Humans Species in Andraous (Discontinued) | World Anvil
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Humans

One of the most common folk in Tamerea, humans are highly diverse in both appearance and culture. This highly social folk has spread far across the continent by working together to reach goals.   While many are content where they are, others strive to explore deep into unknown lands, adventuring for wealth, acclaim, status, thrill, and knowledge. When they eventually return to human civilization they often bring with them stories, exotic items and fantastical beasts which often end up in libraries, museums, and menageries.

Basic Information

Anatomy

Humans have a typical hominid appearance, being bipedal with bipedal with one head, two arms, and lacking a tail. They are relatively hairless, with what hair they do have is mainly found on the head and face. Physical characteristics are very diverse in Humans, and can loosely correlate to subrace.

Biological Traits

As a whole humans are considered very adaptable folk being able to survive in extreme environments from the deserts to the frozen forests of the north. They are also well known for their endurance.   However magic ability can highly vary among individuals, with some being unable to use magic at all, while some can rival even elder elves.   Compared to many other folk on Tamerea humans are relatively short lived, with only a few individuals reaching 100 years old.

Genetics and Reproduction

Typically monogamous, lower classes have to find their own spouses, while the upper classes usually have arranged marriages. Royalty tends to keep highly detailed records of their bloodlines.   Capable of having children at any point of the year, Humans have a gestation period of about 9 months. Most births result in only one baby, though rarely they can have two, and extremely rarely three. Newborns are completely helpless, and many do not make it to adulthood due to disease, predators raids/war, etc.   As a result humans tend to be highly protective of their infants, sometimes to the point of adopting orphaned infants of non-humans. However not all humans are like this, and stories of infants being killed or abandoned in the woods due to illness or lack of food are not unheard of.

Growth Rate & Stages

  • Infant: 0-2 years old
  • Toddler: 2-6 years old
  • Child: 6-13 years old
  • Teenager: 13-18 years old
  • Adult: 18-60 years old
  • Elder: 60-100 years old

Ecology and Habitats

Native to the Firadas Prairie, Humans have since migrated throughout the Tamerea, and have adapted to many different environments so long as they have some kind of access to food and water.

Dietary Needs and Habits

Humans are capable of eating a wide variety of different foods, with location and social class dictating what kinds of foods are available to them. These foods can also include things that other folk would consider poisonous.   Having mastered the art of agriculture, humans have come to raise or grow the vast majority of the food they eat, though they still hunt/gather certain foods. Many foods, especially meats must be cooked to reduce the chance for food poisoning. They have also developed several methods to make their food supplies last longer, usually by drying it out or preserving it.   Humans aren't satisfied with just eating plain meals, and have developed countless dishes by mixing different ingredients and adding different spices.

Biological Cycle

They don't physically change with the passing of seasons, instead they change behaviors and clothing types.

Additional Information

Social Structure

Society

 

Family Life

Humans typically have large families, and it is not uncommon for parents to have 5-7 children.

Adoption and the Treatment of Orphans

If a child has been recently orphaned they are typically sent the closest living relative, however if they have no living relatives, or are rejected by their relatives, they are sent to an orphanage. Some children may be adopted during their time at the orphanage, but most often they stay there until they are considered adults and are then sent to find their own way in the world. Occasionally humans have been known to adopt non-human children and raise them as their own.

Treatment of Magic Users

How humans view and treat magic users highly vary from kingdom to kingdom, though there has been a general trend of them being more accepted. Some cultures view magic usage with suspicion and magic users are persecuted for when the slightest thing goes wrong.   In one of these kingdoms, children are tested for the ability to use magic at a very early age. If they found to have this ability, they are taken from their families and raised in special schools that teach them to use magic to benefit the kingdom. This kingdom teaches the kids early on that their only purpose in life is to serve the kingdom. They aren't allowed to see their family again, they can't pursue any romantic relationships, they aren't allowed to own property, they must live in special quarters, they can't leave their special quarters without permission, etc. If the kids rebel or the kingdom determines that they are uncontrollable, they are culled to protect the kingdom.

