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Vokda

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Vokda Knight



Azowyr is an aspect of Zalikar and is the embodiment of void, of emptiness and nothingness. He is considered a physical aspect and exists within Vokda's Plane. He is literal emptiness—a lack of physical matter or energy. Emyneans have a poor understanding of void and sometimes call it dark energy. This void is extremely potent and versatile as both a weapon (void blade) or for defense (void shield). Void magic is also the only means Zalikar has of physically affecting the world.

Kaithur


During the Era of Legends, the Erlithmanil gifted residents of Emynea with their magic. Over time, every lifeform on Emynea came to inherit two of these blessings. Passed down from parent to child genetically, they came to call these gifts Kaithur. Kaithur are named by the aspect a caster is connected to and by how they can use it--how they manifest their connection. Void magic is quite rare since Zalikar's Vengeance, most casters centered in and near the Tenebrous Chain. Extremely potent and destructive, casters utilize the emptiness between all matter while also remaining invisible to those without these blessings. Casters also develop one or more personality quirks or tendencies of Vokda himself as a side effect of their connection to him.

Vokda Pointy


Known Manifestations


This is the simplified explanation of these abilities. See Physical Manifestations for more details, limits and functions. Zalikar can wield all of these abilities and some others.

Manipulation
Aura
Able to manipulate, reshape, intensify, weaken and control void present in their environment, however minute its presence, even gathering together the microscopic amounts of it present in their environment in a pinch. They can also see void as a black mist.
Able to summon or generate temporary void from Vokda's Plane. This can come in the shape of void shield, void blade, void pocket or just general void. Shields and weapons eat up energy more quickly. The caster can also see void and are immune to damage or impediment from it, natural or magical.
Movement
Slip
Able to walk on or move through void freely, regardless of normal physics. Emptiness can act as a solid foothold if enough is present such as in space or in void pockets. They can also breifly transform into void, travel along it and reform elsewhere--very useful for space travel! However, they are especially vulnerable to light magic in this form, especially solar magic!
Anything that touches their body when this ability is active will cause their flesh to transform into void, most matter passing right through the emptiness harmlessly. However, these foreign objecst are affected by extreme cold. This isn't something they do consciously, automatically shifting only the parts of them being interacted with and quickly reverting back once this contact ends.
Eye
Sense
Able to see void in their environment, regardless of barriers, and anything interacting with that void. Where others see nothing at all, these casters see a fine black mist which thickens the more prevalent this emptiness!
These casters are able to feel their environment using void, feel anything interacting with it and sense it in their environment despite barriers. Emptiness, to their senses, offers a wealth of knowledge and they might even find themselves drawn to it. They are even immune to damage from void, natural or magical!
Skin
Diet
Casters can produce invisible void shields from their skin and expand these into different shapes--armor, spikes, cloaks, bubbles. To those without void magic, these casters seem invulnerable, protected by unseen, impenetratable armor! They are also immune to damage or ill effect from void, natural or magical.
These casters can consume or absorb void to replenish magic energy, to heal or for sustenance. Some are also able to absorb their aspect in unconventional ways, not necessarily requiring eating it, and they will absorb spells of their aspect on contact. Where void magic would ordinarily devastate, these casters are refreshed!
Will
Sleep
Those with Will can produce void which amplifies the magic of others upon contact or can extend this effect into void already present. Targets will feel magic welling up within them and their abilities will be amplified. Unlike other Will manifesttations, this is a far more subtle spell, few capable of seeing their medium.
Casters are able to induce a special kind of sleep for themselves or other targets which induces a state of hibernation by surrounding or engulfing targets in a void pocket. This has a regenerative effect on the one hibernating, useful for healing. They can keep a target in this state so long as the pocket envelops them. The caster can dispell this effect whenever they want but if left alone, they will remain in this state until removed from the pocket or if the pocket disipates.
Breath
Shield
Able to exhale ae pocket of magical void or breath despite being engulfed in void. Exhalations inflict extreme cold, have a total lack of oxygen and summon a weightless vacuum--it creates a space of pure nothingness! The caster can also dispel these void pockets by inhaling them.
Those with Vokda's Shield are completely immune to any negative effects or impediments caused by natural or magical void. They can also see void.
Pocket
Venom
