Leofwine Bach Character in Arda | World Anvil
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Leofwine Bach (lē ôv wīn bôKH)

Lord Leofwine Bach

Leofwine Bach is a skilled ranger, a devotee of Metsäst and the founder of the kingdom of Sternenhellwolf. In the twenty years since establishing the first community of the nation, Lethetuh, he has proven himself a shrewd leader who looks not just for the immediate gain but the long-term benefit of his actions.

Physical Description

General Physical Condition

As a result of his time spent adventuring in the wilderness, Leofwine is very fit and agile. He has perhaps slowed down a hair since taking the reins of Sternenhellwolf but keeps in shape with regular exercise and sword practice and the occasional foray into the wilderness to deal with some threat to his people.

Body Features

Leofwine has numerous scars from his time as an adventurer, in particular there is a sizable frostbite scar on his upper back, a “souvenir” of his battle with the white dragon Deadrime Opal.

Facial Features

He has a prominent nose and wears a long mustache. However, his most immediately recognizable feature are his eyes. The right eye is brown, and the left eye is green. In addition, he has a bad scar from a sword wound on his forehead, but it is usually covered by his hair.

Special abilities

Leofwine is a Ranger and amongst his abilities, he is skilled at dealing with all sorts of animals, wild and tame. He can cast a number of magical spells each day. As a ranger, he can move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at his normal speed and without taking damage or suffering any other impairment. He is a skilled tracker and can follow tracks without needing to slow down. He is skilled at camouflage.

In addition to his own abilities, he has a grizzly bear companion named Halli, that travels with him and fights with him. Leofwine and Halli are very fond of each other.

Apparel & Accessories

Leofwine prefers to dress in serviceable yet comfortable clothing, much as his subjects. He eschews royal frippery except in cases when he is appearing in state. He normally wears his leather armor over his clothes, it is dark brown and decorated with silver leaf. He always carries his longsword, Feuriger, and his dagger, Rückgabe, with him, even when he is in his royal attire and often has his longbow, Sucher, with him as well.

Specialized Equipment

Feuriger is a +1 fiery burst longsword.
Rückgabe is a +1 mithral dagger of returning.
Sucher is a +1 composite longbow of seeking.
His leather armor is Catskin Leather.
Further he possesses a ring of climbing, a belt of incredible dexterity and an efficient quiver. In addition, he owns a number of other minor magical items.

Mental characteristics

Personal history

Born in the New Kingdom town of Midmond in the kingdom of Anih to peasant parents, Leofwine Bach, had by all accounts a normal childhood. However, he was always fascinated by animals, particularly creatures with a magical nature. As a child he would spend what little free time he had listening to the hunters down at the local tavern as they recounted their experiences. As a youth he apprenticed to a hunter who trained him in stalking, tracking, weapons, and woodlore. By the time he was an adult he was a skilled hunter, who was bored with the relatively tame creatures of the New Kingdoms. So, he took passage on a ship to the frontier Lands.

Not long after he arrived in the Frontier Lands, he joined an adventuring party headed to the less settled northlands. Familiar with the climate, he quickly proved himself a valuable addition to the group. He spent a good decade with them exploring the colder northern reaches from the Tågbaf Mountains in the west to the Ethicter Forest in the east. As the group became more skilled, they ventured further into the untamed wilderness, seeking treasure and power.

Twenty-one years ago, the group decided to retire from active adventuring. Leofwine came up with a new plan. Gathering some of his companions they recruited a group of prospective settlers and set out to a region Leofwine had remembered and often dreamed of settling in. Leading the band north along the Rozux River to the Barrir Swamp, the small caravan wended its way around the swamp picking up the Shwester River in the west and followed it upriver until they arrived at the location Leofwine remembered a relatively flat area surrounding the river. There they began constructing the village which Leofwine named Lethetuh.

Almost immediately the settlers were attacked by a band of orcs. Leofwine’s leadership combined with the skills of his adventuring companions drove the attackers off. Leofwine knowing that the orcs would return, possibly in the company of more fearsome creatures decided to take the fight to the orcs. Tracking the orcs back to their point of origin he led his adventuring companions into battle and managed to slay the raiders. From that point on Leofwine split his time between leading the construction of Lethetuh and hunting the orcs and giants of the nearby mountains.

In two years Leofwine and his friends had killed or driven off not only most of the orcs and giants, but quite a few of the dangerous denizens of the region. With Lethetuh now fairly secure and a growing concern, he retired from active adventuring. Instead, he invested the bulk of the treasure he and his friends had recovered in various improvements. The first year proved to be a tough one, with a quarter of the settlers returning south after the first winter. Still thanks to Leofwine’s foresight and planning deaths were few, and the settlers came through relatively well. Knowing that they wouldn’t be able to grow the same plants that grew in the south he looked not only to his home in the New Kingdoms, but also to the Fjernhjem people to the north.

Soon a trickle of new people were coming to the newly established kingdom. Many were down on their luck having failed at farming or other pursuits elsewhere. Realizing that many saw his burgeoning kingdom as a last chance he went out of his way to make all newcomers welcome. It was a dwarven explorer Farona Belkilia Ovdorbolia who discovered the presence of large deposits of iron in the hills to the west. Leofwine immediately declared the hills property of Sternenhellwolf and with Farona began planning how best to develop the resource.