Uses, Products & Exploitation

Being one of the most common folk on Tamerea humans are a staple in the slave industry. This, along with their adaptability means that they are often forced to do dangerous and back breaking labor.   With the relatively recent arrival of vampires humans have become a blood source for them. Some take this blood with bribes, while others use force.

Facial characteristics

Human faces can be highly variable with high to broad cheekbones, aquiline to flat noses, and thin to full lips. Their ears are round and short. Hair color can vary from blonde, brown, black, red or white. Eye color can be blue, green, brown, gray, or hazel.

Average Intelligence

Intelligence varies from individual to individual.

Perception and Sensory Capabilities

Humans tend to have average senses. Their daytime vision is average while their night vision is poor. Compared to other folk their sense of smell is relatively poor.

Symbiotic and Parasitic organisms

Humans are well known for the vast amount of domestic animals and plants that they raise and grow. Many of these animals and plants have their origins with the ''Ancient Ones' however humans have domesticated a fair number of their own species.
  • Fauna: Bees, Cats, Cattle, Chickens, Dogs, Horses, Goats, Pigs, Sheep
  • Flora: Apples, Cabbage, Carrots, Corn, Cotton, Grapes, Melons, Nuts, Onions, Peppers, Potatoes, Pumpkins, Tomatoes, Wheat

Civilization and Culture

Naming Traditions

Humans tend to have diverse naming traditions and highly variable.

Major Organizations

Humans have spread throughout Tamerea, and now have many nations and kingdoms that are constantly falling and rising. Many of these kingdoms are lead by a monarchy.

Beauty Ideals

While what Humans consider attractive vary from culture to culture there are a few things that are generally considered attractive. Being hygienic with clear, healthy skin is one, while being fit and not under or over weight is another.

Courtship Ideals

Some common tokens of affection include flowers and sweets.

Average Technological Level

Humans are considered agricultural masters for even though other fold have their own domesticated plants and animals humans have them all beat in terms of diversity and sheer scale. Many humans work in agricultural related jobs.

Major Language Groups and Dialects

Humans have developed many languages as they spread across Tamerea. Many have also learned the Merchant's Tongue, especially if they interact with other folk on a regular basis.

Common Dress Code

Their dress code varies from kingdom to kingdom, social class, and professions. They also use tattoos, piercings, hairstyles, jewelry, and clothes to ID and express themselves.

Culture and Cultural Heritage

Humans have many cultures and religions.

Common Customs, Traditions and Rituals

Death Rituals

They typically bury their dead.

History

Humans originate from a group of 'Ancient Ones' that were stranded in the Firadas Prairie after the magic crash. At some point in the middle of the Forgotten Age there was a drought/famine in the Firadas Prairie. This forced many humans to leave their home in search for food. Many settled across Tamerea, and several distinct populations eventually came to be.

Interspecies Relations and Assumptions

As with many other aspects of the Humans varies cultures, how they treat other folk can also vary, from being completely accepting and fascinated of to very intolerant and xenophobic, though most are somewhere in between. Many are often willing to work with other folk if it benefits them and can be quick to forge alliances. However their desire to expand their territory and influence has lead to conflicts with other folk, from them encroaching on other's land to ignorant and dismissive of their cultures. There is at least one human group that flat out promotes the extermination of all other folk, so that humans may lay claim to all of their land and resources.   Dwarves One common stereotype Humans have for Dwarves is that they are miserly drunkards.   Elves One common stereotype Humans have for Elves is that they are flighty flops.   Halflings One common stereotype Humans have for Halfling is that they are craven thieves.   Gnomes One common stereotype Humans have for Gnome is that they are twisted maniacs.   Hybrids For some humans, hybrids are considered embarrassments.
Genetic Ancestor(s)
Origin/Ancestry
Descendents of the A.O.'s that were stranded in the agricultural fields after the magic levels crashed.
Lifespan
70 years
Average Height
5ft-6ft
Average Weight
125-250lbs
Body Tint, Colouring and Marking
Skin color varies from light to dark brown.

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Articles under Humans



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