Able to create small portals into Vokda's Plane, just large enough to reach their hand or arm inside. These casters can place or remove small items from the plane, perfectly preserved in the cold, empty vacuum! However, only these parts of their body are protected from void magic and natural void.
Casters can inject a special venom into targets using their teeth, nails, spines or spit. There are different variations, differing from species to species. Some impart the effects of a Touch manifestation, spreading through a target's body before violently expanding in a horrendous pop! Others transform blood and flesh into void, emptiness taking the place of affected cells which can cause all manner of dysfunction. There are even venoms which inflict the conditions of deep space onto victims, freezing appendages and choking the lungs! Each is unique.
Imprint
Voice
These casters can place an imprint on a given number of targets, marking or unmarking them with a magical tattoo via touch. The caster can then both sense those marked over any distance and can communicate with them telepathically! Vokda's imprint has one of the longest ranges and can close the distance between them in an instant, seeming to teleport!
These casters can project their voice and be heard even in the void of space! Their voice does not rely on the usual sound waves, their words instead travelling directly to targets, travelling across even the smallest amount of void! They also cannot be sileneced by ordinary means and are immune to damage from natural void.
Push
Pull
These casters can generate a pulse of void with their body as the epicenter, forcibly expanding the empty space between molecules and repelling physical matter. The power and scale of this pulse depends on how much energy they expend, easily eating up large amounts of energy.
Casters with Vokda's Pull can close the space between themselves and a physical target, shrinking that empty space to draw targets to them or to travel at astonishing speeds! The stronger this pulling force, the more energy is expended. Unearthly movements are possible, shrinking or compressing empty space to the point which either they or the target appear to teleport. However, barriers of any kind might impede this ability unless they are capable of expending enough energy, these barriers crushed by the force of this pull too! Lastly, the caster is immune to damage from void magic and natural void.
Touch
Blade
These casters are able to expand the void present between all physical matter, separating matter on a molecular level and violently disintegrating what they touch! The longer they main contact, the more pervasive the damage.
These casters can create or summon void blades, either emerging from their bodies or as bladed weapons. These blades cut into the empty space between molecules, cutting any material without resistance! However, casters are not immune to void magic and can even be cut by their own blades, only their hands or the parts of their bodies where the blades attach immune to its devastating cut.
Vision
Step
Casters can enter a meditative state in which they can explore and peek through portals of Vokda's Plane. This can work over long distances and is useful for spying but, as natural void is sparse, this ability is most useful for viewing and observing space!
Can enter and exit Vokda's Plane and travel it freely. Portals are empty voids present in the physical world large enough to fit through. Natural void portals are rare despite microscopic amount sexisting between all matter. But unseen portals have been created across Emyena and the largest void portal hovers overhead: the empty void of space! Those with this manifestation share in the abilities of Eye and Movement manifestations, capable of seeing void and using it as a solid foothold.
Form
Body
Can convert parts of their body into void or has this aspect incorporated into their magic form, such as wings or cloaks of emptiness. However, void magic can actually physically touch them. Anything that alters or dispels these void, such as solar magic, will translate into lost flesh when they convert back.
Can convert their entire body into void, maintaining their human shape or abandoning this entirely. They can merge with and travel along other void in their environment before reforming elsewhere, slipping through even the smallest of spaces. Possessing abilties of Eye, Aura and Movement manifestations, this ability is considered the ultimate expression of void magic!


Vokda Black and White

Appearance


Vokda consists entirely out of void, out of nothingness itself. This is a mixture of actual raw void and concentrated void, wearing concentrated void like armor and bone. Of course, to the naked eye all of this is totally invisible and he is only noticeable by the vacuum he creates. This sucks heat from his environment, draws items to him and items caught in his vacuum behave similarly to how they would in space.

He is able to take on a fleshy body but prefers his natural form. When visible, he appears to be made of a pitch black energy. He appears similar to Zalikar but occasionally will bulken up to appear more intimidating. He is the most draconic of Zalikar's aspects, almost always manifesting draconic wings, horns and eyes. He will often conceal his face and head with a helmet, quite fond of space travel and sci-fi. He enjoys modern technology in general, preserving quite a bit of "ancient artifacts" in his hoard.


