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Dusk Raizen

Dusk is a young human with light powers, given to him by his goddess. He used to be an active participant in Jumper adventures, but disappeared for a while after the Cryergy War. He recently returned, back into duty. Dusk Raizen has participated in the following events:
The Usurpening
Juniper Throwdown
Cryergy Crisis
Eden's Game
Raizen Shine I
Utopia Obscura
Tree Fic

Physical Description

Special abilities

Absorption: Dusk passively absorbs energy from sunlight, which can be stored and saved for later. As such, he is much stronger during the daylight when weather conditions are favorable. Light is typically released through his palms, though it can also be released from his feet or back in an emergency.

Offensive Abilities:
Open Palm Blast: Dusk quickly opens his palm and releases a blast of light. Knocks everything around the blast away, including Dusk. Useful for disengaging or relocating.
Photon: A basic attack where energy is fired off in the direction of Dusk's pointer finger.
Barrage: By using more light, Dusk fires off multiple photons at once.
Light Spectrum: Dusk's left hand is held vertically and he thrusts his right palm forward at it. This fires a beam of light at a target. The appearance is a rainbow of color.

Utility Abilities:
Floodlight vision: Dusk can make small balls of light that float in place or can be used as a headlight. Useful for exploring dark areas. Can also be targeted to try to blind enemies.
Phoenix Form: Dusk grows wings that he can use to take flight. Massively consumes his reserved energy. It is only viable in total sunlight, or for a few seconds otherwise.
Northern Lights: Dusk can perform a ritual to summon the Northern Lights in the night sky. Restores his energy and inspires all those who see it.

Supportive Abilities:
Tether: Dusk uses a thin beam of light to link himself to another person. The target's combat abilities are enhanced, but Dusk's are reduced since he needs to concentrate to maintain the link. This ability is more effective if he shares a stronger bond with the target.
Piercing Light: Dusk buffs a nearby weapon with light energy. Adds light element to that weapon and also helps the weapon pierce armored targets. The target feels more confident in their abilities.
Light Mira: A defensive spell that protects Dusk or a nearby friendly in a veil of light. It absorbs all light based attacks and also mitigates damage on elemental spells. The target shimmers slightly and feels a slight sense of comfort.
Light Restore: A spell used to accelerate the healing of light wounds. The target feels a sense of relief.

Specialized Equipment

Star Staff: A staff enchanted by a fragment of a fallen star. It has long reach, allowing Dusk to strike enemies from a distance. It easily channels light generated by Dusk. Rumor is that is used to be hammer shaped, but that was a misconception. Dusk previously used his powers to make the staff appear as a hammer, believing it to be more threatening. Since being away, he has changed his style, re-purposing the appearance to fit a bit better.

Mental characteristics

Personal history

Dusk was born as part of the first generation of settlers on a new planet. With a small population and plenty of unexplored territory, exploration became heavily incentivized. Investors were always looking for the next resource to exploit or the next lands to settle. Dusk took on increasingly more perilous expeditions, seeking knowledge and sweet bounties. It was inevitable that he would get in over his head. While exploring a ruin of a long forgotten civilization, Dusk triggered a trap and encountered an ancient dragon. He was no match against it, and soon found himself on death's door. At the last moments of his life, Dusk was visited by Feena, a goddess once worshipped on this planet. He was offered a chance to live, under the condition that he would serve the Goddess whenever the need would arise. He accepted. Dusk regained his life, and a bit more in the process. His pact with the goddess allowed him to use light to manipulate the world around him, another talent which he honed over time. To his surprise, Feena only made a single request of Dusk: that he must relocate to "The Gravity Core" and establish a permanent residence there. Dusk heard the call and gave in to her demands. Many years have gone by, and Dusk has continued to make a living exploring the outer reaches of The Gravity Core. There have been many perils and adventures in his new home, yet his Goddess still remains silent. Dusk wonders if he will ever be called upon again to serve, but at the same time, finds enjoyment in his every day existance.

Social

Social Aptitude

Very socially aloof as a result of spending significant amounts of time on solo expeditions. Enjoys the company of a few good friends, even if he does not necessarily form strong bonds with them. Dusk tries his best to get along with everyone. His previous near death experience has made him rather catious, he is liable to run in the face of extreme danger. Dusk prefers diplomacy to violence, but understands that not everyone can be reasoned with. He takes his exploring duties as well as his obligations to the goddess very seriously. Also tries his best to defend his home and the friends he cares about.

Relationships

Dusk Raizen

Half-Brother

Towards Astalar Ostarion

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0

Astalar Ostarion

Half-Brother

Towards Dusk Raizen

0
0

Species
Ethnicity
Currently Held Titles
Year of Birth
9985 24 Years old
Spouses
Siblings
Astalar Ostarion (Half-Brother)
Children
Gender
Male
Eyes
White eyes
Hair
Blond
Skin Tone/Pigmentation
Unnaturally pale skin
Height
5'6"
Weight
150lbs
Theme:  Black Tide - Light From Above-
Playlist: *Click Here*
Appearance: *Click Here*

Comments

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Oct 11, 2021 02:12

Great character, honestly. Would never be caught wearing overalls, though. 10/10.