Orc Species in Elema | World Anvil

Orc

Orcs are noted for being aggressive groups and vicious animals. In certain circumstances, this is true, yet they are also incredibly spiritual and have needs similar to any other sentient species. Yes, they are physically stronger than most species, yet they appear to work hard and cooperate in their society just like everyone else. Look past the strength and history, and you'll find a great buddy.

by Valcin (Marc ZIpper)

Basic Information

Anatomy

As a bipedal species with large muscles, Orc have ten toes, two legs, and two feet. They also have ten fingers and two arms. They are a medium-sized species with a round skull and two pointed ears on the side of their head pointed out. They have two eyes with circular pupils and irises, a nose, and a mouth for a face. Depending on the region, they may have very little or a lot of extremely thin hair on their bodies. On top of their heads, they actually have decent-quality hair, and the men can have hair on their faces.

Biological Traits

Orc

Type Sentient (Orc)
Ability Score Modifier Str+4 Con +2 Int-2 Wis-2
Size medium
Speed 30ft
Language Orc starts play speaking Common. Orcish with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

  • Ferocity: Orcs possess the ferocity ability which allows them to remain conscious and continue fighting even if their hit point totals fall below 0. Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal
  • Darkvision: Orcs can see perfectly in the dark up to 60 feet
  • Gift of Spirit: gives +5 resistance for Spirit and weakness to will -5

Genetics and Reproduction

A male and a female member of that species are what conceive new Orc. Nine months after the male fertilizes the female, a Orc child is born. They stop being able to have kids around their 130 birthday

Growth Rate & Stages

Orc are considered infants between the ages of zero to four, during which time they were completely dependent on their parents for food and care. They gradually pick up mobility and world awareness.

The next stage is kids who learn, play, and grow between the ages of five to twelve. Although kids are not as dependent on their parents at this point, they are still present to meet the majority of their needs. However, young kids are inquisitive and beginning to understand others and themselves. People have a saying that a young child always hears and retains. My favorite saying from my friends at the bar is “Kids are just little people who become truth drunks”.

Between the ages of 13 to 27, their bodies begin to evolve and develop into adults, which is referred to as the teenage years. Their physical body begins to gain figure, height, weight, and muscles. In most situations, this is also where natural magic develops. In most circumstances, they will also begin to establish their identity and become less reliant on their parents.

From the ages of 27 to 165, they are in their adulthood, their bodies have matured, and they have a good sense of what their natural magic will do. It will continue to develop as they age, but in most cases, it has a set of talents.

From 165 to roughly 220 years of age, they are elders; their bodies have gradually begun to slow down and become weaker, as have their magical talents if they are not kept up with. Other people regard them as wise because they have lived a lengthy life for a human. This is the Orc life cycle.

Ecology and Habitats

Orc can live and be found all over Elema. Just like all other sentient life thanks to their understanding of nature science and magic. As well as their national resistance and will to survive. They are able to make any place their home.

Dietary Needs and Habits

They are omnivores that tend to eat more meat than most. That is because of their large muscle need more protein.

Additional Information

Facial characteristics

They have facial hair and elongated teeth.

Perception and Sensory Capabilities

Orc has various sensory systems, and we will identify the five most important ones. First and foremost, they can see up to 2 miles of amazing detail. Their Eyes have a lot of extra cones in them to take in more light. As Well as they also have Tapetum lucidum(a sort of mirror in the eye that reflects light back to the retina). This enables them to see well in the dark conditions. Their hearing is from 20Hz to 30kHz. With that Orc species are in the can hear a little higher range. Orc can use their scents of smell very well. It can pick up a million different smells, but it's not as beneficial as other sentient species. Limited in their processing and range. They possessed the sense of touch to help them identify their bodies and things in the world, both good and harmful. This sense tells you what has wounded them or helps them feel at ease. With their tall ear, they can also tell slight differences in the weather. Finally, Orc is able to taste the five basic categories of sweet, sour, salty, bitter, and umami.

Civilization and Culture

Beauty Ideals

Orc seems to have an innate attraction for powerful individuals. As a result, the majority of them regard scars and muscles as desirable or admirable characteristics.
Natural Magic
Orc have a natural resistance to Sprit Magic and Weaknees to Will Magic. 85% of them use some kind of Sprit Magic
Genetic Descendants
Lifespan
220 Years
Average Height
5"10- 7"2
Average Weight
200lb to 280lb
Average Physique
Both males and females are very muscular. You can tell their bodies have adapted to take what the world has and to give right back
Body Tint, Colouring and Marking
Orcs skin color is mostly Gray shades of Grays and greens there are rare occasions of blue or yellow Skin tone. Hair Color can be any shade of black, brown, purple, or orange. Their eye colors ranged from a shade of blue, brown, green, gray, red, or Yellow.


Cover image: by Marc Zipper (Valcin)

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