Safe Harbor
As seen in
Districts
Market District:
- Description: The vibrant core of Safe Harbor, a maze of stalls overflowing with locally-produced goods and exotic wares brought in by traders. The air is thick with the scent of spices, sizzling food, and the excited chatter of bartering merchants and eager customers.
- Inhabitants: A diverse mix of shopkeepers, artisans, farmers, sailors, and visitors from across Temia and beyond. The district is known for its friendly atmosphere and lively energy.
- Points of Interest:
- The Founder's Square: A central plaza with a large fountain, a popular gathering spot for locals and a stage for street performers.
- The Weaver's Guildhall: A grand building showcasing the work of skilled Temian weavers, featuring tapestries, carpets, and clothing of exceptional quality.
- The Spice Bazaar: A sensory overload of exotic spices, herbs, and fragrant teas from faraway lands.
- Description: The lifeblood of Safe Harbor, a bustling port teeming with activity. Fishing boats return with their daily catches, merchant vessels load and unload cargo, and skilled shipbuilders work on crafting sturdy vessels in nearby workshops.
- Inhabitants: Sailors, fishermen, dockworkers, shipwrights, and merchants involved in the import and export trade. The harbor is a place of hard work, camaraderie, and the constant ebb and flow of people and goods.
- Points of Interest:
- The Harbormaster's Office: The central hub for managing port operations, overseeing docking rights, collecting taxes, and ensuring the safety and security of vessels.
- The Fishmonger's Wharf: A lively area where fresh catches are brought in daily and sold to restaurants, shops, and individual buyers.
- The Shipwright's Guild: A renowned association of skilled craftsmen who design, build, and repair ships for both Temian use and for sale to outside customers.
- Description: The notorious underbelly of Safe Harbor, a maze of narrow, dimly lit streets notorious for criminal activity. Gambling dens, taverns filled with dubious characters, and shops selling illicit goods line the streets.
- Inhabitants: Criminals, smugglers, gamblers, and those seeking to avoid the law. The Dark Mile is a place of danger and potential opportunity for those willing to take risks.
- Points of Interest:
- The Rusty Flagon: A notorious tavern frequented by pirates, smugglers, and those seeking to disappear. It's a place where secrets are bought and sold, and trouble often brews.
- The Black Market: A hidden network of shops and stalls selling stolen goods, illegal substances, and anything else a buyer with enough coin desires.
- The Shadow Broker's Den: A secretive location where information, both legitimate and dubious, can be purchased for the right price.
Founding Date
21 Halcyon 85 AE
Type
Town
Location under
Ruling/Owning Rank
Owning Organization
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