Dall

Dal was the second settlement to be founded in the Faezress Tear, as the Adamantine Legion saw the area with protection from sunlight on the surface as a conquest opportunity. They have constructed this warcamp in order to connect their trade routes to goods that can only be acquired on the surface, but wish to conquer the entirety of the Faezress Tear so they are able to maintain with very little surface threats that are capable of surviving the harsh landscape of the Faezress Tear while the Duergar are used to such things as they are from the harsh, Faezress warped underdark

Demographics

  • Legionaries
  • Illithid Ambassadors
  • Smiths
  • Slaves

Government

A military state under command of Roksnare the ShieldBearer, who interprets command from his superiors back in the Emberhold

Defences

  • Wooden Wall
  • Siege ballistas
  • LandMines
  • Reinforced buildings

Industry & Trade

Produces and exports very little on its own. Generally sustained by regular supply shipments from the Emberhold.

Infrastructure

  • Jail
  • Mine
  • Roads
  • Forges
  • Wooden Wall

Districts

  • the Forges/Mine
  • Officer buildings
  • Barracks
  • Armory

Assets

  • Adamantine Gear
  • Siege Weapons
  • Slaves
  • Trained Soldiers

Guilds and Factions

  • Controlled by the Adamantine Legion

History

Dall was founded only a short time ago in order to stake claim in a safe place for the Duergar on the surface.

Points of interest

  • The Jails
  • Slave Pen
  • Embassy Office
  • Legionaire BarracksĀ 
  • Legionaire armory

Architecture

The walls are made of wood, however the buildings themselves are made with "Deep Stone" reinforced with trace amounts of Adamantine

Geography

Set into a split in a stone cliff deep in the Faezress Tear
Founding Date
8th of HighSun; year 1 A.o.C.
Population
874
Location under
Owning Organization

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