48.0 - Crossroads
Sil'Ferrous now will occaisionally see "ghosts" of things now that he's used the last charge of the water temple thing.
Holg is angery at Paritet people due to failed sanity save with Ånd.
Ixen can feel the presence of chaotic forces, as well as their absences. He knows the location of Ild, and the general direction of any other living dragon. He is immune to fire damage, but vulnerable to cold.
Kallista +2 sanity check for rifts. Can control the destination unless rolls <10=Amalgamation. Rolling a 1 tears open an uncontrolable rift that has stuff start pouring out of it. Korinth gives instruction to focus on pulling on the threads of time magic from the other world, this gives more control.
Atani took dream research flyer
Wind magic is out of wack because there's no energy magic to counter balance it, unless And releases some of it.
Plot points/Scenes
Recap
Sil'Ferrous chases a specter of Bevarelse through twisting Script-stone tunnels, Holg in tow, ending in a room full of sporatic Script writing and magical treasure. This mysterious room is adressed with many more questions and answers when the group meets with Bevarelse the next morning. Bevarelse's idea to end the elemental sickness in mortals is to kill all the dragons, Omdanne and himself included. But that's not the only solution, and the group may not be the only ones to decide and aid in Bevarelse's offer.The Plan
Current Day Water Cycle Day 21 Magic item and Q+A follow up. Decide on a plan of action and start preparations. What options are on the table?- 1. Kill all the dragons: Paritet aligns. Himmelafs oppose. Monks oppose. Elemental magic available to all. Elemental sickness gone. Elemental planes in the Amalgamation start to form. Ataxia moves closer to Perpetua.
- 2. Restore all the dragons: Paritet opposes. Himmelafs neutral. Monks neutral. Elemental magic unavailable to all. Elemental sickness gone. Elemental planes in the Amalgamation remain a mess. Ataxia doesn't move closer to Perpetua.
- 3. Bevarelse and Omdanne absorbing their aspects back: Paritet opposes. Himmelafs align. Monks align. Elemental magic unavailable to all. Elemental sickness gone. Elemental planes in the Amalgamation remain a mess. Ataxia doesn't move closer to Perpetua.
- A. Paritet overthrown: Paritet oppposes. Himmelafs align. Monks neutral.
- B. Paritet stays: Paritet aligns. Himmelafs oppose. Monks neutral.
- C. Paritet under new management: Paritet neutral. Himmelafs oppose. Monks neutral.
- Hearty Snowflake: Will help them, no questions asked. Will support any 1-3 option, but is against B. Is currently with Desna and Miki, on their way back to the Sanctuary in the Issen Mountains.
- Areon Thornfoot: Will help with options 3A -> 2A -> 3C -> 2C. Will not directly help otherwise. Will dissuade options involving 1 and B. Arriving back in Vand Cloister in the next couple of days.
- Rish, Yasmah, Ivory, and Arvid Stjerne: Will take money or precious relics to help. Will support 1 or 3, and A or C. Will not help for other options. Making their way to Skurming to lie low for a while. Sailing Blue Brand the long way around to avoid as much trouble as possible. Stopping by Begynhyde for supplies.
- Desna Shesh and her brother Miki. Descriptions: 5.0 - Mirrored Meetings. Will support 1 because Desna feels a little of what Bevarelse is talking about. Will support 2 or 3 with persuasion. Will only support A. Currently in the Issen Mountains, taking the long way back into the Santuary. Miki has just lead a successful rescue operation with the help of Hearty to rescue Desna from Asriya's custody in the The Varlsaeum.
- Viran: Will help 2 or 3 since he doesn't fully believe Bevarelse's claim in 1. Supports A. Persuasion for C. Will not support B. Also, will be a harder convincing DC if Asriya is helping and party mentions that. Can bring in the Grewl Bandits.
- Malik: David's character from the Dream Adventures. Will help any option with decent incentive, like the promise of a hero status or something. Sent away from his post for aiding the group in getting into Representative Paelias Bantius Rufus of Klarhavon's courtyard (getting Glitter back). Currently traveling to the Dream Research project in Sun's Reach.
- Corvis: Ryan's charcter. Will support 1 or 3, and B or C. Needs persuading. Also at the Dream Research project in Sun's Reach after hearing all the weird stuff from the group.
- Asriya Ingen: Strongly supports C. Supports any other option with persuasion. Checked lowered if the group gives her Viran's brooch. But will also just as easily fight against them if they do not reach out to her beforehand.
- Registrar Adrona Boldstar/Snow Dew: Will remain neutral on all other matters except C.
- Korinth: Supports anything if they get him released, and would be a huge boon. Otherwise, he still has to mostly do what Kallista commands.
Relations
Allies
Valki: https://5e.tools/bestiary.html#assassin_mm plus fire resistance and can cast thaumaturgy cantrip, hellish rebuke at 2nd-level 1 per long rest, darkness 1 per long rest. Charisma is spellcasting ability.
What I need
- Effects of Sil'Ferrous's flyers
DC 20 Sanity check
success = Wherever she thought of going
failure = coin flip
Havon
Riner Is
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