Abilities


Vokda is the physical and mental expression of void and nothingness. All void is a part of him, an extension of him and his power. He can freely manipulate and utilize void as if commanding his own limbs. However, without a physical body he is unable to enter and fully affect the physical world. While he has total control over his plane, there is only so much he can affect in the physical world and he cannot leave his plane. He can reach through strong portals, though these are uncommon, and affect instances of void to some extent. Despite this, he can still view the world through windows and portals and all void magic still pulls from him as their source. Unfortunately, there aren't many large concentrations of void on Emynea outside of magic and he spends much of his time enjoying his collection or viewing space.

Vokda Statue 2



Qualities of Void

Vokda of Void


In Emynea, void is the space between molecules. On a larger scale it is also the void of space. This "dark energy" as some Accians will call it is very cold and has a sort of suction—matter or heat attempts to fill the empty space. A large void in a given area behaves like the void of space. These void pockets can vary in intensity from a full pocket, lacking any air, or just a space with decreased amount of such matter. These partial voids have decreased oxygen, heat and have some vacuum qualities.

Control over this aspect can also be utilized more creatively to expand or concentrate void together. One can separate molecules by expanding the microscopic space within the material or void can be concentrated into one space which will then repel, prevent or block the presence of any kind of physical matter passing through.

Physical matter cannot penetrate or occupy this concentrated void while expanding the void within matter can separate any kind of material at the molecular level. The latter can be extremely dangerous as an aggressive magic while the former can function defensively. However, forces such as light, fire, electricity, magnetism, etc., which Accians categorize as "energy magic", are able to pass through mostly unimpeded depending on the thickness of the barrier or intensity of the vacuum.

One final quality of void is its invisibility to those not connected to Vokda. The void reflects no light and can only be seen by those able to utilize it. To those able to perceive it, void appears as a pitch black energy or particle. The more concentrated and prevalent the void, the darker and more solid it appears.


Personality



Aspects are pieces of the whole mind of their element and so Azowyr embodies a piece of Zalikar's mind. These are all qualities which Zalikar himself possesses and many casters of void magic tend to have one or two of these qualities thanks to their connection to him. Vokda tends to be slow to develop trust and can be difficult to approach. He is very detached and keeps others at arms length if not far more severely, putting up barriers to protect and insulate himself. He will quickly grow harsh or cold as well, terrifying in his severity. Despite his severity, Vokda is quite magnetic and people are naturally drawn to him.

Vokda is immensely protective of and doting on those who manage to get close to him. He becomes impossibility generous to those he likes, spoiling friends and lovers with riches and luxury from his hoard. Unfortunately, Vokda can also can be quite possessive and attention seeking with these people. Because of how special he believes these people are, he cares for and treasures them deeply. For this reason, he experiences betrayal and loss far more profoundly than ordinary people do and is quick to assume betrayal due to past experiences. However, outside of those he cares for he is totally thick-skinned and uncaring.

Vokda Space Warrior



Vokda, Father of the Stars


Vokda has a skill for identifying and recognizing people who are similar to him and quickly sees past facades. He can be quite disarming and is apt in tearing down ones defenses, cutting right past all pleasantries to get directly to the heart of things. His words cut deep with no regard for the damage wrought. In this way he can be harsh, apathetic or hurtful with little hesitation. Unlike Irkath, he is extraordinarily straightforward and to the point. He can wreak damage with his words and actions in ways that cannot be defended against or repaired. He is also a social vagrant, stepping into and out of people's lives or social circles without connecting or establishing empathy. Only a few can count themselves among his inner circle.

Despite placing a protective distance between himself and all others, he has a social, physical and emotional hunger which cannot be satiated. He always wants more whether this is love, friendship, power, admiration or even more physical things such as treasure, food, warmth, possessions, sex, money or the like. He is endlessly hungry for more and tends to turn to hoarding to fill this vacancy. He is never satisfied.



Wealth


Hidden deep within his plane, Vokda has an immense hoard of wealth, treasure, artifacts and trinkets. He is naturally prone to collecting things he likes and has fed this habit for nearly four million years. He possesses items from many eras, ancient and modern. These are all carefully arranged and preserved, thanks to the natural vacuum of his plane. He is extremely proud and possessive of his collection, very similarly to a dragon. He only shares it with those few who manage to endear themselves to him.

Vokda, Draconic Void




Cover image: by Lee Stepp
Character Portrait image: by Lee Stepp

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