The Age of Discovery as sages call it, the gods discovered an empty world and started to reshape it.
Also known as the First Age, the Age of Discovery began with the arrival of the gods on the world Langraan. With the creation of the various races also began the tracking of time and sages ascribe 420 years to this First Age until the distribution of the gift of magic.
The Age of Discovery as sages call it, the gods discovered an empty world and started to reshape it.
Also known as the Second Age, it began with the distribution of magic in the year 421 AD and lasted for 2789 years.
Iolatan distributes the gift of magic to all races, initiating the Age of High Magic.
With the Second Age originate the first shamans as wielder of magic power, facilitating survival and increasing population growth.
Many of the Aer O-Erken population settle down, first into small villages, which then quickly grow over one to two decade into full full-fledged cities and kingdoms.
With the expansion of the human kingdoms in East Andaria the Aer O-Erken largely withdraw far to the west and south of Andaria.
Also known as the Third Age, it began with the arrival of the first Old One in the year 2790 HM and lasted for 300 years.
With the expansion of Great Lixis in the Third Age most Aer O-Erken clans travel around the World Spine to the west, only returning with the fall of Great Lixis and most of the other eastern human kingdoms.
In the year 1 TD, or 2790 HM, Andaria in its entirety is shaken by tremors. Many sensitive magical artifacts are interrupted for several minutes. This event is retrospectively interpreted as the arrival of the first of the Old Ones: Yog Sothtoh.
In the following years all Old Ones except Nyarlathotep are hunted down and eternally caged.
Ahzwaor in the year 281 TD, Cthulhu in the year 288 TD and Hastur in the year 300 TD.
With the banishment of the Old One Azathoth the last catchable outer god to it’s extraplanar prison the current chapter in this continents history begun. Beside petty mortal wars this time has been relatively peaceful and trade all among Andaria has flourished. Only very few people survived the Time of Destruction from beginning to end. Even the long lived races lost many and with it lots of knowledge and history has been lost. The Merchants Alliance is proving to be a force to be reckoned with, just as Lixanthia, that comparatively came out the Third Age rather strong, ready to confirm its dominion.
The Aer O-Erken nowadays reign over the steppes that surround the World Spine, from Aesfisura to Zanarkan.