Venidan Mist Species in Chronicles of Solia | World Anvil
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Venidan Mist (venn-EYE-den misst)

The effects of Kethenica's Gambit produced a veritable litany of undead horrors that now prowl the blasted realm of Venidon, many of which have escaped the Grey Wastes to torment the people of Omath.   Among these, one of the more feared Incorporeal Undead is the Venidan Mist, the result of an undead creature feeding on a Vampiric Mist. While the latter is a living, if abberant creature that feeds upon the body, the Venidan Mist feeds on the mind and spirit.

Basic Information

Anatomy

Appearing as a cloud of fog or mist, the Venidan Mist is an amorphous mass of silvery thread and what appears to be stardust.

Genetics and Reproduction

A Venidan Mist reproduces through mitosis; after feeding to the point that it has completely consumed a spirit, the Mist will rupture in two, each a slightly-weakened clone of the original.

Growth Rate & Stages

Newly-replicated Venidan Mists are considered fully-grown, though they must feed within hours to replenish the loss from their replication.

Ecology and Habitats

Originally found in the Heartscar region of Venidon, the Venidan Mist thrives in temperate climates with high humidity, often blending in with fog or low-lying mist to strike at its prey.

Dietary Needs and Habits

The Venidan Mist feeds on the will and spirit of its victims, leaving perfectly intact corpses in its wake. Natural predators avoid this carrion, but Hungry Undeadflock to it as if it were a delicacy.

Additional Information

Perception and Sensory Capabilities

A Venidan Mist is capable of detecting life within sixty feet (18.2 meters) and possesses rudimentary greyscale vision to the same range.
Scientific Name
Undead (Incorporeal) Abberation
Origin/Ancestry
Vampiric Mist
Geographic Distribution

CR 3

Venidan Mist

NE M Undead, Incoporeal
Initiative: +8 Senses: Darkvision 60 ft., Deathwatch 60 ft. Radius, Perception +8

Defense

HP: 25 3d8+8
Fortitude: +4 Reflex: +4 Will: +3
Defensive Abilities: Incorporeal Immune: Undead Immunities Weaknesses: Vulnerable to Positive Energy DR: 5/Magic

Offense

Speed: Fly 50 ft.
Melee: Touch +7 (WIS Siphon)
Special Attacks: Wisdom Siphon - A Venidan mist drains Wisdom with each melee touch attack dealing 1d3 points of Wisdom damage. Every time a Venidan mist damages a creature in this way, it heals 1d8 hit points. Hit points healed in excess of its maximum are gained as temporary hit points, to a maximum amount equal to its Constitution score. These temporary hit points last for 1 hour.   Shining Mind - When a Venidan mist gorges on blood to an extent that it gains temporary hit points, it becomes sturdier and more resilient to magic. It gains a +2 bonus to its Armor Class and on Will saves, and can take one additional move action each round.
Space: 5 ft. Reach: 5 ft.
Spell-like Abilities: Deathwatch, 60 ft Radius (constant)

Statistics

Str –, Dex 19, Con 16, Int 7, Wis 13, Cha 10
Base Attack: +3 CMB: - CMD: -
Feats: Improved Initiative
Skills: Fly +12, Perception +8, Stealth +11
SQ: Shining Mind

Ecology

Environment: Any
Organization: Solitary
Treasure: Incidental

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