Kobold

Kobolds are small, reptilian folk descended from the dragons of old—though in both form and stature, they more closely resemble lizards than wyrms. Standing no taller than a Halfling, with scaled hides ranging from ruddy red to smoky gray, they are quick, clever, and industrious. Despite their size and often timid reputation, kobolds are known for their tenacity, ingenuity, and fierce devotion to their kin.

In the world of Aigusyl, kobolds are said to have been created in the image of the First Flame by lesser dragon-spirits, shaped from molten stone and embers to serve and honor dragonkind. Many still revere dragons—particularly the ancient firewyrms—and structure their lives around loyalty to powerful beings, whom they view as living gods or worthy protectors. Others have broken free from these hierarchies and now worship embers of autonomy and cleverness, forging new identities far from the shadows of their creators.

Kobold culture revolves around community, survival, and craft. They dwell in tightly packed warrens, often underground or in the crags of mountains like the Stormcliff Heights. Their homes are filled with intricate traps, winding tunnels, and mechanical contraptions of dubious safety but brilliant design. Kobolds are natural tinkerers—gifted with a kind of chaotic brilliance that lends itself to inventing strange tools, volatile alchemical concoctions, and impressive traps far beyond what one might expect from such humble folk.

Though they are often viewed by others as skittish or cowardly, kobolds are incredibly brave when defending their kin. Their fear is not rooted in selfishness but in their overwhelming instinct to protect their people. They excel in ambush tactics, group coordination, and swarming foes with uncanny precision, proving that courage need not come in a grand or solitary form.

Kobolds have a deep sense of legacy, honoring ancestors, telling stories of clever victories, and preserving family lines through art, carving, and song. Their myths speak of a time when kobolds will rise to reclaim their forgotten draconic glory—not through power, but through wit, wisdom, and unity. Some kobolds even claim to carry the spark of draconic souls within them, their eyes glowing faintly when angered or inspired.

Though often misunderstood by the larger folk of Aigusyl, kobolds are essential players in the world’s deeper workings—hidden builders, secret guardians, and overlooked savants. From the sulfur pits of Crimson Sands to the caverns beneath Glacial Echos, wherever smoke coils or a clever trap is sprung, a kobold’s hand is never far behind.

Genetic Ancestor(s)

MotM

Kobold

HUMANOID

Kobold Traits

Size: Small (2-3ft)

Speed: 30ft

As a Kobold, you have these special traits.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Draconic Cry

As a bonus action, you let out a cry at your enemies within 10 feet of you. Until the start of your next turn, you and your allies have advantage on attack rolls against any of those enemies who could hear you. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Kobold Legacy

Kobolds’ connection to dragons can manifest in unpredictable ways in an individual kobold. Choose one of the following legacy options for your kobold:

Craftiness. You have proficiency in one of the following skills of your choice: Arcana, Investigation, Medicine, Sleight of Hand, or Survival.

Defiance. You have advantage on saving throws to avoid or end the frightened condition on yourself.

Draconic Sorcery. You know one cantrip of your choice from the sorcerer spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for that cantrip (choose when you select this race).