Haldreg's Sharp Things Building / Landmark in East Marches | World Anvil

Haldreg's Sharp Things


Armors
Armor TypeCostArmor Class (AC)StrengthStealthWeight
Light Armor
Padded5 gp11 + Dex modifierN/ADisadvantage8 lb.
Leather10 gp11 + Dex modifierN/AN/A10 lb.
Studded Leather45 gp12 + Dex modifierN/AN/A13 lb.
Medium Armor
Hide10 gp12 + Dex modifier (max 2)N/AN/A12 lb.
Chain Shirt50 gp13 + Dex modifier (max 2)N/AN/A20 lb.
Scale Mail50 gp14 + Dex modifier (max 2)N/ADisadvantage45 lb.
Breastplate400 gp14 + Dex modifier (max 2)N/AN/A20 lb.
Half Plate750 gp15 + Dex modifier (max 2)N/ADisadvantage40 lb.
Heavy Armor
Ring Mail30 gp14 (no Dex modifier)N/ADisadvantage40 lb.
Chain Mail75 gp16 (no Dex modifier)Str 13Disadvantage55 lb.
Splint200 gp17 (no Dex modifier)Str 15Disadvantage60 lb.
Plate1,500 gp18 (no Dex modifier)Str 15Disadvantage65 lb.
Shields
Shield10 gp+2N/AN/A6 lb.

 

Weapons
WeaponCostDamageWeightProperties_______________
Simple Melee Weapons
Club1 sp1d4 bludgeoning2 lb.Light
Dagger2 gp1d4 piercing1 lb.Finesse, light, thrown (range 20/60)
Greatclub2 sp1d8 bludgeoning10 lb.Two-handed
Handaxe5 gp1d6 slashing2 lb.Light, thrown (range 20/60)
Javelin5 sp1d6 piercing2 lb.Thrown (range 30/120)
Light Hammer2 gp1d4 bludgeoning2 lb.Light, thrown (range 20/60)
Mace5 gp1d6 bludgeoning4 lb.N/A
Quarterstaff2 sp1d6 bludgeoning4 lb.Versatile (1d8)
Sickle1 gp1d4 slashing2 lb.Light
Spear1 gp1d6 piercing3 lb.Thrown (range 20/60), versatile (1d8)
Martial Melee Weapons
Battleaxe10 gp1d8 slashing4 lb.Versatile (1d10)
Flail10 gp1d8 bludgeoning2 lb.N/A
Glaive20 gp1d10 slashing6 lb.Heavy, reach, two-handed
Greataxe30 gp1d12 slashing7 lb.Heavy, two-handed
Greatsword50 gp2d6 slashing6 lb.Heavy, two-handed
Halberd20 gp1d10 slashing6 lb.Heavy, reach, two-handed
Lance10 gp1d12 piercing6 lb.Reach, special
Longsword 15 gp1d8 slashing3 lb.Versatile (1d10)
Maul10 gp2d6 bludgeoning10 lb.Heavy, two-handed
Morningstar15 gp1d8 piercing4 lb.N/A
Pike5 gp1d10 piercing 18 lb.Heavy, reach, two-handed
Rapier25 gp1d8 piercing2 lb.Finesse
Scimitar25 gp1d6 slashing3 lb.Finesse, light
Shortsword10 gp1d6 piercing2 lb.Finesse, light
Trident5 gp1d6 piercing4 lb.Thrown (range 20/60), versatile (1d8)
War Pick5 gp1d8 piercing2 lb.N/A
Warhammer15 gp1d8 bludgeoning2 lb.Versatile (1d10)
Whip2 gp1d4 slashing3 lb.Finesse, reach
Simple Ranged Weapons
Crossbow, light25 gp1d8 piercing5 lb.Ammunition (range 80/320), loading, two-handed
Dart5 cp1d4 piercing1/4 lb.Finesse, thrown (range 20/60)
Shortbow25 gp1d6 piercing2 lb.Ammunition (range 80/320), two-handed
Sling1 sp1d4 bludgeoningN/AAmmunition (range 30/120)
Martial Ranged Weapons
Blowgun10 gp1 piercing1 lb.Ammunition (range 25/100), loading
Crossbow, hand75 gp1d6 piercing3 lb.Ammunition (range 30/120), light, loading
Crossbow, heavy50 gp1d10 piercing18 lb.Amm. (range 100/400), heavy, loading, two-handed
Longbow50 gp1d8 piercing2 lb.Ammunition (range 150/600), heavy, two-handed
Net1 gpN/A3 lb.Special, thrown (range 5/15)

 

Services
ServiceCostDescription
Silvering100 gpPlate a single weapon or up to 10 pieces of ammunition with silver.
Repairs20% of the base priceRestore a weapon or armor to its original condition. Cost is per level reduced.
Enhance750 gpMagically enhance a weapon to add +1 to attack and damage

 
Type
Shop, Generic
Parent Location

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