Dragonborn

The Dragonborn of Aigusyl are proud, draconic humanoids who carry the blood of true dragons within their veins. Towering in stature with scaled skin that ranges in hue from shimmering metallics to deep chromatics and rare elemental tones, dragonborn are imposing figures marked by heritage and legacy. They possess strong, angular features, piercing eyes that gleam like gemstones, and powerful tails and claws—remnants of their draconic ancestors. Some claim direct lineage from the Dragon Gods of Magic themselves, though most have more distant, ancestral ties.

Dragonborn culture places great emphasis on honor, strength, and self-mastery. Many live by personal codes or ancient oaths, seeing life as a path toward excellence—be it martial, magical, or spiritual. While not all dragonborn follow the gods, many revere the Dragon Gods of Magic: Eorai, Ieldrus, Zyna, and Morram, often choosing one as a guide depending on personal alignment or philosophy. Their breath weapons, a gift of their draconic blood, are seen not only as tools of defense or war but sacred expressions of their identity and power.

Communities of dragonborn are often found near ancient mountains, volcanic ridges, or deep within arcane nexuses—places that echo with the energy of old dragons and primal magic. In Amoxis, they sometimes serve as wardens of forgotten sites, guardians of lost lore, or wandering pilgrims seeking meaning in the wake of The Fracture War. Many act as mercenaries, knights, or scholars in major cities like Welkis and Myrrhold, though prejudice from more fearful races still lingers in certain corners of the world.

Each dragonborn carries the legacy of dragons—not only in blood, but in duty. Whether rising to become paragons of nobility or sinking into tyranny, they are beings shaped by destiny and the ever-burning fire of draconic will.

Genetic Ancestor(s)
Geographic Distribution

PHB

Dragonborn

HUMANOID

Dragonborn Traits

Size: Medium (5-7ft)

Speed: 30ft

As a Dragonborn, you have these special traits.

Draconic Ancestry

Your lineage stems from a dragon progenitor. Choose the kind of dragon from the Draconic Ancestors table. Your choice affects your Breath Weapon and Damage Resistance traits as well as your appearance.

Draconic AncestorDamage Type
BlackAcid
BlueLightning
BrassFire
BronzeLightning
CopperAcid
GoldFire
GreenPoison
RedFire
SilverCold
WhiteCold

Breath Weapon

When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 damage of the type determined by your Draconic Ancestry trait. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 ( 2d10 ), 11 ( 3d10 ), and 17 ( 4d10 ).

You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Damage Resistance

You have Resistance to the damage type determined by your Draconic Ancestry trait.

Darkvision

You have Darkvision with a range of 60 feet.

Draconic Flight

When you reach character level 5, you can channel draconic magic to give yourself temporary flight. As a Bonus Action, you sprout spectral wings on your back that last for 10 minutes or until you retract the wings (no action required) or have the Incapacitated condition. During that time, you have a Fly Speed equal to your Speed. Your wings appear to be made of the same energy as your Breath Weapon. Once you use this trait, you can’t use it again until you finish a Long Rest.