Overview
Aempis is one of the two seats of power in
The ValuSelu Pact, the homeland of the
Aen. This nation is responsible for most of the technological power of the Pact.
Aempis is also responsible for almost all of the conflict that has plagued
Jhoutai over the millennia that it has existed.
History
The First Revolution
Aempis first came to be when the
Verin crafted them as their last creation. The Aen were designed to organize and optimize, and the Verin made the crucial mistake of giving them little to do. Their boredom as well as the mistreatment from the Verin sparked the
Sazashi.
They organized the revolution from their home in the eastern lands of
Jhoutai, they were brilliant tacticians and were able to outmaneuver the Verin military at nearly every turn. When the war was over, the celebrated the victory by creating their own nation known as Aempis. Over the millennia, Aempis gradually fell underneath the control of the growing
Valuser'rh empire. Aempis became a protectorate, as well as most other
Sazashi nations.
The Second Revolution
Over the course of thousands of years, the
Aen of Aempis continued their contributions to the Sazashi people. New government types, and new technologies flowed to the rest of the world. Yet despite this, the Aen people grew restless, and were looking for a way to break the power monopoly that the Sheljt had over them.
Valuser'rh, struggling to keep their economy growing, began taxing their prefecture nations over more and more goods. The Aempians began to work in the shadows, plotting against the Sheljt with other neighboring Sazashi Nations.
With the military might of the Sazashi combined, the still powerful Sheljt had to cede sixty percent of their landmass to other Sazashi Nations. Aempis for the first time was a fully independent nation, Akatan Khandea the leader of the rebellion became the first King of
Aempis.
Tough on the Top
With the winnings of the War in their treasury, the Aempians took their place as the most powerful Sazashi nation. Because of the Revolution, Aempis held closer ties with the other independent nations.
Their new power was always under stress,
Valuser'rh sat, waiting to retake the their former power. Constant border skirmishes occurred between the two nations, and it only grew worse when
Humanity entered the universal stage.
Aempis, being the world power, became the primary political entity that humanity interacted with. When the
Advent War kicked off, Aempis was left to defend alone.
King Akotan could forsee the danger of losing the Advent war, not only would
Valuser'rh take over Aempis, but they would most likely subjugate humanity as well. In a desperate act to end the war, Akotan used a super weapon to completely eliminate the human colony on Mars.
Humanity surrendered, but ill-will towards Aempis for their genocide brought forth an even more dangerous enemy in the future,
The Church of The Somnolent.
The Formation of the Pact
Because of the results of the war, Aempis took
Eden as a protectorate. The resulting power kept Aempis as the universal powerhouse, despite nearly collapsing to the Rileam War and
The Harrowing.
When
Clasnithra Illithra Khandea took the crown of Aempis, he made several moves which changed the course of history. He granted
Eden it's independence, which lead to the rise of humanities
Sovereign and the formation of
The Church of The Somnolent.
The Verin Haimarchy formed shortly after, departing their ancestral home and opening the
WayHall to create a new home.
This new Banner caused King Clasnithra to act in order to save the Sazashi people. He approached the newest
Grandmaster of Light, Setentio, to attempt to create a new league of Sazashi Nations. The agreement, known as
The ValuSelu Pact, solidified Jhoutai's independence, as all Sazashi were now working under a single Banner.
Economy
Technology
Aempis is the leading nation in terms of technological innovations in nearly every field. Their government of
Fundamental Meritism and rewards for innovation leads to many improvements both big and small to every aspect of living.
The Aempians pioneered
ironClad and
Engine with
Humanity and their exported copies of
Engines serve as
The ValuSelu Pact's economic organizers and tactical masterminds.
Minds
The other export of Aempis is the
Aen themselves. Their culture grooms and tailors the tinkering minds, who migrate to other locations to implement their improvements throughout the Universe.
Government
The Aempians were the first ones to adopt the
Fundamental Meritism style of commerce. The abandonment of Capitalism and Socialism allowed them to pioneer new ways to integrate the
Aen Akjhe to benefit their society.
A minimum living wage is provided to every adult, with rewards given to those who find new ways to perfect a method or technology. This encourages every Aen to find a specialization and work on it, which helps satisfy their need to constantly tinker.
Culture
Aempian Culture is one of productivity and optimization. If something is not perfect, then Aempians will do their absolute best to improve or shun it. To outsiders, Aempian culture is unforgiving and punishes failure, but the Aempians would have it no other way.
Ownership of Planets
Aempians take control of planets which will allow them to expand quickly, they will also try their best to claim worlds that were previously colonized, seeking out a worlds
Seed Library to attempt and integrate its improvements into
The ValuSelu Pact as a whole
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