Relatively secure in his lands he turned his attentions to other things. Two years ago, he married a manneskor maid named Sigríthr Yngvildrdatter, and has welcomed his first child Pépin, and is awaiting the birth of his second in a few months.

Education

As most people Leofwine received basic instruction in letters and numbers at the Church of Rohkea. However, being a peasant’s child basic instruction was all he received. He had a fascination with hunting, particularly the larger and more dangerous game. He often would leave his parent’s farm for long excursions in the woods as a child to hunt game where he could. Noting his interest an experienced hunter took him under his wing as an apprentice of sorts teaching him the tricks of the trade so to speak.

Accomplishments & Achievements

His most notable achievement, apart from establishing his kingdom, was his party’s defeat of the dragon Deadrime Opal. Deadrime had been raiding northern settlements both of Hirschtal, and Onzethcalet, as well as those of the Fjernhjem and Ledigklar. Leofwine tracked the dragon to her lair, and with the rest of his party slew her claiming her treasure for themselves. Much of this treasure would be used to establish Sternenhellwolf.

Failures & Embarrassments

His most embarrassing moment was as a novice ranger, he was tracking an owlbear that had been hunting local livestock, only to be attacked from the rear by the owlbear who had been stalking his party in turn.

Intellectual Characteristics

While sometimes dismissed as a mere woodsman, Leofwine is both above average intelligence, and wise. The skillful way he handles his kingdom attests to that. What often causes people to underestimate him is his tendency to think long and hard on a problem, trying to look at it from all conceivable angles before deciding. In which cases his decisions happen to be the best ones available. This is not to say he isn’t capable of quick thinking, he has an able wit, as he’s demonstrated numerous times, and can make snap judgements when it is called for.

Morality & Philosophy

Leofwine is a big believer in freedom and liberty for all. He takes great pains to ensure his laws do not restrict individual’s rights and passes only laws he deems absolutely necessary. Leofwine also believes that freedom is the birthright of every intelligent being, and hates slavers and slavery with a passion. He has been known to personally hunt down slavers who prey upon his people. He hates tyrants only slightly less than he hates slavers believing them to be little better than slavers. This may seem an odd philosophy for a ruler, but Leofwine makes it work, and his people are very loyal to him for it.

Personality Characteristics

Savvies & Ineptitudes

Leofwine is a skilled woodsman good at moving stealthily through the wilderness, and tracking. He is quite knowledgeable about woodlore and is a font of useless and not so useless trivia regarding the natural world, particularly the northlands. He has proven himself to be a wise and capable leader, who looks not just to the immediate gain, but the long term profit of his decisions.

Likes & Dislikes

Loves his people and the land they have claimed for themselves. He likes spending time in the untamed wilds but realizes he must sacrifice unlimited free time to the needs of his kingdom. He dislikes those who would spoil the natural world taking its bounty without care for the long-term repercussions. He hates slavery and tyranny in all its forms and fights them wherever he can.

Virtues & Personality perks

Leofwine is a strong believer in individual freedom, and rules his kingdom to give is people maximum freedom to pursue happiness.

Social

Contacts & Relations

Leofwine is still on good terms with the members of his adventuring party and has even given several of them positions in his kingdom. He is on close terms with Wynnstan Scheuer of Hirschtal.

Religious Views

He is most closely a follower of Metsäst and adheres to his doctrine whenever he can. In addition, he has been studying and following the tenets of Laki, Utu, and Rohkea since his rise to power. However, he regularly sacrifices, donates and prays to all the good deities.

Social Aptitude

Leofwine is not the most likable of people, he has a straightforward honesty that can grate on some people, and he never hesitates to speak his mind. However, he is a confident man who is sure of himself and his decisions, yet not afraid to admit when he makes a mistake. He is quite a people’s person nonetheless and enjoys the company of other people and can be quite jovial in a gathering. He lacks the refined manners of the nobility, having been raised a peasant and lived his life as a woodsman. Consequently, he is most at home dealing with the common folks and with rulers of similar disposition.

Speech

His tenor voice is rough, and he usually speaks quickly in a rapid staccato pace. His vocabulary is average in size, except when it comes to nature. He has a habit of squinting at the person he is addressing. He likes to smack his palm with his fist to emphasize points.

Wealth & Financial state

Leofwine has quite a bit of wealth at his disposal, some of it is leftover from his adventuring days, and much of it was acquired more recently from his hunting of giants, orcs, and slavers.
Alignment
Chaotic Good
Current Location
Species
Ethnicity
Age
48
Date of Birth
12 Goyag, 679
Birthplace
Midmond, Anih
Children
Gender
male
Eyes
brown/green
Hair
dark brown
Skin Tone/Pigmentation
medium white
Height
5'6"
Weight
151 lbs
Belief/Deity
Polytheist
Aligned Organization
Known Languages
Common, Språket, Elvish, and Sylvan

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