capabilities (either as an animal or a master martial artist) and their Spellcasting for CC and buffing, the Druid is a potential monster on the battlefield. They are Pact Magic users, and must use their voice to cast spells.
This class can be combined with almost any other, but also can exist almost entirely on its own.
Primary Stat- WIS
Focused Skills- Unarmed, Defense, Guild Magic, Summon Magic, and Alteration Magic
Feats
Patron Bound - Patron of Nature
Divinity (you may choose to wait a level or two for this feat)
Wildshape
Spell Modification
Quick Cast
Quicker Cast
Learn Spells (take multiple times)
Spellcaster (take multiple times)
Increase Pool (take multiple times)
Combine Spell
Technical Spell Modification
Metamagic Specialization
Metamagic Mastery
Rapid Cast
Greater Combine Spell
Spell Focus (take multiple times)
Spells to Consider- Grow Flora, Animate Flora, and Summon Creature
Divinity (you may choose to wait a level or two for this feat)
Wildshape
Spell Modification
Quick Cast
Quicker Cast
Learn Spells (take multiple times)
Spellcaster (take multiple times)
Increase Pool (take multiple times)
Combine Spell
Technical Spell Modification
Metamagic Specialization
Metamagic Mastery
Rapid Cast
Greater Combine Spell
Spell Focus (take multiple times)
Spells to Consider- Grow Flora, Animate Flora, and Summon Creature

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