Sylvester Curtis Kellogg

Mr. Sylvester Curtis Kellogg

Biases

Positive Biases

Favors Humans over other races.

Negative Biases

Considers The Awakened and The Others to be lesser races.

Mental characteristics

Personal history

From humble beginnings, he built his general wares shop piece by piece, salvaging materials, bartering for goods, and earning trust in a place where trust is rare. His weathered hands and sharp eyes speak of decades spent braving hardship, yet he remains steadfast in his purpose. Each day, he opens his doors not just to make a living, but to provide his fellow survivors with the essential tools, food, and comfort they need to scrape through another day. In a world gone dark, his shop is a faint but vital flicker of hope.

Intellectual Characteristics

  • I don’t part with my money easily and will haggle tirelessly to get the best deal possible.
  • Community. It is the duty of all people to strengthen the bonds and security of communities. (Lawful)
  • I pursue wealth to secure someone’s love.
  • I’m never satisfied with what I have—I always want more.

Talent

He can solve complex mathmatical equations in his head if given a few moments to complete the task. He is always aware of the numbers and can hold them easily in his head.

Mannerism

Frequently uses the wrong word and doesn't notice, continuing along without correcting himself. This often leads to him being misunderstood badly.

Interactions with Others

Suspicious: having or showing a cautious distrust of someone or something.

Useful Knowledge

He is proficent with the Drug Kit and Alchemist’s supplies. He can teach others to use these tools or provide services based on the use of these tools.

Ideal

This man's ideal is to be a steady, dependable pillar in a crumbling world, ensuring that no one in Camp Hope is left without the essentials to survive.

Bond

He shares a deep bond with his shop, seeing it not just as a business but as a lifeline for the community and a legacy of everything he's endured and built in Camp Hope.

Flaw

His unwavering self-reliance often makes him stubborn and unwilling to accept help, even when he needs it most.

Something Below
Plot | May 9, 2025

Bargaining DC 10

Current Location
Species
Year of Birth
39 SE 74 Years old
Birthplace
Children
Current Residence
Housing District
Pronouns
He/His/Him
Sex
Male
Gender
Male
Presentation
Male
Eyes
Brown
Hair
Gray
Skin Tone/Pigmentation
Fair
Height
5' 10"
Weight
195#
Belief/Deity
Aligned Organization
Related Plots
Ruled Locations

Common Person

Medium Human, Varies, Any

Armor Class 10
Hit Points 4 (1d8)
Speed: 30 Feet

STR

10
( +0 )

DEX

10
( +0 )

CON

10
( +0 )

INT

10
( +0 )

WIS

10
( +0 )

CHA

10
( +0 )

Skills

VIG 8 and SAN 10

Senses

Passive Perception 10

Languages English
Challenge Rating Challenge 0 (10 XP)
Proficiency Bonus +2

Description

Use this stat block for an every day person that doesn't have any combat training or ability to use Dark.

Actions

Improvised Club

Melee Weapon Attack: +2 to hit 1d20+2 , reach 5 ft., one target. Hit: 2 1d4 bludgeoning damage.


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