Whaugh Thazar, Forge Hammer of Whymnír. Myth in Arcathia: The new Order | World Anvil
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Whaugh Thazar, Forge Hammer of Whymnír.

Historical Basis

The dwarves, a stout, proud and brave race have often pondered their existence as before the gods. What are their roots, the origins that created them.   Well, there is a legend that speak of Whymnír as a mortal since before the time of the gods. An artisan and a sculptor of an ancient empire, who often carved and chiseled little figures of stone to keep his lonely existence meaningful.   It is said that he was a most peaceful man, who despite of the empires warmongering culture and feuding nobility, rather wanted to spend his days expressing his creativity rather than fight. This is why he created the perfect drinking buddies, small, wide and with tons of personality and humor radiating from their glorious beards.   One day however, he received a letter by the senate. It gave him instructions forcing the construction of golems to fight for a cause he didn’t believe in.   Enraged by this order, the man went to create the hammer known as Whaugh Thazar. A tool that bound the living constructs to the wielders will. With it, he proceeded to rebuild and carve the runes into the new machines.   When the senate later came to collect their new weapons, they were thrilled to see the destructive power of the so called dwarves.   Unassuming of how horribly they had been played, they put the constructs into combat the very next day, only to have the once brutal and sturdy machines of war now sinks down copious amounts of alcohol while they smashed chairs, danced on tables and tore the military tents down to use for fires to cook their dinners.   Furious with this insolence, the senate pulled the machines back to the lowly artist, demanding an answer to why the machines had acted the way they did.   Calmly, he explained, the dwarves are most noble constructions, given birth from the very earth itself. They are protectors, defenders and companions. Not mindless brutes and killers.   At this, the senate lost its temper and sent the guards forth to capture the man. Yet, as they charged he drew the hammer. With once, the dwarves sprung into motion with shields and axes, hacking and slashing at their opposition until they all ran away in fear.   Yet again, the man sat in his workshop, carving and forging large statues of the constructs he came to love and see as family.   Then, one day as a catastrophe unfolded, a wave of mystical energies tore through the very existence itself and damaged the veil between reality and dreams. The man had perished in the wind, yet the dwarves were left with flesh, bone, thoughts and feelings.   On the handle of the hammer, they read but one name, Whymnír, he who forever came to be the father of dwarvenkind.   Buried in the workshop, the hammer was left but never forgotten, as the dwarves one day hope to return, to restore their creator by reforging his body to his soul.

In Art

The hammer is often depicted in drawings and on statues to have been crafted from bronze, with a head of steel and Whymníum bindings that carry little gemstones of citrine and diamonds along the brown runes. It is also said to carry a a pommel depicting the element of earth, with each a ruby, lapis and opal gemstone socketed into the artwork.

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