The Old Ruins
To enter the ruins, the party must first get passed the doors. They are guarded by shooting contraptions powered by magical crystals, which the group must find a way to disable. While they are being shot at, swarms of small mechanical animals attack the group.
Once they are inside, the party can look around for additional information. They will find a few old Baseikan vestiges, as well as the body of Ulfrida and her possessions, including her partially destroyed journal.
The party may also encounter some metal guardians, also powered by crystals. If they are careful, they may attempt to harvest some of them to use or sell. Upon examination, these crystals seem to be similar to the Sabaarian Crystals.
The 12 A.A Nadjima Expedition
Before this expedition, the Nadjima caves had never been truly explored. They were reputed to be dangerous, filled with monsters and many other mysterious dangers. This all changed when Abelard Sattar set to map the terrains, sponsored by a shadowy patron who sought an artefact within the caves, and a followed by a few good friends. The expedition consisted of 5 members:
Abelard Sattar, renown explorer and leader of the mission. An extravagant half-orc adventurer, author of many critically acclaimed books about his travels, he is enthusiastic about discovering the secrets that lie within the caves.
Bahamul, Merchant of Stars, the mysterious patron funding the expedition. He is an old elven man who keeps his intentions and motives to himself. Abelard has no idea what pushed the Merchant to fund the trip, and why he wishes to travel with them.
Ulfrida Hviteik, a dwarven warrior and member of the Hviteik Clan of Sjöberg. She is jovial and fearless, a pride to her family and people.
Zayed Najima, a human archaeologist and friend of Abelard. She hopes to make an important discovery during their trip.
Silex Redscale, a green kobold adventurer and speleologist. He acts as the guide to the group, helping them navigate the caves.
Events of the Expedition
The expedition lasted about two weeks. Unlike all of Abelard's other expeditions, this one went unpublished, and was never spoken off again. Most people are unaware the expedition ever even happened, although the party might hear some distorted rumours about what might've happened.
To know what happened during the expedition, click here.
All was going well. The expedition defeated monsters, explored the caves, finding their way deeper through the nexus until they finally found themselves in front of the massive metal doors encased in stone, guarding the ruins. They made their way through, discovering the destroyed ruins of an ancient and forgotten people.
Centre of the chaos stood a mysterious artefact, polished and intact amongst the fading memories of the city. As agreed, Bahamul took the artefact, though Ulfrida briefly suggested they leave it where they had found it. However, all secretly started plotting to steal it from him, to have it for themselves.
See, the artefact had been contained for a reason. Corrupting powers seeped from it, making their ways to the hearts of the various members like inky tendrils of malice, slowly turning their minds to greed and paranoia. Two days after they had exited the mines, Silex attempted to steal the artefact from Bahamul while they slept. However he was caught, and the other memembers of the group savagely beat him to death, using only their teeth and bare hands.
The following day, none could remember what had happened. Silex's body had disappeared, only the bloody traces of the nights events remaining on the walls. The group believed he had been slain by a monster while they slept, though none would dare turn their backs to other.
A few days later, an argument blew between Zayed and Abelard. Abelard suggested they go resolve their issues somewhere private, and Zayed accepted, both secretly hoping they might be able to get rid of the other. Abelard was faster, and managed to push her down a ravine. When he returned, he claimed she had tripped and fallen, and there was nothing he could do.
The last to die was Ulfrida. She managed to make away with the artefact, stealing it from Bahamul. He and Abelard agreed to split in the caves to look for her, and whoever found her claimed the artefact. Abelard wandered through them for days until finally the fog of hatred and violence cleared from his mind, but he could not find the body of Ulfrida. There was no sign whatsoever of Bahamul, who had disappeared without a trace.
Ulfrida had manage to resist the artefacts powers, and tried to bring it back to the ruins to lock it once more. However, she was caught by Bahamul, who killed her and left with the artefact. Bahamul himself is immune to its effects, carrying another object that protects him from its influences.
I love it! A very cool plot for the caves.
I hope the players try and find the artifact and then have chaos ensue... :P I wonder how long will this take to play for you. I was immediately shocked when I read the length of in-game time.
Thank you!! I'm sure they will, considering its part of PC backstory. If they somehow ignore it, well. We'll see what happens xD From my estimations, probably between 3 to 6 sessions! We play with a variant rest rule, long rests are a week long break in a secure place so that means I get to stretch out the the time a lot more! Instead of counting encounters per day I count them per week, which changes things.