40.0 - A Warm Welcome

Holg is angery at Paritet people due to failed sanity save with Ånd.   Kallista +1 sanity check for rifts   Atani took dream research flyer   Wind magic is out of wack because there's no energy magic to counter balance it, unless And releases some of it.

Plot points/Scenes

Recap

  Kilith learns to smile and Kallista is granted control of Korinth as the Blue Brand sails into port at Litsteivon. In the dead of night, the group sets off to find Registrar Adrona Boldstar at Smokey Mirrors. After a hazy half hour or so of trying a cigar or two (with side effects), they are escorted by a tall and thicc firbolg by the name of Pillar after they ask for the Snow Dew. Seated in the private room is the Registrar and she welcomes them, offering to exchange juicy rumors and information in exchange for any spicy info they have. Otherwise, rest and preparations are underway to continuing on to Svartgrube and ultimately Riner Ild.  

The Plan

  Current Day Water Cycle Day 9, Night   Level up to level 8.   Just to clarify there was nothing they wanted to discuss with Registrar Boldstar at the Smokey Mirror. Pay in information and rumors. She'll give them another rumor/info if they tell her something she doesn't know. need 2 juicy rumors for them. The Servitor is losing his magic. Oh, but he's still no push-over, even from when she was a little girl Adrona can recall his raw ferocity. Something happened at Grewl Pass, and the Servitor quelled it; things have been quiet for about a week or so, and so has the Servitor. Rumor has it the Servitor has never pushed hard against the Himmelafs because he's related to them in some way; a relic of the past he can't seem to bring himself to quash like all the rest. I can start; how did you get that brooch?  
  Water Cycle Day 10   Pillar will knock on their doors, shirtless and in very small shorts, and says he can escort them out.   Miss Boldstar isn't here until the night hours.   Takes them out through a service/delivery tunnel that definitely doesn't seem legal, but it gets them outside eastern town limits in the sheer rocky cliffs of Riner Ild/Svartgrube.   Sheer black and grainy rock all the way up. A steep and hot hike for the day to Svartgrube, located above 3/4 the way up to Riner Ild. The switchbacks don't help all that much. Thighs are burning and breaks are needed for those with low con/str.   Wind definitely feels like it's picking up, unusual in this cycle. And the heat picks up. It's been about 78 degrees, but now it's pushing 100 by the time they get to Svartgrube. Kilith feels fine; it feels nice even, a little warming up.   make it to svartgrube at dusk. It's a ravine to enter. It's sheer cliffs and ravines all around, so _sure_ they could take another ravine up, but it would take like 2 days of rough climbing and they wouldn't be prepared for the heat.   Sneak into town, hopefully. otherwise Kallista's sister Valki is on patrol. She can spot them or they can try and find her, but the town is crawling with Enforcers and Paritet peeps.   "Kallista?!" She gives Kallista a bear hug. "I've missed you! Mom missed you! Look, I have my own uniform now! Oh, right, you're a wanted criminal now. That's awesome! What'd you do? What have you been doing? What're you doing here now? GASP, did you come to spend time with me?!"   Korinth is delighted to find out there's another offspring of Graz'zt that he has the chance to snatch away from his nemesis.   Time for them to get prepared for the trek. Ring of Fire Resistance, but only 2 good spares. Otherwise, there's a good amount of Potion of Fire Resistance, they can manage to sneak about 6.   Valki can get them uniforms and maybe lie her way past the guards at the gate between town and the Riner. Though, she's not sure how to disguise the centaur and the lizardfolk.  
  idea for next times   map of point to Riner Ild, lava flow paths.   encounter going up. can it be puzzle AND combat? involving wind and heat. omg, gliders and updrafts? a guided lift system to get minerals down to town for refinement (of course, they wouldn't have had the wind interferring originally). So like, scraps of cloth/tarp used for wrapping crates they can use to take updrafts, being harassed by Enforcers and Paritet as they navigate up the ravine?

Relations

Allies

Valki: https://5e.tools/bestiary.html#assassin_mm plus fire resistance and can cast thaumaturgy cantrip, hellish rebuke at 2nd-level 1 per long rest, darkness 1 per long rest. Charisma is spellcasting ability.

Neutrals/Bystanders

Registrar Adrona Boldstar. Code name Snow Dew.

Backdrops

Locations

Svartgrube
I need:
  • Svartgrube description done
  • maybe stat blocks for some enforcers, slightly beefed up from the iron consuls and lizardfolk subchiefs
https://5e.tools/encountergen.html#mountain_xge_5-10
Valki, Kallista's sister. Conscripted into the Enforcers not too long ago while Kallista was gone. About 5-ish years younger than Kallista (kallista's probably around 45ish?) and she's a little spontaneous and fiesty.


Cover image: by holyflpncows

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