Edic People
Inspired by Greek, Italian, and Spanish cultures
Naming Traditions
Feminine names
Acacia, Adella, Adriana, Alathea, Aurelia, Basilea, Caliope, Cassandra, Cassia, Daphne, Eirene, Flavia, Fausta, Helena, Hermia, Iphigenia, Iris, Isabella, Lavinia, Louisa, Lydia, Maria, Marisol, Niobe, Octavia, Ophelia, Petra, Phoebe, Rhaena, Sapphira, Thesily, Zephryna, Zoie
Masculine names
Adonis, Aegeus, Antoni, Arturo, Benito, Cadmeus, Cassius, Castor, Daimian, Dio, Domitan, Emile, Flavius, Gaius, Geminus, Grigori, Hector, Horatio, Iago, Ignatius, Julian, Julius, Lorenzo, Mattia, Maximus, Niccolo, Octavius, Orion, Pietro, Pollux, Sebastian, Virilo
Family names
Alcomba, Agosto, Argos, Astoro, Bartolome, Borgio, Caprius, Chantus, Columbo, Cristi, Cuppola, Delloro, Dendorio, Deum, Dostario, Falone, Faviore, Fentoro, Fiore, Fiorello, Floria, Gallia, Garivaldi, Holducci, Lassino, Linius, Marivaldi, Metalucci, Mezzolini, Morello, Pisarra, Puccini, Qualii, Renaldi, Ricci, Rumbo, Sissero, Suare, Volpio
Culture
Culture and cultural heritage
The people of Edonias
Shared customary codes and values
Though distinctly separated between the seven cities that make up the Edic Concord, Edic culture revolves around the generation, dissemination, and preservation of knowledge as well as the cultivation of innovation and ingenuity. This dedication is the product of being committed to the worship of the god, Edonias, the patron of owls. Edins are fairly eccentric as a rule and embody a Renaissance sentiment toward education and experimentation, but the most unique aspect of their culture is one that they have only recently begun to export throughout the Iron Empire: fluency in the Godtongue. The Godtongue is a collection of seven radically different dialects that each correspond to the seven schools of magic: abjuration, conjuration, divination, enchantment, evocation, illusion, and transmutation. The language was gifted by Edonias to any person with the intellect and determination to learn the dialects. As such, much of Edic culture is characterized by a close symbiosis of mechanical invention and magical embellishment.
Common Dress code
Most Edins wear common trousers and tunics, but those who practice at the university or gather in the forum wear formal robes of varying colors.
Art & Architecture
Each of the Edic cities plays at least partial homage to the classical styling of ancient Corubanis with its marble columns, sandstone archways, and red tile domes. Most art is dedicated to realist renderings of fantastic settings and subjects, usually featuring remarkably fit men and women caught in mid-confrontation with the most vicious of Darklings.
Major organizations
Related Organizations
- Alchemists Guild
- Apothecaries Guild
- Architects Guild
- Armorers Guild
- Artists Guild
- Bakers Guild
- Bards Guild
- Bookbinders Guild
- Breeders Guild
- Brewers Guild
- Butchers Guild
- Candlemakers Guild
- Carpenters Guild
- Cartographers Guild
- Chefs Guild
- Clockmakers Guild
- Cobblers Guild
- Coopers Guild
- Craft Guilds
- Edic Concord
- Explorers Guild
- Falconers Guild
- Fishermen Guild
- Fletchers Guild
- Glassblowers Guild
- Healers Guild
- Herbalists Guild
- Hostlers Guild
- Innkeepers Guild
- Inventors Guild
- Jewelcrafters Guild
- Lacemakers Guild
- Leatherworkers Guild
- Masons Guild
- Miners Guild
- Moneylenders Guild
- Sailors Guild
- Scribes Guild
- Shipwrights Guild
- Smiths Guild
- Tailors Guild
- Trappers Guild
- Tutors Guild
- Vintners Guild
- Weaponsmiths Guild
- Weavers Guild
- Wheelwrights Guild
- Woodworkers Guild
Related Items
Related Locations
Comments